Similar to pokemon.
Creature Types:
Normal
Fire
Water
Plant
Ice
Thunder
Earth
Air
Toxic
Dark
Light
Magic
Creature Attacks:
Normal:
Anger Sign: Raises attack one turn and attacks next. Side Effect: None
Attract: Makes foe less likely to attack if opposite gender. Side Effect: None
Bite: Does 20 Damage. Side Effect: None
Cute Face: Makes foe less likely to attack. Side Effect: None
Dogpile: Does 25 Damage. Side Effect: None
Kick: Does 20 Damage. Side Effect: None
Punch: Does 20 Damage. Side Effect: None
Protect: Raises defense. Side Effect: None
Rage: Does 15 Damage multiple times. Side Effect: None
Ram: Does 20 Damage. Side Effect: Confusion
Roar: Lowers foes Defense. Side Effect: Confusion
Scratch: Does 15 Damage. Side Effect: None
Sing: Confuses Foe. Side Effect: Confusion
Tail Whip: Does 15 Damage. Side Effect: None
Fire:
Burn: 10 Damage. Side Effect: Burns
Fireball: 20 Damage. Side Effect: Burns
Fire Gun: 25 Damage. Side Effect: Burns
Heatwave: 15 Damage for 3 turns. Side Effect: Burns
Hot Air: 10 Damage. Side Effect: None
Magma Melt: 25 Damage. Side Effect: Burns
Mystic Flame: 30 Damage. Side Effect: Burns
Sunlight: 10 Damage for 3 turns. Side Effect: Burns
Water:
Arctic Waters: Does 20 Damage. Side Effect: Freezing
Dive: Leaves one turn and does 20 Damage next. Side Effect: Confusion
Muddy Water: Lowers foes accuracy. Side Effect: Confusion
Salt Water: 10 Damage and lowers accuracy. Side Effect: None
Soak: 10 Damage. Side Effect: None
Splash: 10 Damage. Side Effect: None
Tidal Wave: 30 Damage. Side Effect: None
Whirlpool: 30 Damage. Side Effect: Confusion
Plant:
Thick Bark: Raises Defense. Side Effect: None
Ivy Bind: Does 25 Damage and lowers foes speed. Side Effect: Poisoning
Leaf Cut: Does 15 Damage. Side Effect: None
Petal Fall: Does 10 Damage. Side Effect: Confusion
Poison Thorn: Does 25 Damage. Side Effect: Poisoning
Sticky Pollen: Lowers foes speed and attack. Side Effect: None
Ice:
Avalanche: Does 30 Damage. Side Effect: None
Blizzard: Does 20 Damage for 4 turns. Side Effect: Freezing
Frost Sheet: Raises Defense. Side Effect: Freezing
Mist: Lowers foes accuracy for 2 turns. Side Effect: None
Snowball: Does 15 Damage. Side Effect: Confusion
Thunder:
Charge: Raises Attack. Side Effect: None
Thunder: Does 20 Damage. Side Effect: Paralysis
Volt Attack: Does 20 Damage. Side Effect: None
Earth:
Dig: Leaves one turn and does 20 Damage the next. Side Effect: Confusion
Gem Polish: Raises Attack and makes foe less likely to attack. Side Effect: None
Sand Attack: Does 10 Damage and lowers foes accuracy. Side Effect: None
Steel Body: Raises Defense. Side Effect: None
Stone Attack: Does 20 Damage. Side Effect: Confusion
Air:
Cold Front: Does 15 Damage. Side Effect: Freezing
Fly: Leaves one turn and does 20 Damage the next. Side Effect: Confusion
Gust: Does 15 Damage. Side Effect: None
Peck: Does 20 Damage. Side Effect: None
Sky Dive: Leaves one turn and does 25 Damage the next. Side Effect: Confusion
Tornado: Does 30 Damage. Side Effect: None
Warm Front: Does 15 Damage. Side Effect: Burns
Wing Attack: Does 20 Damage. Side Effect: None
Toxic:
Acid Spit: Does 25 Damage. Side Effect: Burns
Poison Fang: Does 20 Damage. Side Effect: Poisoning
Poison Needle: Does 20 Damage. Side Effect: Poisoning and Paralysis
Toxic: Does 30 Damage. Side Effect: Poisoning
Dark:
Bad Luck: Does 10 Damage. Side Effect: Any
Lie: Makes foe less likely to attack for 2 turns and then does 15 Damage. Side Effect: Confusion.
Lure: Makes foe not attack one turn, and you do 20 Damage next. Side Effect: None
Night: Lowers Foe's Accuracy. Side Effect: Confusion
Shadow Power: Does 25 Damage. Side Effect: None
Trick: Does 20 Damage. Side Effect: Confusion
Light:
Blinding Light: Does 20 Damage and Lowers Foe's Accuracy. Side Effect: Burning
Glow: Lowers Foe's Accuracy. Side Effect: None
Good Luck: Raises Attack, HP, Defense, Speed or Accuracy. Side Effect: None
Sunrise: Does 10 Damage. Side Effect: None
Magic:
Curse: Does 30 Damage. Side Effect: Paralysis
Fairy Dust: Lowers Foe's Accuracy. Side Effect: Confusion
Fate: Does 30 Damage for 3 turns. Side Effect: Any
Invisible Barrier: Raises defense Sharply. Side Effect: Confusion
Healing Power: Heals some HP. Side Effect: None
Hypnosis: Does 15 Damage and confuses foe. Side Effect: Confusion
Healing Potion: Heals self. Side Effect: None
Poison Potion: Poisons foe. Side Effect: Poison
Power Potion: Raises every stat. Side Effect: None
Psychic: Does 15 Damage. Side Effect: Confusion
Spell Cast: Does 20 Damage. Side Effect: Any
Voodoo: Does Damage to self and foe. Side Effect: Whatever user has.
Creature Attributes (Like Pokemon 'Abilities'):
Adaptable: Powers up moves if they match the foe's type.
Airborn: Makes 'Flying' class moves do more damage.
Air Power: Earth type moves do not harm it.
Absorbent: Water type moves do not harm it.
Agility: Raises Speed.
Bulletproof: Raises Defense.
Captivate: Prevents Foe from leaving battle.
Compound Eyes: Raises Accuracy.
Dark Soul: Raises Dark type moves.
Quick Dodge: Raises Speed and makes Foe's moves sometimes miss.
Kind Soul: Raises Light type moves.
Knowledge: Raises Defense, Attack and Speed.
Invincibility: Raises Defense sharply.
Invisibility: Foe's attacks have a chance to miss.
Magnet Power: Earth types cannot leave.
Metal Armour: Raises Defense and Lowers Electric Moves of Foe.
Muscles: Raises Attack.
Overgrow: Raises Plant types moves.
Poison Skin: Has a slight chance of poisoning foe if they do a physical attack.
Strong Mind: Cannot get Cursed or Confused.
Thick Fat: Immune to Ice, Electric, Water and Fire.
Undead: Raises Dark type moves, Raises Defense and some of foe's attacks will do nothing.
Weapon Carrier: Raises Attack stat sharply.
Current Creatures:
#1 Drakid (Earth) ->
#2 Pyragon (Earth Fire)
#3 Dragaer (Earth Air)
#4 Searpent (Earth Water)
#5 ---
#6 Uniponi (Magic Ice) ->
#7 Hornse (Magic Ice)
#8 ---
#9 Phoinegg (Fire) ->
#10 Pyrgle (Fire Air)
#11 ---
#12 Kelpony (Water) ->
#13 Aquine (Water Dark)
#14 Gargon (Dark Magic)
#15 Fairene (Grass Magic)
#16 Pixini (Grass Magic)
#17 ---
#18 Angelo (Light Air)
#19 ---
#20 Devlorn (Dark Fire)
#21 ---
#22 Thundird (Electric Air)
#23 Electroc (Electric Air)
#24 ---
#25 Griffalon (Air)
NOTE THIS IS NOT A TBG. I WILL BE POSTING CREATURES IN PROJECTS, AND KEEPING LINKS TO ALL OF THEM HERE.
Last edited by wiimaster (2010-09-03 13:21:32)

