RHY3756547 wrote:
http://i364.photobucket.com/albums/oo85 … header.png
Excuse me for reusing the logo, but this is important, see
Hey everyone, I've been working away at the core of my platformer and I can now reveal that the final planned name is sketch, the release date is "When it's done" and I am working hard on it.![]()
Video:
http://www.scratch.mit.edu/ext/youtube/?v=8TWHwTn5NVg
Watch in 720p for full quality
No levels have been made since the Scratch Day Demo, but the Menu has been nearly completed and is looking good, and here you can see some preliminary work into World 2. (The background and Rope object)
The game is still far from complete and since the engine and all bugs are now wrapped up level development should go much faster.![]()
Thanks for your interest,
RHY3756547.
Ps: It's the 21st June here, so don't ask. 00:31 actually.![]()
God, sorry for what I said a few months ago, that game looks AWESOME. The graphics did come together nicely.
And I love the music.
I just said what I did because I hate you.

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PlayWithFire wrote:
GirWaffles64 wrote:
http://i49.tinypic.com/239ec.gif
I know, I know, doing this a day early and not signing up and all, but whatever.
The game's name is Paradox. It's a Portal spinoff. YUS.
You play as as Chell, and wander the ruins of Aperture Science trying to escape. Due to a radio signal disrupting the Portal Gun, you cannot shoot Portals. The portal gun has a different use then you think... but that shall wait till' the next PA.
See ya real soon!
-Gir
http://i49.tinypic.com/2vrsjmt.gifthat looks AWESOME!
~Thanks!~
I cant WAIT to see the LOZ game you are making!
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I'm making a game with SoupofTomato, but it will not be announced for another PA or two.

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littletonkslover wrote:
I'm making a game
Show them who's boss, Tonks!
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GirWaffles64 wrote:
littletonkslover wrote:
I'm making a game
Show them who's boss, Tonks!
...Okay then.
I still need to decide on a definite idea.

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littletonkslover wrote:
GirWaffles64 wrote:
littletonkslover wrote:
I'm making a game
Show them who's boss, Tonks!
...Okay then.
I still need to decide on a definite idea.
A little kid lost in the woods, only armed with a stick. He has to escape the forest.
In the second half of the game, it becomes night. What was a puzzle platformer is now a action game in which he battles the monsters in the shadows.
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GirWaffles64 wrote:
PlayWithFire wrote:
GirWaffles64 wrote:
http://i49.tinypic.com/239ec.gif
I know, I know, doing this a day early and not signing up and all, but whatever.
The game's name is Paradox. It's a Portal spinoff. YUS.
You play as as Chell, and wander the ruins of Aperture Science trying to escape. Due to a radio signal disrupting the Portal Gun, you cannot shoot Portals. The portal gun has a different use then you think... but that shall wait till' the next PA.
See ya real soon!
-Gir
http://i49.tinypic.com/2vrsjmt.gifthat looks AWESOME!
~Thanks!~
I cant WAIT to see the LOZ game you are making!
thanks!
i'm approximately halfway done the water temple, that means i only need to do ganondorfs castle and then the insane ganondorf boss battle
i will warn you all that this is the largest game i've ever attempted
also i can't wait to see your game either! do you have a release date in mind?
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PlayWithFire wrote:
GirWaffles64 wrote:
PlayWithFire wrote:
that looks AWESOME!~Thanks!~
I cant WAIT to see the LOZ game you are making!thanks!
i'm approximately halfway done the water temple, that means i only need to do ganondorfs castle and then the insane ganondorf boss battle
i will warn you all that this is the largest game i've ever attempted
also i can't wait to see your game either! do you have a release date in mind?
Confession time: I just started making this game a few hours ago XD
I dunno, sometime in the near future.
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lol
i've put around a day (as in 24 hours) non stop work. split up over around 3 days.
and i'm still not finished XD
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I will saty up tille 12:01 PM Central time just to shwo my epic stuff.
(Plus, included with Scratch PA day is a project upload only for the day.)
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GirWaffles64 wrote:
littletonkslover wrote:
I'm making a game with SoupOfTomato
Show them who's boss, Tonks and Soup!
Fixed it.
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39715
39715
39715
39715
I redid the game engine. No idea when it's coming out.
But I'm actually working on it now!
It's not the 21st here yet, but I have school tomorrow so I want to show everyone what I have so far (the control panels are barely developed) without having to wait until 4:00 tomorrow.
Oh yeah and engine demo. Enjoy!
Last edited by boinoinoi (2010-06-20 22:35:07)

