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#1 2010-06-29 14:33:59

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

How do people animate stuff so well...

No, I'm not talking stickmen animations etc.
I'm talking about slime (liquid stuff) animations, character animations, how do people do them so well?


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#2 2010-06-29 14:37:20

mooseofawesomeness
Scratcher
Registered: 2010-06-09
Posts: 500+

Re: How do people animate stuff so well...

I don't.


I am urhungry's alternate account with a cooler username. Your argument is invalid.

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#3 2010-06-29 14:37:58

Aidan
Scratcher
Registered: 2007-06-15
Posts: 1000+

Re: How do people animate stuff so well...

You animated Grob pretty well.

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#4 2010-06-29 14:38:08

illusionist
Retired Community Moderator
Registered: 2008-07-02
Posts: 1000+

Re: How do people animate stuff so well...

Example?


http://i.imgur.com/8LX1NrV.png

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#5 2010-06-29 14:38:28

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: How do people animate stuff so well...

Well, gigantic mega-movie companies use special software that simulates lighting conditions and also simulates the liquids...

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#6 2010-06-29 14:41:47

nitrosage
Scratcher
Registered: 2008-12-23
Posts: 100+

Re: How do people animate stuff so well...

coolstuff wrote:

Well, gigantic mega-movie companies use special software that simulates lighting conditions and also simulates the liquids...

Lolwut?


http://img52.imageshack.us/img52/9947/nitrosage.png

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#7 2010-06-29 14:54:30

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: How do people animate stuff so well...

nitrosage wrote:

coolstuff wrote:

Well, gigantic mega-movie companies use special software that simulates lighting conditions and also simulates the liquids...

Lolwut?

Like, full-length 3d animated feature films... They don't actually animate every wave in an ocean, they animate an ocean and tell it to react to the environment around it.

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#8 2010-06-29 14:58:37

nitrosage
Scratcher
Registered: 2008-12-23
Posts: 100+

Re: How do people animate stuff so well...

coolstuff wrote:

nitrosage wrote:

coolstuff wrote:

Well, gigantic mega-movie companies use special software that simulates lighting conditions and also simulates the liquids...

Lolwut?

Like, full-length 3d animated feature films... They don't actually animate every wave in an ocean, they animate an ocean and tell it to react to the environment around it.

O i c


http://img52.imageshack.us/img52/9947/nitrosage.png

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#9 2010-06-29 15:15:56

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: How do people animate stuff so well...

illusionist wrote:

Example?

The game amorphous+, the slimes there...

EDIT: bad example, well kinda bad, not as high quality as I meant but that kind of animation...

Last edited by juststickman (2010-06-29 15:16:20)


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#10 2010-06-29 18:14:40

Cnor
Scratcher
Registered: 2010-01-29
Posts: 1000+

Re: How do people animate stuff so well...

by being good  tongue  [no offence meant]


See that post up there ^^^
That post was done by me  wink

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#11 2010-06-29 18:23:09

Kileymeister
Scratcher
Registered: 2008-04-17
Posts: 1000+

Re: How do people animate stuff so well...

Same as a stick man; move each piece where it should go bit by bit individually.  It's a bit harder though because there are more bits to move is all.


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#12 2010-06-29 19:00:33

Jaiku
Scratcher
Registered: 2010-04-10
Posts: 500+

Re: How do people animate stuff so well...

Well, people are really good at animating things because they spend a lot of time on it and its a hobby or job of theirs. Animating is challenging, as the typical animation has 24 frames per second. Forgot where I learned that from.


Shadows Breach Episode 1, taking Scratch animating to the next level.

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#13 2010-06-30 04:23:06

juststickman
Scratcher
Registered: 2009-05-31
Posts: 1000+

Re: How do people animate stuff so well...

Jaiku wrote:

Well, people are really good at animating things because they spend a lot of time on it and its a hobby or job of theirs. Animating is challenging, as the typical animation has 24 frames per second. Forgot where I learned that from.

24 frames per second? I'm used to at least 30 FPS lol. That isn't a problem for me, the question is, what techniques are used?

I know it takes a long time. It takes a long time to do a plain body drawing with no expression/hair/accessories at a much lower FPS.


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