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  •  » An 'set highness of music to [number input]' block in the 'sounds'.

#1 2010-08-06 06:37:25

rdococ
Scratcher
Registered: 2009-10-11
Posts: 1000+

An 'set highness of music to [number input]' block in the 'sounds'.

This block would set the highness of music. Pretend I had the 'SNES battle 4' music, on a project with a timer, I wanted to make an effect, with this block needed, so suggestion here.

Supporters:

- rdococ


That is all.

Hope this is going to be in 2.0!

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#2 2010-08-06 08:35:59

Blade-Edge
Scratcher
Registered: 2009-06-13
Posts: 1000+

Re: An 'set highness of music to [number input]' block in the 'sounds'.

I don't understand this for a few reasons
The highness of the music? Do you mean loudness?
So, what you want is to make the music louder as time goes on?
You can already do that, no need for useless blocks
And if that's not what you're saying, then I have no idea what you mean.


http://img29.imageshack.us/img29/5145/scratchycat.gif CLASSY

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#3 2010-08-06 09:08:53

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: An 'set highness of music to [number input]' block in the 'sounds'.

Yeah, I'm kind of with Blade-Edge here - what do you mean by the "highness" of the music?

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#4 2010-08-06 13:58:41

scmb1
Scratch Team
Registered: 2009-03-19
Posts: 1000+

Re: An 'set highness of music to [number input]' block in the 'sounds'.

By "highness" do you mean the key?


http://i48.tinypic.com/2z5pqad.png

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