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Didn't really sign up, but oh well.
Anyway, Airstrike is a new horizontally scrolling shooter game I'm creating. If you've played the old Requiem of Thunder game I made, gameplay will be similar to that, except the game will be longer as a whole (probably 5 full levels or more, with bosses), and I also plan to include powerups.
Screenshot of what it looks like so far:
It also has some pretty cool parallax scrolling effects when in motion. If the entire game isn't done by the next PA, I'll be putting up a trailer for it here.
Last edited by S65 (2010-06-21 00:12:04)
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littletonkslover wrote:
RHY3756547 wrote:
http://i364.photobucket.com/albums/oo85 … header.png
Excuse me for reusing the logo, but this is important, see
Hey everyone, I've been working away at the core of my platformer and I can now reveal that the final planned name is sketch, the release date is "When it's done" and I am working hard on it.![]()
Video:
http://www.scratch.mit.edu/ext/youtube/?v=8TWHwTn5NVg
Watch in 720p for full quality
No levels have been made since the Scratch Day Demo, but the Menu has been nearly completed and is looking good, and here you can see some preliminary work into World 2. (The background and Rope object)
The game is still far from complete and since the engine and all bugs are now wrapped up level development should go much faster.![]()
Thanks for your interest,
RHY3756547.
Ps: It's the 21st June here, so don't ask. 00:31 actually.![]()
God, sorry for what I said a few months ago, that game looks AWESOME. The graphics did come together nicely.
And I love the music.
I just said what I did because I hate you.
Lonwol kinda gave me the demo....
It's awesome.
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im preparing for this now
i've finished the entire game except for the final boss battle which i want to be very good
that's why i'm releasing it in a separate game
and also i'm now working on a guide for those people who aren't sure what to do.
and i will be taking a video of one of the temples to show everyone
as well as screenshots.
yay
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PlayWithFire wrote:
im preparing for this now
i've finished the entire game except for the final boss battle which i want to be very good
that's why i'm releasing it in a separate game
and also i'm now working on a guide for those people who aren't sure what to do.
and i will be taking a video of one of the temples to show everyone
as well as screenshots.
yay
Cool.
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thanks!
it looks like i can't post a video because it's only playable in full screen mode, and my hypercam can't capture full screen.
i'll post screenshots though.
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Well here is a screen shot. The game is far from finished but boy is it good at the moment.
Name: Not Known
Style: Game / 3D / Adventure / Space
I have also made all the graphics
Last edited by what-the (2010-06-21 04:41:43)
My site Offline
Internet....so....slow....must...post....scratch....pa....BAAAAARRRGGGGHHH!
_________________________________________________________________________________
First off, I want to talk about my new Fable Quest mod! The new version will feature a number of updates, including some new graphics/improvements and some scripting updates to improve performance.
The mod will have 3 versions; Mystical Journey, Archer's Tale and Warrior's Chapter. Each version will have some slightly different features, as well as a different class of character for each. The first mod, Mystical Journey, is set for release later this week.
_________________________________________________________________________________
Next up, is my Portal fan game, Portal: Still Alive and Waiting. This game is a 2D version of the Valve game. It features only 10 puzzling levels, but it supports importing levels using the "bonus levels" feature. This lets players create their own levels, and upload it to the gallery for other's to enjoy.
I'm not quite ready to post a game play screen shot, because I'm still changing a lot around. Expect the full game in about 2 weeks.
_________________________________________________________________________________
And now, to finish things, off my promised Surprise Announcement. Note, though, this is in extremely early stages, so don't expect it for a LLOOONNNGGG while.
Everyone, Introducing you to the SynOS -=6=- {-DIAmondGlaSS-}
Feature List=
-Epic Log In
-Importing Apps
-4 Built In Apps
-Graphics x50 better than the V's.
-Fast. Very fast.
-Light weight scripting
-Simple Lay out
-Advance Customisation (Definitely the coolest thing so far.)
-WAY more.
_________________________________________________________________________________
-End Transmission-

