I have decided that if I get 150 love-its on Cube 2 (already has 141), I will make cube 3.
This is where I'll will be asking for ideas on layout, design, difficulty, etc.
TITLE: Cube 3: Escape from the lab
Cube 3: The 3rd and Final Dimension
Cube 3
Cube: The Final Chapter
Layout: I was thinking about opening the area up quite a bit, so here's a pic of what I think it should look like:
Obstacles: I will keep spikes, spring boards, maybe the shrink/grow block, but that was pretty glitchy.
JUMP?: A lot of people have asked for the cube to be able to jump, but I think that defeats the purpose of the puzzle. Thoughts?
Other: What else should Cube 3 include/ not include?
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No jumping please ^^
That picture is much better since you can see the dimension :3
Uhm... I'll update with ideas.
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I don't want jumping.
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Here's the link to the layout: link
Last edited by A__B__3__T__E__S__T (2010-06-15 16:47:59)
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A__B__3__T__E__S__T wrote:
Here's the link to the layout: link
That's great ^^ I know! How about a rainbow cube! Or 2-player (Arrow keys and ASWD) and maybe a different colored cube (If not rainbow)
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RobotKitty wrote:
A__B__3__T__E__S__T wrote:
Here's the link to the layout: link
That's great ^^ I know! How about a rainbow cube! Or 2-player (Arrow keys and ASWD) and maybe a different colored cube (If not rainbow)
hmm... maybe, but that could also be an obstacle, like you have to use two cubes to get past a certain part.
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AtomicBawm3 wrote:
RobotKitty wrote:
A__B__3__T__E__S__T wrote:
Here's the link to the layout: link
That's great ^^ I know! How about a rainbow cube! Or 2-player (Arrow keys and ASWD) and maybe a different colored cube (If not rainbow)
hmm... maybe, but that could also be an obstacle, like you have to use two cubes to get past a certain part.
Yes. That'd be amazing o.o
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No shrinker please. I can't beat Cube 2 because I can't unshrink.
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Alright, offline you can though. By the way, added sounds, spikes, and opening/died affect to the project.
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At the beginning of the game you should be able to choose your color of cube, and spheres could be enemies! There could be falling platforms, where you can only roll your cube over them once, or you fall.
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hmm... maybe, I don't know about the color of the cube idea, but I'll give it a try.
*EDIT* Yeah, I can do that, check out the link above to see it.
Last edited by AtomicBawm3 (2010-06-15 18:03:16)
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bman5 wrote:
DESIGN: Ditch the checker board and make it gray again.
DIFICULTY: Add the classic EASY MEDIUM HARD buttons and for each the spikes would come at diferent speeds and more obstacles will come.
I might make the checker pattern less visible, but a lot of people wanted a floor grid.
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Yay, isometric!
Ideas...
Scrolling
Faster movement
Enemies
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juststickman wrote:
Yay, isometric!
Ideas...
Scrolling
Faster movement
Enemies
What type of enemies?
Faster than what it is?
and maybe, it depends on how I make individual levels.
Last edited by AtomicBawm3 (2010-06-16 12:00:06)
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AtomicBawm3 wrote:
juststickman wrote:
Yay, isometric!
Ideas...
Scrolling
Faster movement
EnemiesWhat type of enemies?
Faster than what it is?
and maybe, it depends on how I make individual levels.
Enemies like...
A red cube that chases you slowly
An ice-blue cube that freezes you on contact (or leaves an ice trail)
Etc.
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AtomicBawm3 wrote:
hmm... I think I can do the ice one. What would the red cube do to you?
Kill you.
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juststickman wrote:
AtomicBawm3 wrote:
hmm... I think I can do the ice one. What would the red cube do to you?
Kill you.
How pleasant. But in what way?
Burn you?
crush you with a hammer?
try to sell you gym socks?
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AtomicBawm3 wrote:
juststickman wrote:
AtomicBawm3 wrote:
hmm... I think I can do the ice one. What would the red cube do to you?
Kill you.
How pleasant. But in what way?
Burn you?
crush you with a hammer?
try to sell you gym socks?
^This
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juststickman wrote:
AtomicBawm3 wrote:
juststickman wrote:
Yay, isometric!
Ideas...
Scrolling
Faster movement
EnemiesWhat type of enemies?
Faster than what it is?
and maybe, it depends on how I make individual levels.Enemies like...
A red cube that chases you slowly
An ice-blue cube that freezes you on contact (or leaves an ice trail)
Etc.
OK I'm uploading the version with the ice cube so you can check it out.
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Maybe some different power-ups
Fireball: Shoot fire and destroy obstacles and enemies
Ice ball: Turn to ice and freeze obstacles and enemies
Clock: Make obstacles and enemies stop
Or maybe a time trial mode.
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joeisawesome wrote:
Maybe some different power-ups
Fireball: Shoot fire and destroy obstacles and enemies
Ice ball: Turn to ice and freeze obstacles and enemies
Clock: Make obstacles and enemies stop
Or maybe a time trial mode.
Clock- maybe
time trial mode I would make more of a minimum moves goal.
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