I posted one of my projects ( http://scratch.mit.edu/projects/EvilGenius/1255675), then changed it and reuploaded with the same name, but the viewer only found the old version.
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It's cool! You should make this a permanent part of scratch 2.0!
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Although this player still needs some development, I agree with others that it is definitely something to think about when changing the way that scratch projects are viewed (even edited!) online.
Even though I am using a computer that would be very mediocre in comparison to the current technology, it seems to be running at a better speed for me. Speed always comes with a price and in this case it is the quality of the project. But I am sure, by the end of the development of this player we will have both performance and quality.
As I was editing a project when I first used this player I noticed that using this player will be alot easier to make scratch integrated online. For example, if there was a remix project I could edit it right on the side. And, if there was somehow a button in which I can upload it into my account it would be great.
Overall, great job Scratch Team!
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It looks really great. Great job Team! I like having the stage on the left: the Stage is somehow more important than scripts as you start illustrating Scratch from what is on the Stage, and also you start creating a project from there, not from scripts.
It is slow. Slower than 1.4. I think it can be a support development environment (when you are not at your desk), but a different, quicker implementation is really needed. Even 1.4 is very slow when you have long scripts.
BTW, when you have the viewer open, if you click on "experimental viewer" for a new project you won't see anything happening if the viewer has been already open and it is not on the foreground.
As already pointed out, it still crashes on several projects. e.g. http://scratch.mit.edu/projects/RHY3756547/794740.
INCREDIBLY useful is the possibility of enlarging/shrinking the viewer with CTRL+/CTRL-: I LOVE IT!!!!! Now my students won't fear anymore that they are goingo to loose their sight when I'm overprojecting Scratch during the lessons:-)
Something that must still be introduced, I guess: colors of color sensors cannot be changed in the player.
Something that I don't like in this new environment is changing the "magnetic force" between the blocks to a dark outline: the original white thick line of 1.4 is much more clear.
Finally, I find that the critics about having introduced icons for one single block (random number) is right: you could think of developping an icon-only version of Scratch (for very young kids), but the inherent nature of the current Scratch is textual, so there is no point in having just one iconic block, it introduces just confusion.
As for the random block, something that I wouldreally like is having for random numbers a structure similar to the fabulous ask/answer pair: the "random" block should be split in two blocks: one command-type block "throw a dice with _ faces" (or "generate a random number between _ and _") that would generate the random number, and a reporter-type block "upper face of the dice" (or "random number") that would give you the result of the last run of the generator block. The reason for having two blocks is the same of the ask/answer pair. So you can very naturally check for several different random values without having to introduce useless variables.
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It completely messes up the instrumental blocks! Look at this project: http://scratch.mit.edu/experimental/vie … dF/1259648
And then look at the difference if you download it: http://scratch.mit.edu/projects/WeirdF/1259648/download
Last edited by WeirdF (2010-08-25 05:33:31)
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s_federici wrote:
As for the random block, something that I wouldreally like is having for random numbers a structure similar to the fabulous ask/answer pair: the "random" block should be split in two blocks: one command-type block "throw a dice with _ faces" (or "generate a random number between _ and _") that would generate the random number, and a reporter-type block "upper face of the dice" (or "random number") that would give you the result of the last run of the generator block. The reason for having two blocks is the same of the ask/answer pair. So you can very naturally check for several different random values without having to introduce useless variables.
That actualy is a pretty good idea! I will implement it in Bingo 1.2.1.
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I personally didn't like the set up...I like having the names of the block sections and it looks way too high-tech. I just want something simple. But I have a question. When 2.0 comes out, will there be a regular download form for 2.0 similar to what we already have? Because I really like the lay out of this current Scratch and not 2.0. Could there be like an advanced and basic mode? Basic mode opens up the Scratch window we are all familiar with, and advanced opens up that new online strange editor?
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This is so cool! I think it's great how I can see the scripts of someone's project without having to download!