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S65 wrote:
http://i49.tinypic.com/2guxtza.png
Didn't really sign up, but oh well.
Anyway, Airstrike is a new horizontally scrolling shooter game I'm creating. If you've played the old Requiem of Thunder game I made, gameplay will be similar to that, except the game will be longer as a whole (probably 5 full levels or more, with bosses), and I also plan to include powerups.
Screenshot of what it looks like so far:
http://i46.tinypic.com/25fjedc.png
It also has some pretty cool parallax scrolling effects when in motion. If the entire game isn't done by the next PA, I'll be putting up a trailer for it here.
I'm sure it would look awesome if my school network allowed tinypic. :X
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just in time! I'm showing off striker.
16skittles' PA~ June 2010.
striker is a side view battle game with normal mode, survival mode, and possibly capture the flag mode. there are no images or videos. hand drawn graphics.
Last edited by 16Skittles (2010-06-21 09:38:07)
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Sorry I couldn't post when I said I would, not that you care.
SOUPOFTOMATO'S SCRATCH PA
Minigame Challenge:
In Minigame Challenge, the objective is to complete a series of puzzling minigames within a time limit. Now, however short it may be, you would prefer to play then see right? here is the first two levels available only for today: http://scratch.mit.edu/projects/soupoftomato/1140363
Household RPG:
In Household RPG, you complete tasks, and fight enemies in order to reach one main objective: Getting to the bathroom.
Household RPG completely spoofs daily life into an RPG. Dogs as your pets that fight alongside you, older brothers keeping you from making it, and more.
See an exclusive video only available to Scratchers: http://www.screentoaster.com/watch/stUE … sehold_rpg
Now at the time, that room wasn't coded, but some work has been done on it, so let me give you some screenshots.

Bye now! (Anyone else find it funny we practically have our own E3?)
Last edited by soupoftomato (2010-06-21 09:58:14)
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RHY3756547 wrote:
S65 wrote:
http://i49.tinypic.com/2guxtza.png
Didn't really sign up, but oh well.
Anyway, Airstrike is a new horizontally scrolling shooter game I'm creating. If you've played the old Requiem of Thunder game I made, gameplay will be similar to that, except the game will be longer as a whole (probably 5 full levels or more, with bosses), and I also plan to include powerups.
Screenshot of what it looks like so far:
http://i46.tinypic.com/25fjedc.png
It also has some pretty cool parallax scrolling effects when in motion. If the entire game isn't done by the next PA, I'll be putting up a trailer for it here.I'm sure it would look awesome if my school network allowed tinypic. :X
It is.
It has epic pixel art, and graphics.
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RHY3756547 wrote:
S65 wrote:
http://i49.tinypic.com/2guxtza.png
Didn't really sign up, but oh well.
Anyway, Airstrike is a new horizontally scrolling shooter game I'm creating. If you've played the old Requiem of Thunder game I made, gameplay will be similar to that, except the game will be longer as a whole (probably 5 full levels or more, with bosses), and I also plan to include powerups.
Screenshot of what it looks like so far:
http://i46.tinypic.com/25fjedc.png
It also has some pretty cool parallax scrolling effects when in motion. If the entire game isn't done by the next PA, I'll be putting up a trailer for it here.I'm sure it would look awesome if my school network allowed tinypic. :X
Just came back.
DO WANT
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RHY3756547 wrote:
Excuse me for reusing the logo, but this is important, see
Hey everyone, I've been working away at the core of my platformer and I can now reveal that the final planned name is sketch, the release date is "When it's done" and I am working hard on it.![]()
Video:
http://www.scratch.mit.edu/ext/youtube/?v=8TWHwTn5NVg
Watch in 720p for full quality
No levels have been made since the Scratch Day Demo, but the Menu has been nearly completed and is looking good, and here you can see some preliminary work into World 2. (The background and Rope object)
The game is still far from complete and since the engine and all bugs are now wrapped up level development should go much faster.![]()
Thanks for your interest,
RHY3756547.
Ps: It's the 21st June here, so don't ask. 00:31 actually.![]()
Le bump. This got buried on the second page.
Serves me right for posting at Midnight.
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