... To Make.
A Virtual Rubik's Cube. With combination's, you can imagine the amount of work. And if I get good enough, I might have a solve-it button! This is one very hard to make game.
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I fixed a glitch that used to allow same colors adjacent or opposite colors adjacent! Yay!
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Question: I have 2 scripts going that change the costume if the impossible combo happens: One changes costume number by 3 and the other repeats until the impossible is over by changing costumes (I know, poorly worded). How come I have to put the repeating script on the sprite that broadcasts the check?
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It is killer to make. Ugh. Almost every square has to check itself to 2 or 1 squares, and it's backwards! Already is like 45 sprites and 100 scripts I bet
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This game is too hard. I thoguht i'd try it again, but it's not working. I really need lots of support to even try it
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If anyone wants the net to continue, I'll give it to you. I'll just take out all the sensing scripts. I forgot a crucial thing: 2 many of one color. This completely messes me up!
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I thought about making it and I figured it would have to compute all sides, and that you either could switch to either side of the cube (6 Sides), or have a screen cut into 6 equal parts. Also it would probably have hundreds of combinations, therefore have hundreds or even thousands of costumes. Good Luck
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newareagle wrote:
I thought about making it and I figured it would have to compute all sides, and that you either could switch to either side of the cube (6 Sides), or have a screen cut into 6 equal parts. Also it would probably have hundreds of combinations, therefore have hundreds or even thousands of costumes. Good Luck
I made 5 sides (white on bottom) and each square a cube. The problem is that it is making impossible combinations, like a blue-green-blue combo. I'm looking at a finished cube, and that is impossible! And I don't know whats wrong!
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