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zawicki1fromyoutube wrote:
I personally didn't like the set up...I like having the names of the block sections and it looks way too high-tech. I just want something simple. But I have a question. When 2.0 comes out, will there be a regular download form for 2.0 similar to what we already have? Because I really like the lay out of this current Scratch and not 2.0. Could there be like an advanced and basic mode? Basic mode opens up the Scratch window we are all familiar with, and advanced opens up that new online strange editor?
Probably not. Things are bound to change, so don't think of it as a step down - think of it as a step up . It's not that bad.
But yes there will be a downloadable version for offline use.
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WeirdF wrote:
It completely messes up the instrumental blocks! Look at this project: http://scratch.mit.edu/experimental/vie … dF/1259648
And then look at the difference if you view it in the Java player: http://scratch.mit.edu/projects/WeirdF/1259648/download
Yeah, there are issues with MIDI notes. Flash doesn't support MIDI files/notes, so the Scratch Team had to create their own system, which doesn't work very well
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LS97 wrote:
That actualy is a pretty good idea! I will implement it in Bingo 1.2.1.
Thanks. As I would like a lot to "play" with Scratch, but I don't have the time to start studying in depth its internal stracture from... scratch, would you be so kind to give a short "howto" explanation on how you started working on it? Thanks in advance
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Lucario621 wrote:
WeirdF wrote:
It completely messes up the instrumental blocks! Look at this project: http://scratch.mit.edu/experimental/vie … dF/1259648
And then look at the difference if you view it in the Java player: http://scratch.mit.edu/projects/WeirdF/1259648/downloadYeah, there are issues with MIDI notes. Flash doesn't support MIDI files/notes, so the Scratch Team had to create their own system, which doesn't work very well
Oh no! What if in Scratch 2.0 the MIDI notes are completely horrible!
EDIT: Ugh! Look at deatheater's awesome project with the note blocks - it sounds really good! But in the experimental viewer - well... it's just rubbish.
It won't be like that in Scratch 2.0, will it? >_<
Last edited by Jonathanpb (2010-08-25 02:06:32)
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Jonathanpb wrote:
Lucario621 wrote:
WeirdF wrote:
It completely messes up the instrumental blocks! Look at this project: http://scratch.mit.edu/experimental/vie … dF/1259648
And then look at the difference if you view it in the Java player: http://scratch.mit.edu/projects/WeirdF/1259648/downloadYeah, there are issues with MIDI notes. Flash doesn't support MIDI files/notes, so the Scratch Team had to create their own system, which doesn't work very well
Oh no! What if in Scratch 2.0 the MIDI notes are completely horrible!
EDIT: Ugh! Look at deatheater's awesome project with the note blocks - it sounds really good! But in the experimental viewer - well... it's just rubbish.
It won't be like that in Scratch 2.0, will it? >_<
Who knows
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The only problem I've had with it is that it's really slow.
Will this be what scratch 2.0 will look like?
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throughthefire wrote:
Will this be what scratch 2.0 will look like?
Hope not...
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Guys, it is actually FASTER than Scratch 1.4. Not in running projects, but in editing scripts.
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fg123 wrote:
Really? Must be flash. ;P
I've found some really significant lag issues on longer projects, but it is undoubtedly faster than Scratch 1.4 with somewhat shorter scripts.
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coolstuff wrote:
fg123 wrote:
Really? Must be flash. ;P
I've found some really significant lag issues on longer projects, but it is undoubtedly faster than Scratch 1.4 with somewhat shorter scripts.
Yeah it is laggy.
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coolstuff wrote:
fg123 wrote:
Really? Must be flash. ;P
I've found some really significant lag issues on longer projects, but it is undoubtedly faster than Scratch 1.4 with somewhat shorter scripts.
I've noticed this, too. It seems that the new Flash player has similar limitations as the Java player, notably lagginess with long scripts and multiple forever/repeat loops.
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Well, it's an experimental viewer.
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if you hold a key down it doesn't detect it
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I tried using the Experimental Viewer on my I-pod touch (and yes i have flash on my ipod) but I got and error saying that I need Java. I'm not sure if this can be answered, but does this viewer still use java?
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