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#151 2008-06-09 13:55:30

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Bobby500 wrote:

Okay, well the damage thing was much better than last time I played. Start adding more pokemon and more areas! that way, I can actually explore some new stuff while playing it.

Alright, I'll add a new area. Maybe a water area


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#152 2008-06-09 13:56:44

Bobby500
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Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

There is more on that post. I added some stuff while you were writing that.

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#153 2008-06-09 14:16:13

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Hey, don't forget to check the updates! I update whatever I'm doing!


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#154 2008-06-09 14:29:23

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

How do I get to that new route? I can't find the entrance.

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#155 2008-06-09 14:41:37

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Bobby500 wrote:

How do I get to that new route? I can't find the entrance.

I haven't uploaded the new one yet. It will probably be uploaded tomorrow


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#156 2008-06-09 14:47:31

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Oh. That would make sense. I have encountered a huge glitch on my game and will probably need help on it. I won't upload it right now but maybe later or somthing.

Last edited by Bobby500 (2008-06-09 14:47:46)

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#157 2008-06-09 16:52:39

funkymonkey
Scratcher
Registered: 2007-06-03
Posts: 1000+

Re: Pokemon™ Demo

archmage wrote:

Incase anyone is interested, here is a page with all the damage formula's straight from the official pokemon games.

http://www.math.miami.edu/~jam/azure/compendium/battdam.htm

If you can incorporate those formulas into your game than you can make a perfect clone of the battle system.

wow. if bluestribute puts that in his game, the battle thing would be perfect, and probably the best one he could make.


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#158 2008-06-09 17:40:02

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

funkymonkey wrote:

archmage wrote:

Incase anyone is interested, here is a page with all the damage formula's straight from the official pokemon games.

http://www.math.miami.edu/~jam/azure/compendium/battdam.htm

If you can incorporate those formulas into your game than you can make a perfect clone of the battle system.

wow. if bluestribute puts that in his game, the battle thing would be perfect, and probably the best one he could make.

I did, but took out some variables since it seemed like they were just random (I might put them back in if I have moves like tail whip), but yes, I put that into my game. And once I add the new Pokemon and Route, then I'll show it


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#159 2008-06-09 19:48:39

gbear605
Scratcher
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

can i make discussion gallery?


Yeah, I'm mostly inactive.  I check in once in a while though.  If you want to contact me, I have a contact form at my website, http://escratch.org

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#160 2008-06-09 19:53:16

archmage
Scratcher
Registered: 2007-05-18
Posts: 1000+

Re: Pokemon™ Demo

Bluestribute wrote:

archmage wrote:

Incase anyone is interested, here is a page with all the damage formula's straight from the official pokemon games.

http://www.math.miami.edu/~jam/azure/compendium/battdam.htm

If you can incorporate those formulas into your game than you can make a perfect clone of the battle system.

I went there last night to get it, but it seems I dont need some of the varaibles

You need ALL of those variables if you want to make a perfect clone of the battle  engine. You can obviously implement a very simple way to calculate damage but it won't imitate the damage system in the real pokemon games.


Hi, I am Archmage coder extraordinaire. I do Scratch,pascal,java,php,html, AS2 and AS3. Leave me a message if you want coding advice. Also check out my personal website, lots of good stuff about web development, Flash, and Scratch (v1 and v2) !

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#161 2008-06-09 19:55:22

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

archmage wrote:

Bluestribute wrote:

archmage wrote:

Incase anyone is interested, here is a page with all the damage formula's straight from the official pokemon games.

http://www.math.miami.edu/~jam/azure/compendium/battdam.htm

If you can incorporate those formulas into your game than you can make a perfect clone of the battle system.

I went there last night to get it, but it seems I dont need some of the varaibles

You need ALL of those variables if you want to make a perfect clone of the battle  engine. You can obviously implement a very simple way to calculate damage but it won't imitate the damage system in the real pokemon games.

Once I put offensive moves and defensive moves, I'll purt the variables in.


