I would use something like this. Change as you need it
<forever>
<next costume>
<wait( 0.2 )secsc>
<switch to costume[ 1]
<wait( 0.2 )secsc>
<end>
Last edited by what-the (2010-07-01 08:02:04)
Offline
If there are only two costumes, you could just use next costume and leave out the second part.
Offline
If there are only two costumes, or more that you want to infinitely scroll through:
If there are more than two costumes, then you do this:
Offline
I used to split more than 2 costumes up between multiple sprites. Now I use stacked If statements to pick between costumes according to some status variable. So in a single sprite I can have 3 walking pics, 2 jumping, 2 flying, etc.
Offline