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#3251 2010-06-29 15:46:21

The-Whiz
Scratcher
Registered: 2007-07-09
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

sparks wrote:

markyparky56 wrote:


Darn right! I don't want to look like a vampire for the rest of my life. (Yet I still do...  hmm )

I manged to tan without burning this week! a first for me :3

I managed to tan for the first noticeable time! EVER!

Good job.  tongue

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#3252 2010-06-29 15:49:15

ScratchReallyROCKS
Scratcher
Registered: 2009-04-22
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

sparks wrote:

markyparky56 wrote:


Darn right! I don't want to look like a vampire for the rest of my life. (Yet I still do...  hmm )

I manged to tan without burning this week! a first for me :3

I managed to tan for the first noticeable time! EVER!

You're lucky! I got a horrible sunburn a couple weeks ago. AND I WASN'T EVEN TANNING!!

BTW: How about we get back on topic


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#3253 2010-06-29 16:00:04

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Panther development thread

The-Whiz wrote:

markyparky56 wrote:

sparks wrote:


I manged to tan without burning this week! a first for me :3

I managed to tan for the first noticeable time! EVER!

Good job.  tongue

LOL

I dunno if that even belongs here.

good.. job? I guess .


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#3254 2010-06-29 16:01:45

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

I still cant tan even if I try, not even sun burn....


I am at my PC most of the time except when im Reading (Currently its Artimus Fowl) which is a coincidence as I live in the town of Reading (pronounced Red-ing).

I was wonding, say I had 2 webcams in my PC, could I capture 2 seperate feeds and if so how. If not could you add this feature...


You can now reach me on Twitter @johnnydean1_

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#3255 2010-06-29 16:05:54

cds56
Scratcher
Registered: 2008-05-02
Posts: 500+

Re: Panther development thread

johnnydean1 wrote:

I still cant tan even if I try, not even sun burn....


I am at my PC most of the time except when im Reading (Currently its Artimus Fowl) which is no coincidence as I live in the town of Reading (pronounced Red-ing).

I was wonding, say I had 2 webcams in my PC, could I capture 2 seperate feeds and if so how. If not could you add this feature...

Yes, you could. But not in scratch.

nuh-uh.

You could alternate feeds perhaps.

Yeah, Artemis Fowl was a great series... When I was 9 - 11 years of age.


http://img192.imageshack.us/img192/909/meowdevlogo.pnghttp://i32.tinypic.com/pucti.png

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#3256 2010-06-29 16:07:10

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Im only 13 sooo.....

And thats why I was aking, dreaming up something very creative...


You can now reach me on Twitter @johnnydean1_

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#3257 2010-06-29 16:40:43

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Im only 13 sooo.....

And thats why I was aking, dreaming up something very creative...

Don't worry, Im reading them aswell, and I don't really care about the average reader age.

Anywhoooo! Back ontopic, I've started working on a MMO type thing in panther, currently Im only working on sending variables to each other using the sensor value reporter.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3258 2010-06-29 16:46:26

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

kk


You can now reach me on Twitter @johnnydean1_

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#3259 2010-06-30 11:24:46

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

So, Update:
Blockshop is almost finished, sparks is just updating it with a more streamlined rendering script.
I don't think theres anything else happening at the moment...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3260 2010-06-30 12:16:14

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

markyparky56 wrote:

So, Update:
Blockshop is almost finished, sparks is just updating it with a more streamlined rendering script.
I don't think theres anything else happening at the moment...

yeah, what's happened is that I spent a good couple of hours (and then another good couple after Panther crashed before saving) making a sprite with a costume for every letter and $Argument$ the blocks could have, then writing a script to stamp out a sample image of the block you are about to download (long, complicated, hard work, slow) and then yesterday Math made a set of blocks that simply set the costume to the entered block (short, easy and fast) so now I'm deleting all the hours of work (but for something better  big_smile )


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#3261 2010-06-30 12:19:23

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

cool expected release...


