those are excellent points and suggestions, Brian. I like the idea that hats represent a new script. In Picaxe, if a script ends without a goto telling it where to go, it will just run to the next line so that
script1: high 1 goto script2 script2: low 1 goto script3 script3: low 2
is the same as
script1: high 1 script2: low 1 script3: low 2
What I'm trying to say is that when a script does not have a specified header to jump to, it will just run the next line, however in Panther and Scratch, scripts can be dragged around, placed next to each other and more, this would mean that a script that does not specify a new header would not know which script to go to next.
we'd either have a have each script's hat saying something like "Script $String$ (script $Number$)" so that the scripts are read in number order if a script just ends, or that the version of panther that works with picaxe no longer has the free drag and drop effect, instead it has lines and only one block fits per line, letting it run through them from top to bottom.
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sparks wrote:
In Picaxe, if a script ends without a goto telling it where to go, it will just run to the next line
Yeah, that's how machine language works on every computer, the one on your desk too. But it's not how high-level languages such as Scratch work! That's what I was trying to say: it's the semantics, not the syntax, that makes Scratch easy to use. You can, if you want, write a smart compiler that notices that script1 ends with a jump to script2 and compiles them next to each other.
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well I have marked the entries, but I want one of the other team members to mark it too, then give the average of our marks as the final result to make it a bit better. You'll recieve your results and your place when they get back from whatever they're doing
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How do you change the file type extension (ya know, like .sb or .pnt)?
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um does the delete me block only delete the sprite if it's a clone? because if not then it doesn't seem to be working
and are you guys planning on making a delete me for ALL sprites? because as is this block is useless to me lol.
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PlayWithFire wrote:
um does the delete me block only delete the sprite if it's a clone? because if not then it doesn't seem to be working
and are you guys planning on making a delete me for ALL sprites? because as is this block is useless to me lol.
Yeah, it only works on clones.
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do u know if any mods have one that works on any sprite?
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PlayWithFire wrote:
do u know if any mods have one that works on any sprite?
Just use this blockspec: ('delete me' #- #delete) it's not the best, but it works.
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does it work in presentation mode?
also i'm looking for it in an already created mod
do u know how i could add it to panther using cyob?
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well that's okay as long as it works at all.
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nvm found it in the block library!
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http://pantherprogramming.weebly.com/index.html
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OlympMaster wrote:
http://pantherprogramming.weebly.com/index.html
Yes, we all know the link to the Panther website.
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Aah, does the clone block work?
(I have been trying to do a lot of things, such as learn Visual Basic and HTML5 and Smalltalk at the same time. )
EDIT: So i haven't had time to check.
Last edited by bbbeb (2010-09-02 20:56:52)
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Hi all, my internet has been broken for the last three days and it's still kaputt. No one knows what's wrong with it so It could take a while to fix. Hence my lack of contribution lately... Don't think I've deserted you all
EDIT: Hey guys, I managed to get my internet back after my provider couldn't source the problem by uninstalling my dongle and installing an old fossil of a PCI card into the back of my PC that I found in a drawer but works a treat all the same I'm back online
Last edited by sparks (2010-09-03 17:05:34)
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hey guys!
I've imported my project, Scratch Bash Dg Edition into panther in the hopes that i could update it and maybe make the sequel using panther. unfortunately, i've found that the project doesn't work properly in panther. many of the buttons don't show up, the characters can't move and things don't work. could anyone please explain to me why this is happening?
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sparks wrote:
Hi all, my internet has been broken for the last three days and it's still kaputt. No one knows what's wrong with it so It could take a while to fix. Hence my lack of contribution lately... Don't think I've deserted you all
Ha ha! Says you. I been gone for two months.
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MathWizz wrote:
sparks wrote:
Hi all, my internet has been broken for the last three days and it's still kaputt. No one knows what's wrong with it so It could take a while to fix. Hence my lack of contribution lately... Don't think I've deserted you all
Ha ha! Says you. I been gone for two months.
Ive been gone for 11 years!!!
Jk. Lol.
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PlayWithFire wrote:
hey guys!
I've imported my project, Scratch Bash Dg Edition into panther in the hopes that i could update it and maybe make the sequel using panther. unfortunately, i've found that the project doesn't work properly in panther. many of the buttons don't show up, the characters can't move and things don't work. could anyone please explain to me why this is happening?
bump
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