I will join as a programmer, I also do Panther but it makes my head numb.
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Ok, here's the fix for the Npc 1, you used a broadcast system to tell the A.I.'s what stage that you were on by saying you are on this stage and not on this stage. I used a variable system, the stage variable, if you touch one of the blocks, the green ones, it will set the stage variable to whatever the blocks name is, if you are on the block where Npc 1 is, it will be set to say that your character is there, if your character is there then Npc 1 will appear and move around.
Long story short, you do not need to use broadcasting the way I made it, if you look at the project I did, look at how the variables work and replace the broadcasting with them.
Really easy way - Let me see the project and I'll fix it.
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Is this that GTA Game?
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Thomas96 wrote:
Yeah that sounds good and then for missions, you unlock armour and swords, and you can buy less effective armour and weapons throughout it, eventually at the end you turn into the king or a prince or something?
Ace-of-Spades wrote:
Is this that GTA Game?
KaltSoldat wrote:
No, it's the RPG game.
Thomas96 wrote:
My GTA game, there is a NPC thats just been fixed
I thought this was the RPG game, there is a seperate forum for the GTA game and the RPG, why were we talking about GTA when the project I was working on was fixing the NPC had you character that you controlled with a sword and armor, what game are we talking about? I would like to work on the RPG, if this is not the right forum then I would like to know which one is.
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Done with the interface, sorta. I'll upload in a little bit.
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Thomas96 wrote:
Grand Theft Auto!
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and how do they look like? (the sprites)
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