When I open Scratch and begin a new project, when I use the block
<point towards(
the entire sprite turns and points towards the target. However on some projects the entire sprite doesn't shift, only its direction. So if a sprite is pointing to the mouse pointer forever, the sprite's image won't change, only its direction (you won't see the sprite spinning). Is this a different version of Scratch?
Last edited by MoreGamesNow (2010-07-24 22:39:54)
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Nope. Above the /Scripts\/Costumes\/Sounds\
There is a sprite. Look at the left of the sprite. There are buttons. The first button will make you spin when you change the direction. If you press the button with a <--> it will not spin when change direction. It will point to the direction..for example...
If the direction is 80 it will point right if the direction is -80 it will point left. If you press the button with a square it will not change directions. It will only point one way.
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to make the sprite spin click where I circled in blue. To make it just change directions click the button below it.
MoreGamesNow wrote:
So if a sprite is pointing to the mouse pointer forever, the sprite's image won't change, only its direction (you won't see the sprite spinning). Is this a different version of Scratch?
I don't understand this last question though. Could you explain it?
Last edited by rufflebee (2010-07-25 00:31:18)
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MoreGamesNow wrote:
When I open Scratch and begin a new project, when I use the block
<point towards(
the entire sprite turns and points towards the target. However on some projects the entire sprite doesn't shift, only its direction. So if a sprite is pointing to the mouse pointer forever, the sprite's image won't change, only its direction (you won't see the sprite spinning). Is this a different version of Scratch?
Above the Scripts tab of a sprite and a bit to the left, you'll see three buttons (to the left of the mini-sprite). Depending on which button is selected, different things can happen.
If the top button is selected, sprites will be able to rotate (full rotation).
If the middle button is selected, sprites will only be able to flip (limited rotation).
If the bottom button is selected, sprites cannot rotate at all (no rotation).
If that sprite had the bottom button selected, that might explain the problem - with the bottom button, the sprite won't rotate but its direction can still change; no matter what button is selected, sprites will always be able to change their direction.
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Thanks for the help Jonathanpb, and UltimateE-HeroNeos
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