an easy way to put saving is by having something like a save machine give you a code so then next time you play you hit a certain button and have something ask you if you have a code and then input the code and have the other sprites do what they are supposed to in that part: check out my example: http://scratch.mit.edu/projects/mooster/1151212
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sparks wrote:
this really belongs in show and tell as you are advertising your project. It's not all that advanced really.
Moving
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I show my project as an example of saving
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