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#162 2008-06-09 21:03:22

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Make it! If you upload the new version tonight, I can take a look tommorow morning and have a glitch report and stuff you did right when you log on in the morning.

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#163 2008-06-09 21:04:30

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Oh, and can you bump my thread? I have already triple posted on it.  tongue

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#164 2008-06-09 21:27:02

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

I'm adding the second Pokemon™. I'll upload it tonight


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#165 2008-06-09 21:29:53

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

It's almost done. Just let me know your here before I upload


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#166 2008-06-09 21:52:24

Sakani
Scratcher
Registered: 2007-07-09
Posts: 100+

Re: Pokemon™ Demo

im here upload it plz.


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#167 2008-06-09 21:53:15

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

You wanna be a beta tester? (And I'll upload it)


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#168 2008-06-09 21:56:33

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

It's uploaded (and do you want the job?)


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#169 2008-06-09 21:57:29

Sakani
Scratcher
Registered: 2007-07-09
Posts: 100+

Re: Pokemon™ Demo

Bluestribute wrote:

You wanna be a beta tester? (And I'll upload it)

y not. Just this whole week ill really be on only 1 hour in the morning my time cause i have to work at a summer job. Im saving up for a camera


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#170 2008-06-09 21:59:00

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Sakani wrote:

Bluestribute wrote:

You wanna be a beta tester? (And I'll upload it)

y not. Just this whole week ill really be on only 1 hour in the morning my time cause i have to work at a summer job. Im saving up for a camera

That's cool. But since It's only for an hour I won't add your name until you earn enough money (in turn leaving more time for Scratch and more testing). And what is the new Pokemon™s name?


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#171 2008-06-09 22:02:24

Sakani
Scratcher
Registered: 2007-07-09
Posts: 100+

Re: Pokemon™ Demo

Bluestribute wrote:

Sakani wrote:

Bluestribute wrote:

You wanna be a beta tester? (And I'll upload it)

y not. Just this whole week ill really be on only 1 hour in the morning my time cause i have to work at a summer job. Im saving up for a camera

That's cool. But since It's only for an hour I won't add your name until you earn enough money (in turn leaving more time for Scratch and more testing). And what is the new Pokemon™s name?

its my parents running it. This week ill be working until sunday. thats are last day until sometime late june.


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#172 2008-06-09 22:03:11

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Sakani wrote:

Bluestribute wrote:

Sakani wrote:


y not. Just this whole week ill really be on only 1 hour in the morning my time cause i have to work at a summer job. Im saving up for a camera

That's cool. But since It's only for an hour I won't add your name until you earn enough money (in turn leaving more time for Scratch and more testing). And what is the new Pokemon™s name?

its my parents running it. This week ill be working until sunday. thats are last day until sometime late june.

Weel, start testing it and then next week, when your on more, I'll add you to the list


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That's my PSN ID. I know tons of COD4 glitches. Add me as your friend. Oh, and get a headset

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#173 2008-06-09 22:04:48

Sakani
Scratcher
Registered: 2007-07-09
Posts: 100+

Re: Pokemon™ Demo

Bluestribute wrote:

Sakani wrote:

Bluestribute wrote:


That's cool. But since It's only for an hour I won't add your name until you earn enough money (in turn leaving more time for Scratch and more testing). And what is the new Pokemon™s name?

its my parents running it. This week ill be working until sunday. thats are last day until sometime late june.

Weel, start testing it and then next week, when your on more, I'll add you to the list

k. Ill have until 10 my time. so i have 55 minutes.


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#174 2008-06-09 22:06:26

Sakani
Scratcher
Registered: 2007-07-09
Posts: 100+

Re: Pokemon™ Demo

is it up?


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#175 2008-06-09 22:07:33

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Sakani wrote:

Bluestribute wrote:

Sakani wrote:

its my parents running it. This week ill be working until sunday. thats are last day until sometime late june.

Weel, start testing it and then next week, when your on more, I'll add you to the list

k. Ill have until 10 my time. so i have 55 minutes.

Alright, it's updated. | new route, | new Pokemon ( ' C ' )


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