Okay, so I need to sense something and here's what it is:
There's a background made to look like soda, and your supposed to clean it up with the sponge, so when you are clicking the sponge you paint the color of the floor but it looks like you are cleaning it. Now here comes my problem, how do I sense when they are finished?
If you view this and you don't answer you have stalled my biggest and best project ever. <----Smiley Of Evil
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Maybe try making a sprite that is 480 x 360 pixels, then having it do "if not touching color (soda color), broadcast [done], else, do whatever"
EDIT: OMAI I made an American spelling :'(
Last edited by Wolfie1996 (2010-06-18 12:15:16)
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Wolfie1996 wrote:
Maybe try making a sprite that is 480 x 360 pixels, then having it do "if not touching color (soda color), broadcast [done], else, do whatever"
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That should work if you set ghost effect of that 480 x 360 pixel to 100% because when hidden it won't sense and you can only do pen functions on the background.
So like:
When green flaggy clicked
set ghost effect to 100
forever if <not touching color [soda color]>
broadcast [done]
I think that should work...
Last edited by coka (2010-06-18 12:14:50)
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Neither of those ways are working. And by the way, this is just part of a project. I have the soda background being painted over with the color of the floor, and a black sprite set to 100 ghost effect sensing if it's touching brown. But it's not working.
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soupoftomato wrote:
Neither of those ways are working. And by the way, this is just part of a project. I have the soda background being painted over with the color of the floor, and a black sprite set to 100 ghost effect sensing if it's touching brown. But it's not working.
Hmm... I'll experiment with it a little bit myself. I'll see if I can figure something out...
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Oh - I see! 100% ghost effect can't colour sense - try setting it to 99.9 or something
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soupoftomato wrote:
Neither of those ways are working. And by the way, this is just part of a project. I have the soda background being painted over with the color of the floor, and a black sprite set to 100 ghost effect sensing if it's touching brown. But it's not working.
That is really weird. I experimented with it, and it works. Here is the project. When not touching the pen, it pops, but when it is, it does not. http://scratch.mit.edu/projects/coka/1134303
Maybe you forgot something, but it works!
Last edited by coka (2010-06-18 12:37:35)
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Nevermind, it was due to lack of my own work.
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coka wrote:
soupoftomato wrote:
Neither of those ways are working. And by the way, this is just part of a project. I have the soda background being painted over with the color of the floor, and a black sprite set to 100 ghost effect sensing if it's touching brown. But it's not working.
That is really weird. I experimented with it, and it works.
Here is the project. When not touching the pen, it pops, but when it is, it does not. http://scratch.mit.edu/projects/coka/1134303
Maybe you forgot something, but it works!![]()
I forgot to change the background, show all the other sprites, and other stuff due to complete idiocy on my part.
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soupoftomato wrote:
Nevermind, it was due to lack of my own work.
Awww... Dx I just uploaded this for you... http://scratch.mit.edu/projects/blueshadow/1134319 Mleh, I'll leave it up anyway, in case anyone else wants it...
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i guess you can
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Well, I guess this is solved now... closing
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