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#1 2010-07-23 08:19:57

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

non-famousness isn't that great

i chipguy, am kind of dipresed... after  about a year of scratching (more because i didn't know about the web-site) i have made basicly 100 projects (er... shared 100 projects) and i admit... most are better famous games...  but not all of them. i mean don't be so sorry and go tell every one about me, just....   errrr. i am having some tecnichal dificuties on A. what to say B. how to spell technical..... how long does it take to get famous? can't be too hard... so anyways asuming you know my point , don't just view me, find other scratchers that are good and such...



famous doesn't mean the best.... not always anyways  smile


thanks!


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#2 2010-07-23 08:33:01

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: non-famousness isn't that great

chipguy wrote:

i chipguy, am kind of dipresed... after  about a year of scratching (more because i didn't know about the web-site) i have made basicly 100 projects (er... shared 100 projects) and i admit... most are better famous games...  but not all of them. i mean don't be so sorry and go tell every one about me, just....   errrr. i am having some tecnichal dificuties on A. what to say B. how to spell technical..... how long does it take to get famous? can't be too hard... so anyways asuming you know my point , don't just view me, find other scratchers that are good and such...



famous doesn't mean the best.... not always anyways  smile


thanks!

This is a very good question. (And I think it belongs in All About Scratch, not Show and Tell) I have been asking myself the same thing all the time. My most viewed project has only just over 100 views, and only 21 comments. I've been using Scratch for just over four years (I started a few days after it was released to the public) and, like you, I didn't know about the website for a while. I have heard that those famous Scratchers, such as TheExplodingCheez and nikkiperson2, have waited a LONG time before they're famous.

And you're right about that last one  smile


http://imageshack.us/a/img694/3806/sigmad.png

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#3 2010-07-23 08:45:07

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: non-famousness isn't that great

you are right about how it belongs in "all about scratch" did't notice it at the time...  sad


well at least you agree!!!


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#4 2010-07-23 09:08:31

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: non-famousness isn't that great

ScratchReallyROCKS wrote:

chipguy wrote:

i chipguy, am kind of dipresed... after  about a year of scratching (more because i didn't know about the web-site) i have made basicly 100 projects (er... shared 100 projects) and i admit... most are better famous games...  but not all of them. i mean don't be so sorry and go tell every one about me, just....   errrr. i am having some tecnichal dificuties on A. what to say B. how to spell technical..... how long does it take to get famous? can't be too hard... so anyways asuming you know my point , don't just view me, find other scratchers that are good and such...



famous doesn't mean the best.... not always anyways  smile


thanks!

This is a very good question. (And I think it belongs in All About Scratch, not Show and Tell) I have been asking myself the same thing all the time. My most viewed project has only just over 100 views, and only 21 comments. I've been using Scratch for just over four years (I started a few days after it was released to the public) and, like you, I didn't know about the website for a while. I have heard that those famous Scratchers, such as TheExplodingCheez and nikkiperson2, have waited a LONG time before they're famous.

And you're right about that last one  smile

hey, my most viewed poject has around sixtey... well i wish yah luck on more views:)


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#5 2010-07-23 11:41:09

Wolfie1996
Retired Community Moderator
Registered: 2009-07-08
Posts: 1000+

Re: non-famousness isn't that great

Hmm... I'll move this to "All About Scratch" for you  smile

I used to be a person who nobody knew, but the way I got more views was by trying to do something that I enjoyed doing, and advertising in Show and Tell, along with my signature. After a while, people began to notice, and, evidently, some liked what they saw. Then, I got on the front page for the first time, via the curator slot (thankies Greenflash  big_smile ). I was really happy - and it was all luck! The project that got frontpaged was really fun to make, which made making it really rewarding to see it up there!

Just try to enjoy what you make, and maybe others will enjoy it, too  smile


"...Jargon - the practice of never calling a spade a spade, when you might instead call it a manual earth-restructing implement..." - Bill Bryson, Mother Tongue

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#6 2010-07-23 11:52:08

colorfusion
Scratcher
Registered: 2009-10-03
Posts: 500+

Re: non-famousness isn't that great

Being famous on scratch is not normally something that happens as soon as a certain amount of time passes, you have to work hard on projects, come up with ideas, help others and stuff.

If you feel that your projects are getting very little veiws try and advertise them on show and tell, but don't demand people to look at them.
Not trying to brag, but recently a project of mine had 6 love its and 8 views.
Normally if a project has little views but a big percentage of them is love its that means its a good project, on the other hand some of my projects have loads of views but not many love its.

If your project has loads of views but not many love its it is a sign that allot of people are looking at it but not liking it and the chances are you need to work a little harder on your projects.

