I know this is a big job for such a small project, but if someone could teach me how to make a rope simulation without copying?
EDIT: 3000th post!
Last edited by samurai768 (2010-08-10 14:55:02)
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samurai768 wrote:
I know this is a big job for such a small project, but if someone could teach me how to make a rope simulation without copying?
How long a rope? I finally figured out how to do a simple 1 string rope, but I have no idea how to do something like Rhy's rope.
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AtomicBawm3 wrote:
samurai768 wrote:
I know this is a big job for such a small project, but if someone could teach me how to make a rope simulation without copying?
How long a rope? I finally figured out how to do a simple 1 string rope, but I have no idea how to do something like Rhy's rope.
The longest it can get without lagging a whole bunch online It needs alot of gravity too.
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No, no. I mean how many segments. I can get it any length, but the amount of segments makes it harder.
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AtomicBawm3 wrote:
No, no. I mean how many segments. I can get it any length, but the amount of segments makes it harder.
4, I guess.
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AtomicBawm3 wrote:
Well, I don't know exactly how to help you then.
Darn. Anything at all? It doesn't really matter how many segments
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Well, you need a few variables, but first, are you using velocity and scrolling?
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AtomicBawm3 wrote:
Well, you need a few variables, but first, are you using velocity and scrolling?
Nope. But part of the rope needs to stay stationary, while the other part is stretchy and loose It's for a virtual simulator of a "Pull my string! I talk!" toy
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samurai768 wrote:
AtomicBawm3 wrote:
Well, you need a few variables, but first, are you using velocity and scrolling?
Nope. But part of the rope needs to stay stationary, while the other part is stretchy and loose It's for a virtual simulator of a "Pull my string! I talk!" toy
oooooh... that's different than I thought...hmm... I'll see what I can do.
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Alrighty. I figured out a little of the stuff that I needed, but I've got to go to soccer, so I'll have to work on it later.
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Ok, I need to know what you want the rope to do. Is it swinging, zipping back, etc?
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AtomicBawm3 wrote:
Ok, I need to know what you want the rope to do. Is it swinging, zipping back, etc?
Zipping back
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Well then, you might just need one sprite that goes to the mouse until it reaches a certain distance. Then it snaps back by changing a variable.
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