I just created a hurricane simulator today. It's only a simple 4x4 grid, but it was a test. I think it came out quite well.
Features
- Tropical depression, tropical storm, and hurricane costumes and strengths
- Wind speed in knots
- Wind history
- a few non-needed variables that could in time do something
http://scratch.mit.edu/projects/atomic7732/1137621
Click Run the Sim to run the hurricane. Depending on the path it goes, each dot has a "temperature" which ups or takes away wind from the hurricane. And when it makes landfall... It can die out very quick.
Note: The corners do nothing. It cannot move there (unless it is the lower right corner, the starting point)
Please give feedback about anything you think needs to be changed, any questions, or things that you liked!
Last edited by atomic7732 (2010-06-20 03:13:07)
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Oh yeah. Sorry! hahaha
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