Hi guys,
Am new to this so sorry if this has come up before...
A few kids have made some games etc at our school holiday programme we are running. They seem to work 100% fine when they are offline, but once uploaded they do exactly what you dont want them to do. Have a look: http://scratch.mit.edu/users/kidzinc
In particular the 'batty' game is meant to have the bat flying left and right across the top of the screen only, not anywhere.
Would appreciate some help on why these games are different than the offline versions and how I can prevent this from happening again.
Cheers!
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Well, this does happen. One thing I learned and would suggest is to run the projects in presentation mode before uploading them. Since you're new, I'll tell how really fast just in case: At the bottom of the screen (the screen with the sprites whatever it's called) is a button (right above where you click the stage to add scripts to it). That sends you to presentation mode, which apparently is just like how it works online. But yes, offline to on does make it a little glitchy
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kidzinc wrote:
Yep, tried that, works fine. Odd.
Maybe try looking at the scripts. Better yet, I will. I can't see it on the site do to Java, but lemme see if there is a bug
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Wait, what's the problem exactly? On the Batty one?
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Well, the bat is meant to fly L to R in a straight line. It seems to fly off its course.
the other ones on our page are worse. The 'changing monster' is meant to have effects applied when arrow keys are pressed. Juts cant get my head around it!
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kidzinc wrote:
Well, the bat is meant to fly L to R in a straight line. It seems to fly off its course.
the other ones on our page are worse. The 'changing monster' is meant to have effects applied when arrow keys are pressed. Juts cant get my head around it!
I'll look at the changing monster too, and the bat should be fine. It's good. Now unless you start at like a weird angle, it should work (and it uses 90 and -90, so not weird angles)
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So on the site it doesn't change effects?
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just looked at changing monsters again. seems to be going fine. do different internet browsers/settings affect how these games work?
batty is still not wokring. I mean the bat is meant to stay at the top of the screen moving only left to right and drop a dropping and continue doing that.
'save the world' is another, the 'you win screen' appears before the the game even begins (again it worked fine offline)
back to the drawing board....
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kidzinc wrote:
just looked at changing monsters again. seems to be going fine. do different internet browsers/settings affect how these games work?
batty is still not wokring. I mean the bat is meant to stay at the top of the screen moving only left to right and drop a dropping and continue doing that.
'save the world' is another, the 'you win screen' appears before the the game even begins (again it worked fine offline)
back to the drawing board....
Now the batty one, wait, lemme look at it again. And I'll look at the world one too. This is very weird.
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my project "world of paradise" the place where the fish come out isn't only at the side like it should be in presentation but it goes in a diagonal direction all over the screen but is ment to stay at the side going up and down
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Now for the save world one, it might be because when you uploaded it the score was at 119. What you might want to do is put a <wait( 1 )secsc> block so it resets before the script is put into action. It would look something like this:
<when green flag clicked>
<wait( 1 )secsc>
<forever>
<if><( <{ score }> <=> 119 )>
<switch to costume[ desert
<end>
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I remixed the Batty game. I replaced the bounce block. I have had issues with it online in the past. you're better of not using it in my opinion.
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In the bat's scripts, where it currently says:
<when green flag clicked>
<forever>
<move( 4 )steps>
<if on edge, bounce>
<end>
changing it to
<when green flag clicked>
<go to x -184 )y 154
<forever>
<glide( 2.4 )secs to x 200 )y 154
<glide( 2.4 )secs to x -184 )y 154
should make it work online.
I hope that helps.
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kidzinc wrote:
Thanks so much for your help guys. Am looking forward to working on some more with the kids next week and applying this new knowledge! Stay tuned!
Are you with the same group each week? IF you are, you should put a topic in the Educators forum about your progress, and if you need help
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I'm having a similar problem. I've spent some time making a golf game and earlier I had an early version up but it only had one level and no options and had a few differences. Now I have a more complete version done and it works offline and on presentation mode, but it will not even start online. It loads and the first part is supposed to have two options (easy and medium) and a view of the green but instead it is starting with everything that is supposed to be hidden at that time. I've looked through forum posts but cant figure this one out. I'd really appreciate help in any way, thanks.
here's the link to my game: http://scratch.mit.edu/projects/trentfred/212944
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Bluestribute wrote:
kidzinc wrote:
Thanks so much for your help guys. Am looking forward to working on some more with the kids next week and applying this new knowledge! Stay tuned!
Are you with the same group each week? IF you are, you should put a topic in the Educators forum about your progress, and if you need help
At the moment I am just using it at a school holiday programme, so every 10 weeks in two week blocks, most kids come and go throughout the week but get a few that are there long enough to have a good go at a scratch project.
I also teach ICT at a teacher training college and we are looking at ways to get scratch into our program. Will keep an eye on that educators forum. Cheers.
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