jackrulez wrote:
bharvey wrote:
jackrulez wrote:
Here's my block:
Nice. You know, I'm constantly showing people the generic regular polygon (360/SIDES) and I'm constantly showing people the squiral (92), but it never occurred to me to combine the two ideas in a single procedure!
Yay! A compliment!
It was a really good block! I'm proud to have it in my thread. (snifflle)
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henley wrote:
Oh, and by the way, for you cheaters out there, this doesn't work. There are 4 blocks missing.
HOW DO YOU DO THIS!!!!???~!!
Last edited by mariobrosrule (2010-06-28 17:08:49)
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mariobrosrule wrote:
henley wrote:
http://i46.tinypic.com/15yvfb9.gif
Oh, and by the way, for you cheaters out there, this doesn't work. There are 4 blocks missing.HOW DO YOU DO THIS!!!!???~!!
Do what?
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henley wrote:
Oh, and by the way, for you cheaters out there, this doesn't work. There are 4 blocks missing.
really? I it works like this...
Last edited by ScratchReallyROCKS (2010-06-28 18:11:43)
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ScratchReallyROCKS wrote:
henley wrote:
http://i46.tinypic.com/15yvfb9.gif
Oh, and by the way, for you cheaters out there, this doesn't work. There are 4 blocks missing.really? I it works like this...
That was a good observation! It does make squares, but instead of taking the original position into account, it just puts the sprite on an X and Y placement based on the size of the square made.
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henley wrote:
ScratchReallyROCKS wrote:
henley wrote:
http://i46.tinypic.com/15yvfb9.gif
Oh, and by the way, for you cheaters out there, this doesn't work. There are 4 blocks missing.really? I it works like this...
That was a good observation! It does make squares, but instead of taking the original position into account, it just puts the sprite on an X and Y placement based on the size of the square made.
oh nevermind, i have the old version
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mariobrosrule wrote:
henley wrote:
ScratchReallyROCKS wrote:
really? I it works like this...That was a good observation! It does make squares, but instead of taking the original position into account, it just puts the sprite on an X and Y placement based on the size of the square made.
oh nevermind, i have the old version
They've already started making alpha versions for BYOB3! So far, they are on BYOB2.99.025
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henley wrote:
jackrulez wrote:
bharvey wrote:
Nice. You know, I'm constantly showing people the generic regular polygon (360/SIDES) and I'm constantly showing people the squiral (92), but it never occurred to me to combine the two ideas in a single procedure!
Yay! A compliment!
It was a really good block! I'm proud to have it in my thread. (snifflle)
Thanks!
EDIT:
Here's 2 more:

<is [ ] lowercase?> only works if you have the bleeding edge image, 2.99.27.
Last edited by jackrulez (2010-07-08 18:14:55)
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jackrulez wrote:
you know? I came up with this block a while ago. Well, great minds think alike!
(Also this is a really common and easy to make block.)
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ScratchReallyROCKS wrote:
jackrulez wrote:
you know? I came up with this block a while ago. Well, great minds think alike!
(Also this is a really common and easy to make block.)
To me it works great! I think the only way to make it faster would be to put it on atomic.
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henley wrote:
ScratchReallyROCKS wrote:
jackrulez wrote:
you know? I came up with this block a while ago. Well, great minds think alike!
(Also this is a really common and easy to make block.)
To me it works great! I think the only way to make it faster would be to put it on atomic.
![]()
@ henley: Which I did.
@ ScratchReallyRocks: Really? Cool!
Last edited by jackrulez (2010-07-11 20:50:17)
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Jens wrote:
Cool! you could also make a conversion block like this, sort of like:
(A) as lowercase
(a) as uppercase
Yeah! That would be cool.
EDIT:
Here they are!

They use my <is [] lowercase?> block.
Last edited by jackrulez (2010-07-26 13:29:28)
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jackrulez wrote:
Jens wrote:
Cool! you could also make a conversion block like this, sort of like:
(A) as lowercase
(a) as uppercaseYeah! That would be cool.
EDIT:
Here they are!
They use my <is [] lowercase?> block.
That's really cool! I'm working on a
[bounce]
block.
EDIT: It was too easy, so I didn't make it.
Last edited by henley (2010-07-27 08:51:31)
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henley wrote:
jackrulez wrote:
Jens wrote:
Cool! you could also make a conversion block like this, sort of like:
(A) as lowercase
(a) as uppercaseYeah! That would be cool.
EDIT:
Here they are!
They use my <is [] lowercase?> block.That's really cool! I'm working on a
[bounce]
block.
EDIT: It was too easy, so I didn't make it.
Thanks!
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Thanks
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some blocks
Looks
[Animate Costumes () through () with () secs delay]
[Go forward () layer(s)]
Motion
[Turn clockwise () degrees in () secs]
Operators
(Pi)
report (Pi)
( () ^ () ) (^ meaning to the power of)
report (report)
Pen
[Stamp at x: () y: ()]
Sensing
<Clicked?>
<Mouse Touching edge>
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PlayWithFire wrote:
some blocks
Looks
[Animate Costumes () through () with () secs delay]
What no credit?
That was inspired by my thread right?
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Actually, I made that one up myself too. It was a little different, but it worked about the same. I guess great minds think alike! That is really odd though.
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lol i just made a whole bunch of blocks i didn't look at anyone else's code XD
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