Well, I'm making a platformer where there are only two colors- black and white. If the land is black, the sky is white. You have to switch between the two views to go through the game, but the problem is, if you switch while you're jumping, because the land is black until it is switched to white, you jump once in midair. You can switch over and over again and stay suspended in mid-air as long as you want. Basically, I just want to fix this . If I need to elaborate on any part of this, just say so, and I will
By the way- please don't make anything based off this idea until my project is actually published.
Last edited by Sunrise-Moon (2010-08-07 02:14:05)
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Sunrise-Moon wrote:
Well, I'm making a platformer where there are only two colors- black and white. If the land is black, the sky is white. You have to switch between the two views to go through the game, but the problem is, if you switch while you're jumping, because the land is black until it is switched to white, you jump once in midair. You can switch over and over again and stay suspended in mid-air as long as you want. Basically, I just want to fix this
. If I need to elaborate on any part of this, just say so, and I will
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By the way- please don't make anything based off this idea until my project is actually published.
I might be able to help, but I would have to look at the script, and that project isn't posted yet...
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This sounds confusing.
You would need to publish it so we can see the scripts because I don't really know what you mean?
Does the gravity change? Wouldn't it just get trapped in the sky when it changes over? Where would the gaps be?
Edit: Oh and I don't think you can stop people from doing the idea. I had something that sounds similar for my game "Dot" which is quite old now.
Last edited by colorfusion (2010-08-07 04:24:29)
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colorfusion wrote:
This sounds confusing.
You would need to publish it so we can see the scripts because I don't really know what you mean?
Does the gravity change? Wouldn't it just get trapped in the sky when it changes over? Where would the gaps be?
Edit: Oh and I don't think you can stop people from doing the idea. I had something that sounds similar for my game "Dot" which is quite old now.
I'd rather not publish it, but oh well. Here you go:
http://scratch.mit.edu/projects/Sunrise-Moon/1234012
Delete the sprite gravity cat to start and press space to switch between black and white. Arrow keys to move and jump.
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Sounds a lot like "Shift". Possibly add a If touching white and black next to the if space pressed.
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AtomicBawm3 wrote:
Sounds a lot like "Shift". Possibly add a If touching white and black next to the if space pressed.
Actually, it is similar to Shift, but not at all a copy. I'd add that, but it adds a lot to be able to switch while in the air.
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Sunrise-Moon wrote:
AtomicBawm3 wrote:
Sounds a lot like "Shift". Possibly add a If touching white and black next to the if space pressed.
Actually, it is similar to Shift, but not at all a copy. I'd add that, but it adds a lot to be able to switch while in the air.
But switching in the air automatically upsets your system. If you're in black, white is your boundary, so if you jump, shift, then all of a sudden you're in the boundary of white, causing glitches.
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AtomicBawm3 wrote:
Sunrise-Moon wrote:
AtomicBawm3 wrote:
Sounds a lot like "Shift". Possibly add a If touching white and black next to the if space pressed.
Actually, it is similar to Shift, but not at all a copy. I'd add that, but it adds a lot to be able to switch while in the air.
But switching in the air automatically upsets your system. If you're in black, white is your boundary, so if you jump, shift, then all of a sudden you're in the boundary of white, causing glitches.
Actually, I fixed it now . If touch not touching ground, don't allow jump. Unfortunately, you'll still be pushed down if you jump and switch.
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