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#3676 2010-08-12 15:48:31

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

nXIII wrote:

But BYOB 1 came out years ago!

I was joking! Didn't you see the  tongue ?


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#3677 2010-08-13 08:45:14

markyparky56
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Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

And I was the founder...

That doesn't mean that when after the founder has resigned/retired that they can come back whenever they want, your resigned, its final, thats life...


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#3678 2010-08-13 09:09:29

LS97
Scratcher
Registered: 2009-06-14
Posts: 1000+

Re: Panther development thread

congrats on 6000 posts, mp!
btw, you been arguing enough on seps' founder thing.
might wnna get dicsussing real panther matters  smile

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#3679 2010-08-13 10:39:14

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

LS97 wrote:

congrats on 6000 posts, mp!
btw, you been arguing enough on seps' founder thing.
might wnna get dicsussing real panther matters  smile

I agree. Now, I was thinking, does anyone know how to make a <touching clone of [sprite 1]> block?


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#3680 2010-08-13 12:31:57

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I had this problem myself, SRR. I came up with a solution that just involves a few extra blocks to your cloning and creating script. If you want to identify different clones of a sprite, get the cloning script to change a global counting variable by 1 before each clone. then get the cloned sprite to have a "set name to $String$" block under the "when sprite created" hat. Then you can consecutively name the sprites clone1 clone2 etc using that global variable as a refrence. then each clone can be treated with it's own name.


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#3681 2010-08-13 13:00:27

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

sparks wrote:

I had this problem myself, SRR. I came up with a solution that just involves a few extra blocks to your cloning and creating script. If you want to identify different clones of a sprite, get the cloning script to change a global counting variable by 1 before each clone. then get the cloned sprite to have a "set name to $String$" block under the "when sprite created" hat. Then you can consecutively name the sprites clone1 clone2 etc using that global variable as a refrence. then each clone can be treated with it's own name.

Yeah, I was thinking about doing it like that, but I think a blocks would be much better.


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#3682 2010-08-13 17:25:54

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

ScratchReallyROCKS wrote:

sparks wrote:

I had this problem myself, SRR. I came up with a solution that just involves a few extra blocks to your cloning and creating script. If you want to identify different clones of a sprite, get the cloning script to change a global counting variable by 1 before each clone. then get the cloned sprite to have a "set name to $String$" block under the "when sprite created" hat. Then you can consecutively name the sprites clone1 clone2 etc using that global variable as a refrence. then each clone can be treated with it's own name.

Yeah, I was thinking about doing it like that, but I think a blocks would be much better.

Thats just lazy, if a programmer doesn't have the means to do it with a method he has to work around it, thus you have to do something like what sparks said.


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#3683 2010-08-13 17:42:19

paulpsicle
Scratcher
Registered: 2008-10-12
Posts: 100+

Re: Panther development thread

but the workaround is slow.


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#3684 2010-08-13 20:33:30

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: Panther development thread

hmm. i've wanted to try panther.


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#3685 2010-08-13 20:43:33

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

ScratchReallyROCKS wrote:

sparks wrote:

I had this problem myself, SRR. I came up with a solution that just involves a few extra blocks to your cloning and creating script. If you want to identify different clones of a sprite, get the cloning script to change a global counting variable by 1 before each clone. then get the cloned sprite to have a "set name to $String$" block under the "when sprite created" hat. Then you can consecutively name the sprites clone1 clone2 etc using that global variable as a refrence. then each clone can be treated with it's own name.

Yeah, I was thinking about doing it like that, but I think a blocks would be much better.

Thats just lazy, if a programmer doesn't have the means to do it with a method he has to work around it, thus you have to do something like what sparks said.

Um, don't call me lazy. I've been programming for 2 weeks straight to finish my latest project. For proof, look at it's coding.


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#3686 2010-08-14 00:00:04

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

sparks wrote:

then each clone can be treated with its own name.

I think the idea is to have one test for any clone.  Depending on the application, one way might be to use a unique color for the original of the clones and then test for touching that color.

Of course the right thing is to have first class sprites and have a TOUCHERS reporter that reports a list of all the sprites this sprite is touching (maybe empty).  Then you can send them all a message to which they reply with true if they're a clone of some particular sprite.  smile

If you had a <TOUCHING any-sprite> option in the pulldown, you could also do it with a flurry of BROADCASTs back and forth.


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#3687 2010-08-14 00:05:22

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

Thats just lazy

markyparky56 wrote:

your resigned, its final, thats life...

Did you get up on the wrong side of the bed this morning?


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#3688 2010-08-14 06:38:25

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

hey Mr Harvey! How was the conference? Did NXIII give you my regards?


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#3689 2010-08-14 06:45:09

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

bharvey wrote:

markyparky56 wrote:

Thats just lazy

markyparky56 wrote:

your resigned, its final, thats life...

Did you get up on the wrong side of the bed this morning?

Maybe, i'm in a better mood today though... where'd the "Thats just lazy" post come from?

