Sometimes when a sprite goes to the side of the screen, it leaves a mark and you can still see it! I'm sure that its not my computer thats acting up because the same thing happens to my friends computer. What the heck is happening???!!!???
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The sprite can't actually go completely off the screen, or it would be lost. It's not a glitch, just a failsafe
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coolstuff wrote:
Yes, as Blade-Edge mentioned, sprite's will never fully leave the stage. Which is quite unfortunate; it is quite easy to get it back where you need it and it's rather obtrusive.
For that, you can use the hide block
If x position or y position of sprite one is at a number where it would be almost off screen, then hide else show
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Blade-Edge wrote:
coolstuff wrote:
Yes, as Blade-Edge mentioned, sprite's will never fully leave the stage. Which is quite unfortunate; it is quite easy to get it back where you need it and it's rather obtrusive.
For that, you can use the hide block
If x position or y position of sprite one is at a number where it would be almost off screen, then hide else show
Yes, but it is still a rather unnecessary workaround, don't you think?
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Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
Last edited by Blade-Edge (2010-07-27 23:51:13)
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Blade-Edge wrote:
Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
I believe RHY suggested it at some point. Here's the thread.

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Blade-Edge wrote:
Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
No other way? At the moment, if a sprite is supposedly off the screen, right-clicking the sprite's icon and selecting "show" brings it to the center quite easily. Unless that wasn't what you were talking about.
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coolstuff wrote:
Blade-Edge wrote:
Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
No other way? At the moment, if a sprite is supposedly off the screen, right-clicking the sprite's icon and selecting "show" brings it to the center quite easily. Unless that wasn't what you were talking about.
I meant no other way to make sprites completely disappear
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Blade-Edge wrote:
coolstuff wrote:
Blade-Edge wrote:
Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
No other way? At the moment, if a sprite is supposedly off the screen, right-clicking the sprite's icon and selecting "show" brings it to the center quite easily. Unless that wasn't what you were talking about.
I meant no other way to make sprites completely disappear
Oh, I see - that makes sense. I suppose you would have to do that for the time being, but really, it does seem unnecessary.
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We've had this issue when we were experimenting with mixing fractals and random levels of recursion in BYOB, so one of the first changes we made was to add an "Allow Sprites offstage" option (in the Edit menu). I really like Scratch's stage metaphor, and you can do cool things with this feature that keeps sprites just a liiiitle bit onstage in Scratch, but sometimes there are situations where you want your project to be precise and the stage to behave like a window. One workaround in "vanilla Scratch" is to implement your own virtual coordinate system and compute every movement in it.
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I don't see why they added this feature, because it just seems counter-productive. To get the sprite back, you just shift-click on it's thumbnail in the sprites pane.
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ScratchReallyROCKS wrote:
I don't see why they added this feature, because it just seems counter-productive. To get the sprite back, you just shift-click on it's thumbnail in the sprites pane.
I totally agree with you. It takes a lot of work to get the sprite to appear to "go off" the screen, even though it never fully will. And if they made it so the sprite would always be on the screen, why did they add the shift-click feature? It seems rather redundant.
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Blade-Edge wrote:
coolstuff wrote:
Blade-Edge wrote:
Yeah, but there's currently no other way. Maybe someone should suggest it. Or has it already been suggested?
No other way? At the moment, if a sprite is supposedly off the screen, right-clicking the sprite's icon and selecting "show" brings it to the center quite easily. Unless that wasn't what you were talking about.
I meant no other way to make sprites completely disappear
There is the set ghost to __ bock all so.
Last edited by Zoomreddin (2010-07-28 16:36:15)
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Zoomreddin wrote:
Blade-Edge wrote:
coolstuff wrote:
No other way? At the moment, if a sprite is supposedly off the screen, right-clicking the sprite's icon and selecting "show" brings it to the center quite easily. Unless that wasn't what you were talking about.I meant no other way to make sprites completely disappear
There is the set ghost to __ bock All so.
I think he meant there's no other way to make sprites go completely off the screen - they stop moving 8 pixels before they're off.
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coolstuff wrote:
Zoomreddin wrote:
Blade-Edge wrote:
I meant no other way to make sprites completely disappearThere is the set ghost to __ bock All so.
I think he meant there's no other way to make sprites go completely off the screen - they stop moving 8 pixels before they're off.
It's a glitch like i said in my other post.
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hdarken wrote:
coolstuff wrote:
Zoomreddin wrote:
There is the set ghost to __ bock All so.I think he meant there's no other way to make sprites go completely off the screen - they stop moving 8 pixels before they're off.
It's a glitch like i said in my other post.
It's actually not a glitch - the Scratch team intended it so that you can always drag your sprites wherever you need them
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coolstuff wrote:
ScratchReallyROCKS wrote:
I don't see why they added this feature, because it just seems counter-productive. To get the sprite back, you just shift-click on it's thumbnail in the sprites pane.
I totally agree with you. It takes a lot of work to get the sprite to appear to "go off" the screen, even though it never fully will. And if they made it so the sprite would always be on the screen, why did they add the shift-click feature? It seems rather redundant.
redundancy is pretty typical nowadays.
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