Is there any way to make it so before the timer is restarted, it is first recorded if the highest so far and shown on the screen?
Offline
You can record the highest in a *session* pretty easily, but it will not store between sessions.
To record the highest time in a session, add a variable such as "Longesttime" and add something like this to your endgame sequence:
If time >longesttime
- set longesttime to time
Offline