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Bump. You can suggest your own! Make sure they are based of Mythical Creatures.
These ideas are taken, so think of something new:
Fire Dragon (Fire Earth)
Water Dragon (Water Earth)
Flying Dragon (Air Earth)
Unicorn (Magic Ice)
Kelpie (Water Dark)
Mermaid (Water Magic)
Medusa (Magic Dark)
Angel (Light Air)
Devil (Dark Fire)
Witch (Magic Dark)
Griffin (Air Electric)
Kraken (Water)
Fairy/Elf (Plant Magic)
Troll (Dark)
Centaur (Earth Magic)
Giant/Cyclops (Earth)
Sphinx (Earth Magic)
Minotaur (Earth Dark)
Ghost (Spirit)
Basilisk (Toxic)
Zombie (Spirit Earth)
Bigfoot (Normal)
Black Cat (Dark)
Cerebus (Dark)
Mummy (Spirit Earth)
Leviathan (Dark)
Vampire (Spirit Dark)
Kirin (Spirit)
Hydra (Toxic)
Skeleton (Spirit Earth)
Yeti (Ice)
Chupacabra (Toxic Dark)

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Ideas wrote:
Kappa (Water)
Goregon (Magic-Dark)
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could you make them?
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wiimaster wrote:
mooster wrote:
could you make them?
I probably will.
sweet
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Will this be made into a project?
Because I was working on a pokemon-esque project earlier and I have a bit done, and working together this could become an epic project!
Yeah it would be complicated, but we could get something done.
Last edited by Kileymeister (2010-09-02 19:58:57)
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Kileymeister wrote:
Will this be made into a project?
Because I was working on a pokemon-esque project earlier and I have a bit done, and working together this could become an epic project!![]()
Yeah it would be complicated, but we could get something done.
Maybe... it wasn't going to in the first place, but that would be awesome!

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COOOL!!! can i have a pheonix? plz
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