And did you get the installer or zip file? I recommend using the installer.
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shadow_7283 wrote:
And did you get the installer or zip file? I recommend using the installer.
... provided you're on a Windows machine.
Once it's installed, you should be able to run it exactly the same way you run Scratch, by double-clicking on its icon. Maybe you should give more details about what you did and what happened...
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geohendan wrote:
Thx everybody, I know now but I barely know how to use it. xD Thanks!
Have you tried using "the script" to put a script in a variable and then run the variable with the "run" block? That's my favorite part of BYOB.
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fullmoon wrote:
geohendan wrote:
Thx everybody, I know now but I barely know how to use it. xD Thanks!
Have you tried using "the script" to put a script in a variable and then run the variable with the "run" block? That's my favorite part of BYOB.
Same here! xD
But it may be a concept to complex for some one who just got the program... If I were you, I'd stick to making new blocks right now. Try lambda later!
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Jwosty wrote:
fullmoon wrote:
geohendan wrote:
Thx everybody, I know now but I barely know how to use it. xD Thanks!
Have you tried using "the script" to put a script in a variable and then run the variable with the "run" block? That's my favorite part of BYOB.
Same here! xD
But it may be a concept to complex for some one who just got the program... If I were you, I'd stick to making new blocks right now. Try lambda later!![]()
But lambdas are so fun!
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Not in BYOB 3
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ScratchReallyROCKS wrote:
Jwosty wrote:
fullmoon wrote:
Have you tried using "the script" to put a script in a variable and then run the variable with the "run" block? That's my favorite part of BYOB.
Same here! xD
But it may be a concept to complex for some one who just got the program... If I were you, I'd stick to making new blocks right now. Try lambda later!![]()
But lambdas are so fun!
![]()
Yeah! They are awesome.
Oh yea, check out my article at recursion on the Scratch Wiki!
(Credit to bharvey for enriching it big time)
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My favorite part of BYOB3 (and Jens agrees with me about this) are called upvars. That's when you make a c-shaped block (by adding a c-shaped input (name it 'blocks') ) and make an 'output' by adding an input var and selecting 'make internal variable visible to caller'. Then you can make a
___________________
|repeat (10) (count)| ◄(this is a variable you can drag out, but only for use in this block)
| |
| |
|_________________|
block.
To make it work, code the block this way:
________________________
|repeat (10) |
| |run (blocks)
| |change [count] by (1)
|______________________|
Now, drag out this block, and put this script in it:
say (count) for (0.5) secs
set it to repeat 10 times, and run this script.
The sprite should say the numbers from 0 to 9.
Like my artwork?
Last edited by rubiks_cube_guy238 (2010-09-12 07:51:57)
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rubiks_cube_guy238 wrote:
My favorite part of BYOB3 (and Jens agrees with me about this) are called upvars. That's when you make a c-shaped block (by adding a c-shaped input (name it 'blocks') ) and make an 'output' by adding an input var and selecting 'make internal variable visible to caller'. Then you can make a
___________________
|repeat (10) (count)| ◄(this is a variable you can drag out, but only for use in this block)
| |
| |
|_________________|
block.
To make it work, code the block this way:
________________________
|repeat (10) |
| |run (blocks)
| |change [count] by (1)
|______________________|
Now, drag out this block, and put this script in it:
say (count) for (0.5) secs
set it to repeat 10 times, and run this script.
The sprite should say the numbers from 0 to 9.
Like my artwork?![]()
Oh yeah, upvars are nice too. You can't make a "for" block without them!
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