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#3601 2010-07-30 13:04:25

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

(Sorry to keep doing this but...) Sparks, read your email.


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#3602 2010-07-30 13:31:32

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Panther development thread

I just noticed that cloning doesn't work in presentation mode. Could you fix that?

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#3603 2010-07-30 13:42:54

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

cloning in Panther works in presentation mode. We worked hard on that. If it does not, make sure all the .dll files are in the same folder as the image.

@bharvey: I DID! I even replied about 5 mins ago!


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#3604 2010-07-30 14:10:36

majormax
Scratcher
Registered: 2008-04-06
Posts: 1000+

Re: Panther development thread

sparks wrote:

cloning in Panther works in presentation mode. We worked hard on that. If it does not, make sure all the .dll files are in the same folder as the image.

I was wrong, it does work. Maybe restarting my computer helped.

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#3605 2010-07-30 15:50:38

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Can someone answer this question:
how to use the wait block in CYOB!!!

And:
I have made a project that can send lists over mesh! Took me along time and requires 2 blocks! Its 2 small scripts and can be found here:
The mesh list sender!

don't everyone come out at once!


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#3606 2010-07-31 06:13:58

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Idea for 1.1 a new block that is
run changes file |  |
that would run the changes that are not saved when closed. So you could add new blocks and everything!

Like in a workspace!

Last edited by johnnydean1 (2010-07-31 06:14:50)


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#3607 2010-08-02 15:42:42

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Noo its on the 2nd page!
I improved a block:

get $String$ from mesh

Type:
-r

Code:
    | t11 t12 t13 t14 input output|
input_ t1.
    t11 _ #('slider' 'light' 'sound' 'resistance' ).
    t11 _ t11 , #('-' 'tilt' 'distance' ).
t14_ t11.
    (t12 _ self ownerThatIsA: ScratchStageMorph) ifNotNil: [t12 scratchServer
            ifNotNil:
                [t13 _ t12 scratchServer sensorNames.
                t13 size > 0 ifTrue: [
t14_ self concatenate: (t11) with: ('-').
t11_t12 scratchServer sensorNames.
t14_ self concatenate: (t14) with: (t11).
]]].
t11_ #('').
t11_ self letter: (2) of: (t11).
t12_ self concatenate: (t11) with: (input).
t12_ self concatenate: (t12) with: (t11).
t14_ t14 asString.
t13_ self indexOf: (t12) startingAt: (0) in: (t14).
t13 = 0
ifTrue: [
output_ 0.
]
ifFalse: [
output_ self sensor: (t1).
].
^ output.

Note:
No longer gets errors and only works if the variable exists.

Last edited by johnnydean1 (2010-08-09 04:17:02)


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#3608 2010-08-03 17:12:39

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Am I the only active Panther user?

I have just made a
<internet connection?>
block and it could do with testing heres the code:
Name:
connected to internet?

Type:
-b

Code:
| IP localAddr  |
IP_ self getMeshIPAddress.
IP_ self letter: (2) of: (IP).
localAddr_ #(.).
localAddr_ self letter: (3) of: (localAddr).
IP = localAddr
ifTrue: [
^ false.
]
ifFalse: [
^ true.
].


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#3609 2010-08-03 18:12:17

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

You could just write

Code:

^self getMeshAddress size>2

Last edited by nXIII (2010-08-03 18:12:56)


nXIII

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#3610 2010-08-04 04:25:04

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

When your offline the mesh IP is longer than normal not the other way around. And its does not work.


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#3611 2010-08-04 07:33:08

rocket101
Scratcher
Registered: 2009-08-21
Posts: 500+

Re: Panther development thread

nxiii,
Please change the name of blocks++, as it is very similar to the name of my mod, blox.

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#3612 2010-08-04 07:53:57

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

rocket101 wrote:

nxiii,
Please change the name of blocks++, as it is very similar to the name of my mod, blox.

nXIII created his first, and they are not similar.


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#3613 2010-08-04 08:00:33

rocket101
Scratcher
Registered: 2009-08-21
Posts: 500+

Re: Panther development thread

SeptimusHeap wrote:

rocket101 wrote:

nxiii,
Please change the name of blocks++, as it is very similar to the name of my mod, blox.

nXIII created his first, and they are not similar.

No he did not

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#3614 2010-08-04 08:09:32

henley
Scratcher
Registered: 2008-06-21
Posts: 1000+

Re: Panther development thread

rocket101 wrote:

SeptimusHeap wrote:

rocket101 wrote:

nxiii,
Please change the name of blocks++, as it is very similar to the name of my mod, blox.

nXIII created his first, and they are not similar.

No he did not

When did you create Blox?


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#3615 2010-08-04 08:27:51

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

1) Blocks++ is NOT a mod as it is not a scratch source code modification, rather built from the ground up.

2) Blocks/Blox is a pretty common name for things, and seeing as the chief idea of Scratch is blocks, it's hardly anyone's fault for coming up with similar names, it's not like either of you got the name idea off the other.

3) There are already pleanty of mods with similar names, we learn to deal with it.


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#3616 2010-08-04 08:49:45

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Hey sparks, I think I'm finally going to resign from position as Panther dev.


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#3617 2010-08-04 12:40:53

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

that's a shame, but seeing as you've not been active since the 1.0 release you might as well. I won't change the password on the dropbox (at least for now) as I reckon you're sensible enough to not release anything in it before we are ready  smile  It was a pleasure working with you  smile


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#3618 2010-08-04 12:48:26

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Panther development thread

hey guys, i'm a huge panther fan, and for the next version i think that you should add a function to the mouse down block where it can tell whether the left, middle, or right, mouse is down.  that would be sweet  smile


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#3619 2010-08-04 13:28:34

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

^ make it using custom blocks


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#3620 2010-08-04 13:29:25

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Panther development thread

i dunno how to use panther's block editor
i am making it for my scratch mod coming out though.

i just thought it would be better as an edit for the mouse pressed block that already exists instead of as a new block

Last edited by PlayWithFire (2010-08-04 13:29:49)


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#3621 2010-08-04 14:00:41

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

perhaps our <mouse down?> boolean could be replaced with <$MouseButton$ button of mouse down?> block... it's a nice idea  smile


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#3622 2010-08-04 15:40:19

PlayWithFire
Scratcher
Registered: 2010-01-20
Posts: 1000+

Re: Panther development thread

that would be awesome!


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#3623 2010-08-04 16:24:26

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Am I the only active Panther user?

I have just made a
<internet connection?>
block and it could do with testing heres the code:
Name:
connected to internet?

Type:
-b

Code:
| IP localAddr  |
IP_ self getMeshIPAddress.
IP_ self letter: (2) of: (IP).
localAddr_ #(.).
localAddr_ self letter: (3) of: (localAddr).
IP = localAddr
ifTrue: [
^ false.
]
ifFalse: [
^ true.
].

Not every panther users has to mass produce blocks.


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#3624 2010-08-04 19:18:34

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

sparks wrote:

that's a shame, but seeing as you've not been active since the 1.0 release you might as well. I won't change the password on the dropbox (at least for now) as I reckon you're sensible enough to not release anything in it before we are ready  smile  It was a pleasure working with you  smile

Thank you sparks. I just think it is time for me to move on to other things. That does NOT mean I will not be a beta tester, or anything else you want me to do  smile  . It was great being a Panther dev!


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#3625 2010-08-04 19:20:29

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

I WILL still continue the PantherNET project, if that is what you wish.


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