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#1 2010-07-12 10:44:41

AtomicBawm3
Scratcher
Registered: 2009-06-27
Posts: 1000+

Math Q

Ok, I'm trying to make a 1s1s game and i need 1 "sprite" to chase the player.  I can't have it point, since they're the same sprite.  How can I do that based off the x and y differences?


http://i50.tinypic.com/j0yw0p.jpg

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#2 2010-07-12 17:37:48

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Math Q

Hang on a sec - I'm going to fiddle with some blocks for a moment to crack this mystery  smile

EDIT: You know what, I'm really not sure! I remember figuring it out a year or two ago, but I've completely forgotten. Sowwy  sad

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#3 2010-07-12 17:51:12

AtomicBawm3
Scratcher
Registered: 2009-06-27
Posts: 1000+

Re: Math Q

coolstuff wrote:

Hang on a sec - I'm going to fiddle with some blocks for a moment to crack this mystery  smile

EDIT: You know what, I'm really not sure! I remember figuring it out a year or two ago, but I've completely forgotten. Sowwy  sad

I figured it out, thanks, though.


http://i50.tinypic.com/j0yw0p.jpg

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#4 2010-07-12 17:53:56

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Math Q

AtomicBawm3 wrote:

coolstuff wrote:

Hang on a sec - I'm going to fiddle with some blocks for a moment to crack this mystery  smile

EDIT: You know what, I'm really not sure! I remember figuring it out a year or two ago, but I've completely forgotten. Sowwy  sad

I figured it out, thanks, though.

Righty-roo then! I'll just close this topic

(I've never said "righty-roo" before in my life  tongue )

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