Sperry wrote:
We forgot the .dll!
Though, I don't kno which one it is.
...um... as far as I know, windows already comes with the .dll installed, I'll check what the website says though.
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Pc_Freak wrote:
well i just read the first page but i think we don't need a new (free) engine again...
i think it would be more interesting if you could develop 3D blocks in scratch...
(just my opinion)
yeah... this is in scratch.
Plus, what do you mean again? There hasn't been one done before on scratch.
@bbbeb ...we're not using Visual Studio to make this, so there won't be any problem with that, and why are you talking like this is your group! Its not.
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I'm back and with good stuff!!!
I've solved the problem of creating a window in OpenGL, I found it when looking through the source code of a 3D graphics engine.
bool setupWindow( int width, int height, bool fullscreen )
{
// Create OpenGL window
if( !glfwOpenWindow( width, height, 8, 8, 8, 8, 24, 8, fullscreen ? GLFW_FULLSCREEN : GLFW_WINDOW ) )
{
glfwTerminate();
return false;
}
if( !fullscreen ) glfwSetWindowTitle( caption );
// Disable vertical synchronization
glfwSwapInterval( 0 );
// Set listeners
glfwSetWindowCloseCallback( windowCloseListener );
glfwSetKeyCallback( keyPressListener );
glfwSetMousePosCallback( mouseMoveListener );
return true;
}Simplez!
Anyway, I was just wanting to put this up, ofcourse it'll need to be tailored to our needs (If there is still an our?)
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Sperry wrote:
Wow, It has been a while
![]()
I am still interested, and I'm sorry for replying so late (Whoops!)
Maybe we could discuss this somewhere else? I don't think it really belongs here![]()
We do you suggest we discuss it then? I put it here because we I was asking for volunteers, and its a collab.
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markyparky56 wrote:
Sperry wrote:
Wow, It has been a while
![]()
I am still interested, and I'm sorry for replying so late (Whoops!)
Maybe we could discuss this somewhere else? I don't think it really belongs here![]()
We do you suggest we discuss it then? I put it here because we I was asking for volunteers, and its a collab.
Yeah, I suppose we might as well keep it here. So have you got any further?

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Sperry wrote:
YES! YES! YES!
I can finally make an OpenGL Window in VC++ 2010!
I start making a Window header, for generating a Window.
Yay, progress!![]()
So it does work? Or you just worked out how to do it?
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markyparky56 wrote:
Sperry wrote:
YES! YES! YES!
I can finally make an OpenGL Window in VC++ 2010!
I start making a Window header, for generating a Window.
Yay, progress!![]()
So it does work? Or you just worked out how to do it?
It works!

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Sperry wrote:
markyparky56 wrote:
Sperry wrote:
YES! YES! YES!
I can finally make an OpenGL Window in VC++ 2010!
I start making a Window header, for generating a Window.
Yay, progress!![]()
So it does work? Or you just worked out how to do it?
It works!
![]()
Ok, so, lets get that header made and move on. I've been experimenting. With a quite simple graphics engine. I think it we use that then we should beable to cut a large chunk of development time needed to make out own. It uses OpenGL aswell so we don't need to worry about cross-platform compatability!
http://www.horde3d.org/ Completely free and is released under this license.
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