This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1 2007-07-21 15:02:31

Lindsay_7321
Scratcher
Registered: 2007-06-30
Posts: 25

For A Tower Defence Game: Help?

Im not sure why my enemy (blob) will not stampe itself so there is 5 of them going round the path for you to kill...

I Have:

WHEN I RECIEVE "Wave of blobs"
     REPEAT (5)
            WAIT (1) secs
            STAMP

also, it is gliding to points to get itself around the path, but that works fine  smile  but i need 5 of them...so it has to stamp itself..but it wont

Offline

 

#2 2007-07-21 15:10:08

Lindsay_7321
Scratcher
Registered: 2007-06-30
Posts: 25

Re: For A Tower Defence Game: Help?

ill post the fish game soon  smile

Offline

 

#3 2007-07-22 06:02:53

Mayhem
Scratcher
Registered: 2007-05-26
Posts: 1000+

Re: For A Tower Defence Game: Help?

Be aware that "stamp" does not create a sprite, it creates a picture of the sprite "painted" over the background.  Is that what you want?


Web-spinning Spider:  http://scratch.mit.edu/projects/Mayhem/18456
3D Dungeon Adventure:  http://scratch.mit.edu/projects/Mayhem/23570
Starfighter X: http://scratch.mit.edu/projects/Mayhem/21825
Wandering Knight: http://scratch.mit.edu/projects/Mayhem/28484

Offline

 

#4 2007-07-22 08:03:29

Llamalover
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: For A Tower Defence Game: Help?

Mayhem wrote:

Be aware that "stamp" does not create a sprite, it creates a picture of the sprite "painted" over the background.  Is that what you want?

If you do, here's what to do,
WHEN I RECIEVE "Wave of blobs"
     REPEAT (5)
            WAIT (1) secs
              MOVE (40) steps
            STAMP
It is stamping, but just above itself


Be nice, I'm an old lady  wink

Offline

 

Board footer