Here: http://scratch.mit.edu/projects/mooster/1158656
Last edited by mooster (2010-06-30 13:22:14)
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Here's the main legendary: http://scratch.mit.edu/projects/mooster/1162595
there are some pictures of fakemon I drew in this forumhttp://scratch.mit.edu/forums/viewtopic.php?id=38987
BTW can I be a spriter/splicer
Last edited by mooster (2010-06-30 15:29:50)
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Just wanted to say that I really like third evolved water starter.
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I'll make the legendary trio
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Here is the trio: http://scratch.mit.edu/projects/mooster/1164923
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Some more splice/draw mixtures: http://scratch.mit.edu/projects/mooster/1154297&http://scratch.mit.edu/projects/mooster/1153540
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Maail if you want ive got a pokémon engine made already that you can use
It supports scrolling and indoors and outdoors maps.
I like the work you've done so far, especially some of the fakemon.
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maail wrote:
good job mooster!!
Thanks I worked hard on them
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Cnor wrote:
Maail if you want ive got a pokémon engine made already that you can use
![]()
It supports scrolling and indoors and outdoors maps.
I like the work you've done so far, especially some of the fakemon.
really!!? when can i have it??

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I have a fakemon maail Tolk, environmental pokemon, tolk has the ability to change forms and types based on its location
the first one is in a city type=normal, second is in water type=water, third is in a cave type=rock
Back view is under the front view
Last edited by mooster (2010-07-09 14:43:34)
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maail wrote:
Cnor wrote:
Maail if you want ive got a pokémon engine made already that you can use
![]()
It supports scrolling and indoors and outdoors maps.
I like the work you've done so far, especially some of the fakemon.really!!? when can i have it??
![]()
Give me the maps and some of the pokémon and ill program it in for you
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Cnor wrote:
maail wrote:
Cnor wrote:
Maail if you want ive got a pokémon engine made already that you can use
![]()
It supports scrolling and indoors and outdoors maps.
I like the work you've done so far, especially some of the fakemon.really!!? when can i have it??
![]()
Give me the maps and some of the pokémon and ill program it in for you
![]()
sure!

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pixlepix wrote:
I would like to join as a programmer. I know I do not have any big projects, but I assure you that I have a ton of experiance on scratch, as well as other programing languagePr
I understand..i am like that too..

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mooster wrote:
I have a fakemon maail Tolk, environmental pokemon, tolk has the ability to change forms and types based on its location http://i29.tinypic.com/2jcc3t5.png the first one is in a city type=normal, second is in water type=water, third is in a cave type=rock
Back view is under the front view
...nice but can you maybe make it into sprite make it look like it is in an original game!

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I'll TRY (notice the emphasis on try)
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Evolutionary set:
Potra, patrol boat pokemon (water-steel):
evolves at level 28 to...
Destyer, destroyer pokemon (water-steel):
evolves at level 52 to...
Balship, battleship pokemon (water-steel):
Last edited by mooster (2010-07-10 13:20:53)
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maail wrote:
pixlepix wrote:
I would like to join as a programmer. I know I do not have any big projects, but I assure you that I have a ton of experiance on scratch, as well as other programing languagePr
I understand..i am like that too..
So can I get in? I am starting on a battle enginPr
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Porygon F(float)
Magblador: evolves from magmar if traded while holding a metal coat
made using Shakin(spectrobe) and magmortar 
Abeleon
I know outlines got messed up
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maail wrote:
can u make them all in one post..?
and cut out the white background too..
pixlepix yes u are in!glad to have u on!!
![]()
are you talking about my splices?
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