Following the Getting Started PDF, I have the 10 step backwards and forward blocks in the action box. Double clicking on them makes the poor little cat move one step. another double click gets another step.
AAH I just noticed that he moves one step about every 12 seconds.
Is he just tired? thanks,
Last edited by lolligag (2008-07-09 12:14:03)
Offline
No. You forgot the
<forever>
<end>
block in there!
Offline
lolligag wrote:
OK, I put the forever block around them and he still just moves about 1 step every 12 seconds .... HHHH????
This would do it when double-clicked:
<forever>
<move( 10 )steps>
<if on edge, bounce>
<end>
Offline
Hey, doing it That way works ! Apparently when I typed in the -10 steps to make him go backwards I confused the program. Taking that out and it works now. Am I not supposed to type in negative numbers?
Thanks
Offline
lolligag wrote:
Hey, doing it That way works ! Apparently when I typed in the -10 steps to make him go backwards I confused the program. Taking that out and it works now. Am I not supposed to type in negative numbers?
Thanks
No, you can do negatives fine. And move 10 steps isn't really *how to put it* an "action" so to speak, as in, it's a matter of distance, not a matter of animation
Offline
Thank you Bluestribute for your patience with a new user (plus I'm really old!).
I suppose my question is "how fast should the cat take those 10 steps" just using that motion command ?
block<move(10 )steps>block
Starting a brand new project with just that block a double click produces one step, that's all. I just installed version 1.2.1 by the way. I hate to proceed learning the program if my computer can't handle it.
as I said, thanks again.
Offline
lolligag wrote:
Thank you Bluestribute for your patience with a new user (plus I'm really old!).
I suppose my question is "how fast should the cat take those 10 steps" just using that motion command ?
block<move(10 )steps>block
Starting a brand new project with just that block a double click produces one step, that's all. I just installed version 1.2.1 by the way. I hate to proceed learning the program if my computer can't handle it.
as I said, thanks again.
Your welcome. And since you said your new, here is a tip I don't know if you know- if you want the "glide" effect, use the
<glide( )secs to x )y
block. And to get your walking animation (since you seemed confused about the steps) you need to have walking costumes, so when you move 10 steps, you also will switch to you next costume. If you don't know what I am talking about, click my name, click on Mario Bros Demo, and look at Mario's script. It keeps checking whether first- if he's fighting (attacking variable) and second, is the key still pressed (many of the same scripts inside the if key pressed script)
Offline
Yeah, the 10 steps is kind of confusing. What they really mean is "move 10 units of distance" or "move 10 pixels".
Offline