You can now reach me on Twitter @johnnydean1_

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#3262 2010-06-30 12:22:20

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I just reduced a 200 line (about) script to 4 lines.


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#3263 2010-06-30 13:00:52

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

and release..


You can now reach me on Twitter @johnnydean1_

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#3264 2010-06-30 13:03:04

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

and release..

blockshop dosen't work with 1.0, and 1.1 is still being developed.


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#3265 2010-06-30 13:10:11

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

kk


You can now reach me on Twitter @johnnydean1_

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#3266 2010-07-01 12:45:30

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

sparks wrote:

Hey, you gonna answer my email or what?  hmm


http://cs.berkeley.edu/~bh/sig5.png

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#3267 2010-07-01 12:59:22

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

whoops! sorry, I have several accounts for different things and didn't check that one yet. :S


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#3268 2010-07-01 13:00:29

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

bharvey wrote:

sparks wrote:

Hey, you gonna answer my email or what?  hmm

Ill go see if he is on dropbox... And the check the email...


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3269 2010-07-01 15:54:20

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

Code:

|x xx y yy distancex distancey o c out|
x_ t3 - t1.
y_ t2 - t4.
distancey_ 0.
o_ self colorAtX: (y) y: (x).
y timesRepeat: [
distancex_0.
distacney_ distancey + 1.

x timesRepeat: [
distancex_ distancex + 1.
xx_ x + distancex.
yy_ y + distancey.
c_ self colorAtX: (xx) y: (yy).
o_  self mixColor: (o) with: (c).
].
].
out_ o.
^ out

Sorry needed to post that I belive its in blockshop, but I keep deleting and remaking my version.....

What does it do?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3270 2010-07-01 16:01:16

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

Mixes a range of colous below:

Spec:
Mix Colour X: $Number$ Y: $Number$ to X: $Number$ Y: $Number$

Type:
g

Code:

Code:

|x xx y yy distancex distancey o c out xxx yyy y1 y2 y3 y4|
x_ t3 - t1.
y_ t2 - t4.
x < 0 ifTrue: [ x_ 0 - x.].
y < 0 ifTrue: [ y_ 0 - y.].

y1_ t1 + 0.
y2_ t2 + 0.
y3_ t3 + 0.
y4_ t4 + 0.
xxx_ y1 + 0.
y3 > y1 
ifTrue: [ xxx_ y3 + 0. ].

yyy_ y2 + 0.
y4 > y2
ifTrue: [yyy_ y4 + 0. ].



distancey_ 0.
o_ self colorAtX: (y) y: (x).
y timesRepeat: [
distancex_0.
distacney_ distancey + 1.

x timesRepeat: [
distancex_ distancex + 1.
xx_ xxx + distancex.
yy_ yyy + distancey.
c_ self colorAtX: (xx) y: (yy).
o_  self mixColor: (o) with: (c).
].
].
out_ o.
^ out

I just improved the code!

Last edited by johnnydean1 (2010-07-01 16:02:21)


You can now reach me on Twitter @johnnydean1_

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#3271 2010-07-01 16:04:28

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

(in 1.1 the color variables (g) are obselete, we have normal variables that can be colours instead. submit it as - instead.)


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#3272 2010-07-01 16:09:41

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Panther development thread

i will when 1.1 is released


You can now reach me on Twitter @johnnydean1_

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#3273 2010-07-01 16:20:26

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

johnnydean1 wrote:

i will when 1.1 is released

Why not now though?


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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#3274 2010-07-02 15:42:52

cruelty247
Scratcher
Registered: 2009-07-22
Posts: 100+

Re: Panther development thread

how can i make it so my variable fits in a _______ as string? panther block
block creater thing?

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#3275 2010-07-02 15:55:49

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

cruelty247 wrote:

how can i make it so my variable fits in a _______ as string? panther block
block creater thing?

Is it a colour variable or a normal orange variable? If its a nromal one, then wait until 1.1, otherwise colour variables automaticaly fit in them.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

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