Wait, found it. And I was just teling the truth... If you resign, thats it.

Last edited by markyparky56 (2010-08-14 06:46:16)


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#3690 2010-08-14 07:02:02

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

sparks wrote:

hey Mr Harvey! How was the conference? Did NXIII give you my regards?

Brian.  smile   Yes, he did.

The conference still has another 1/2 day, during which Jens and I talk about BYOB (not for the whole time!).  It's been great so far, including a demo of Scratch on an Android phone (not from MIT, some university researcher elsewhere), supposed to be available soon.  And a group of kids demoing low-low-budget sensing and motor output, using tricks like turning an optical mouse upside down as a motion sensor.


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#3691 2010-08-14 07:07:01

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Panther development thread

bharvey wrote:

sparks wrote:

hey Mr Harvey! How was the conference? Did NXIII give you my regards?

Brian.  smile   Yes, he did.

The conference still has another 1/2 day, during which Jens and I talk about BYOB (not for the whole time!).  It's been great so far, including a demo of Scratch on an Android phone (not from MIT, some university researcher elsewhere), supposed to be available soon.  And a group of kids demoing low-low-budget sensing and motor output, using tricks like turning an optical mouse upside down as a motion sensor.

Awesome!!!

Did you see any other scratchers that you know here in the community???? Like JSO, or any of the Scratch Team members????

I wish I could be there!!!!


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#3692 2010-08-14 09:36:09

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

Maybe, i'm in a better mood today though... where'd the "Thats just lazy" post come from?\

You were telling me that I was lazy because I wanted a block instead of doing the workaround that sparks told me.


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#3693 2010-08-14 09:39:54

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

Guys, this is so pointless to drag this out that I can't even be bothered to finish my


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#3694 2010-08-14 10:19:55

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

Lucario621 wrote:

Did you see any other scratchers that you know here in the community???? Like JSO, or any of the Scratch Team members????

Yes, JSO is here, and of course Mitchel and John and Evelyn and Lightnin and all the Scratch Team.  And nXIII came yesterday just for one day.     Jens and I have been spending the breaks between sessions pushing them all about procedures.  smile       JSO was on a panel yesterday and did a poster session about Scratch Resources.       

I wish I could be there!!!!

I wish you could too.  There are maybe a dozen kids here; right now I'm looking at three kids and three teachers on a keynote panel about Scratch in schools.  One of them, a middle schooler, did this amazing project about turning fractals into music!  But I can think of lots of ways they could make it a more kid-friendly event (including making it cheaper) next time.  Although they say that Scratch Day is their event for kids, and the conference is mainly for teachers (which is why it's advertised only on ScratchEd, not on the front page).


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#3695 2010-08-14 12:23:23

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

sparks wrote:

Guys, this is so pointless to drag this out that I can't even be bothered to finish my sentence

finished it for ya!  smile


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#3696 2010-08-14 13:23:18

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

thanks SRR.. I think?  tongue


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#3697 2010-08-14 13:47:49

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

SeptimusHeap wrote:

And I was the founder...

That doesn't mean that when after the founder has resigned/retired that they can come back whenever they want, your resigned, its final, thats life...

mad


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#3698 2010-08-14 13:54:59

Lucario621
Community Moderator
Registered: 2007-10-03
Posts: 1000+

Re: Panther development thread

bharvey wrote:

Lucario621 wrote:

Did you see any other scratchers that you know here in the community???? Like JSO, or any of the Scratch Team members????

Yes, JSO is here, and of course Mitchel and John and Evelyn and Lightnin and all the Scratch Team.  And nXIII came yesterday just for one day.     Jens and I have been spending the breaks between sessions pushing them all about procedures.  smile       JSO was on a panel yesterday and did a poster session about Scratch Resources.       

I wish I could be there!!!!

I wish you could too.  There are maybe a dozen kids here; right now I'm looking at three kids and three teachers on a keynote panel about Scratch in schools.  One of them, a middle schooler, did this amazing project about turning fractals into music!  But I can think of lots of ways they could make it a more kid-friendly event (including making it cheaper) next time.  Although they say that Scratch Day is their event for kids, and the conference is mainly for teachers (which is why it's advertised only on ScratchEd, not on the front page).

I know, but why can't Scratch Day be like 2-3 days or something, just like the Scratch Conference??? It's so unfair!!!


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#3699 2010-08-14 14:22:32

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

markyparky56 wrote:

SeptimusHeap wrote:

And I was the founder...

That doesn't mean that when after the founder has resigned/retired that they can come back whenever they want, your resigned, its final, thats life...

mad

big_smile  ...  hmm  ... I'm just telling the truth, you did resign.


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#3700 2010-08-14 14:38:24

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

SeptimusHeap wrote:

markyparky56 wrote:


That doesn't mean that when after the founder has resigned/retired that they can come back whenever they want, your resigned, its final, thats life...

mad

big_smile  ...  hmm  ... I'm just telling the truth, you did resign.

Come on, what's wrong with him coming back?


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