Imagine that you're making a scratch file, and you realize that the area you're given is far too small to make the background that you need. What you would have to do in a case like that is you must first make the background that you see when you start the game, and then you must make hundreds of other backgrounds, and then program how the costumes should react with user interface. This can be very, very, very tedious and would cause the adverage person to just give up and move on to something else. Therefore, it is my suggestion that an ability for a scrolling background is added to Scratch. That way, if someone were to come upon such an area, they could simply say, "Scroll with Sprite 1: make Sprite 1 always at X:-5 Y:0," or something similar.
A place in which something similar is used in commercial video games is Kirby 64: The Crystal Shards. Recreating Kirby 64 in Scratch would be practically impossible.
Last edited by beefrocks (2008-06-28 17:16:21)
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I heard they kinda have that with gamemaker. You can make a background bigger than the screen and focus the camera on the main sprite.
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