fanofcena wrote:
What that meant???
Im trying to get my hands on the engine they're using to build Halo Reach. Period.
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fanofcena wrote:
OK lol
I think iv found it, ever heard of the Id Tech 3 engine? They used it to make Quake 3, the makers of COD adapted it, and then Bungie adapted that engine even more.
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fanofcena wrote:
Well id tech 3 engine is good but i dont think they will use it cause u know Microsoft it wont jst let any used engine for thier game LOL
Ofcourse, i know. I think il' just use it as a guide to make my own one.
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fanofcena wrote:
Hmm i made the DG Gale ROit engine i can help u on ma own LOL
3D compatible? Anyway, this is getting offtopic...
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last off topic post
what the name "GALE" + "VORTEX ROIT " suggests u?
Gale is Rhys 3d engine
Vroit is ma own it believes prerendered graphics
SO GaleRoit is a mixture which keeps both these balanced
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fanofcena wrote:
last off topic post
what the name "GALE" + "VORTEX ROIT " suggests u?
Gale is Rhys 3d engine
Vroit is ma own it believes prerendered graphics
SO GaleRoit is a mixture which keeps both these balanced
I never new Rhy made an engine, cool...
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*bump* Shall we get started on making the game properly then?
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markyparky56 wrote:
*bump* Shall we get started on making the game properly then?
Bump.
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fanofcena wrote:
Um sowee all i was a bit busy the meantime days (Ma grandma passed away so i had to go ) but i am back .
@marky : YES WE CAN start it![]()
Ok, yours team leader, ill try to do what you say.
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markyparky56 wrote:
fanofcena wrote:
Um sowee all i was a bit busy the meantime days (Ma grandma passed away so i had to go ) but i am back .
@marky : YES WE CAN start it![]()
Ok, yours team leader, ill try to do what you say.
Try gettin a mission like sink a dutch ship by redmond governer ok ?
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fanofcena wrote:
markyparky56 wrote:
fanofcena wrote:
Um sowee all i was a bit busy the meantime days (Ma grandma passed away so i had to go ) but i am back .
@marky : YES WE CAN start it![]()
Ok, yours team leader, ill try to do what you say.
Try gettin a mission like sink a dutch ship by redmond governer ok ?
Ok, let me see...
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BTW Marky ur GDK [removed] i tried using it for something else that was so [removed] easy i tell u i used direct X b4 that and that was really tire some thanks for the suggestion of Dark GDK
Last edited by Paddle2See (2010-05-15 04:44:33)
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fanofcena wrote:
BTW Marky ur GDK [removed] i tried using it for something else that was so [removed] easy i tell u i used direct X b4 that and that was really tire some thanks for the suggestion of Dark GDK
![]()
So what are you trying to say? That Dark GDK is good?
Last edited by Paddle2See (2010-05-15 04:45:09)
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fanofcena wrote:
Its really good if u know Basic Direct X programming (: and C++
I know a little, but I tried to load a character and the land into the project, and it crashed it.
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Ouch i did it with Quake 3 models
too many of em !! also i can use direct X cuz of ma background ! btw the bst part of GDK the network.h file !! actually C++s speed easily opens the doors for an Multiplayer game
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fanofcena wrote:
Ouch i did it with Quake 3 models
too many of em !! also i can use direct X cuz of ma background ! btw the bst part of GDK the network.h file !! actually C++s speed easily opens the doors for an Multiplayer game
Wow, awesome. I might add that to the list of header files i should include in the game eninge. Didn't know it was there.
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Ok, Iv finnaly found this again, forgot about this (Sorry.) Fanofcena, stillw anting to do this or are you more interested in your other game?
I'm trying tof ind that quest link again.
I think i've found it actualy, its in the Quest folder (Surprise, surprise,) in the file called Quests!
Last edited by markyparky56 (2010-07-03 14:46:34)
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