If you make good projects, and keep working hard, you should become "Famous"

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#7 2010-07-23 11:58:50

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: non-famousness isn't that great

Wolfie1996 wrote:

Hmm... I'll move this to "All About Scratch" for you  smile

I used to be a person who nobody knew, but the way I got more views was by trying to do something that I enjoyed doing, and advertising in Show and Tell, along with my signature. After a while, people began to notice, and, evidently, some liked what they saw. Then, I got on the front page for the first time, via the curator slot (thankies Greenflash  big_smile ). I was really happy - and it was all luck! The project that got frontpaged was really fun to make, which made making it really rewarding to see it up there!

Just try to enjoy what you make, and maybe others will enjoy it, too  smile

WOW... thanks...


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#8 2010-07-23 19:40:01

tinoesroho
Scratcher
Registered: 2010-04-26
Posts: 100+

Re: non-famousness isn't that great

1. Practice
Practice coding lots. When you get up, imagine the mirror (or window) as a screen filled with code. Spend time doodling ideas (like a simple chatbot) in a notebook. Put the ideas developed into reality. If the code doesn't work, archive it.

2. Listen
Listen to what others have to say. Try to sift through and find the real gems of wisdom.

3. Seek
Better ways of doing what you do. Seek a challenge. Seek improvement.

4. Read
Read on new techniques. It may launch you in to fame when you are among the first (or best) to implement it.

5. Work Together
Be willing to work with others. It's more rewarding, you make friends and it's easier. You lose some control, but it's worth it.


 Maurer Rose by TheVikings Should be featured. See the project in action here and my reasons here. 

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#9 2010-07-23 19:46:10

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: non-famousness isn't that great

tinoesroho wrote:

1. Practice
Practice coding lots. When you get up, imagine the mirror (or window) as a screen filled with code. Spend time doodling ideas (like a simple chatbot) in a notebook. Put the ideas developed into reality. If the code doesn't work, archive it.

2. Listen
Listen to what others have to say. Try to sift through and find the real gems of wisdom.

3. Seek
Better ways of doing what you do. Seek a challenge. Seek improvement.

4. Read
Read on new techniques. It may launch you in to fame when you are among the first (or best) to implement it.

5. Work Together
Be willing to work with others. It's more rewarding, you make friends and it's easier. You lose some control, but it's worth it.

*GASP* how on earth do you know that??


well, i would hope it works...





i think i do 2 3 4 and 5 already....


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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#10 2010-07-23 19:48:23

Jonathanpb
Scratcher
Registered: 2008-07-25
Posts: 1000+

Re: non-famousness isn't that great

You can try reading this and following the tips.  smile
...
Mainly it's a stroke of luck to become famous - for example, someone unknown could get curated, getting well known - and when they share another project, people view that, and so on... You can get popular - if not famous - by following a lot of tips. Try the link I gave above.  smile
...
Actually, I don't want to be famous - tons of messages, flames, people hating you, etc.. I'd rather be popular.  big_smile


"Human beings... must have action; and they will make it if they cannot find it.
-Charlotte Brontë

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#11 2010-07-23 20:43:33

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: non-famousness isn't that great

Jonathanpb wrote:

Mainly it's a stroke of luck to become famous - for example, someone unknown could get curated, getting well known - and when they share another project, people view that, and so on...

Not necessarily... I wouldn't say I'm "famous" but I'm definitely up there, and yet my featured projects are some of my least popular projects. Mostly, it's the really good games of mine that get on the front page.

Actually, I don't want to be famous - tons of messages, flames, people hating you, etc.. I'd rather be popular.  big_smile

I totally agree with this  smile

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#12 2010-07-23 22:42:13

tinoesroho
Scratcher
Registered: 2010-04-26
Posts: 100+

Re: non-famousness isn't that great

Another way to get famous is to write a guide. For example: "Chipguy's Guide to Scratch MMORGS" could be written on how one works (client a connects to server...). Just be sure to post plenty, read copyblogger, respond to people and write plenty.


 Maurer Rose by TheVikings Should be featured. See the project in action here and my reasons here. 

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#13 2010-07-24 07:49:36

chipguy
Scratcher
Registered: 2009-09-09
Posts: 500+

Re: non-famousness isn't that great

Jonathanpb wrote:

You can try reading this and following the tips.  smile
...
Mainly it's a stroke of luck to become famous - for example, someone unknown could get curated, getting well known - and when they share another project, people view that, and so on... You can get popular - if not famous - by following a lot of tips. Try the link I gave above.  smile
...
Actually, I don't want to be famous - tons of messages, flames, people hating you, etc.. I'd rather be popular.  big_smile

yup. same here. who wants 2000 comments on EACH game?


http://scratch.mit.edu/static/projects/chipguy/2919121_sm.png by yours truly  big_smile

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