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I cannot seem to keep an enemy in one spot. how do I do so?
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I think your explanation of the problem is too vague, maybe you could elaborate a bit?
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Yeah, I know how to make a enemy, and I know how to animate it, but I cannot get it to pop up at a certain stage. For example, I cannot get it to pop up at a certain background.
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Try using Broadcasting.
<when[ Stage ]clicked>
<next costume>
<if><( background # <=> 2 )>
<broadcast[ Enemy_Appear
<end>
Now, here's the script to put into the enemy.
<when green flag clicked>
<hide>
<when I receive[ Enemy_Appear
<show>
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You could also use
{if <level = 2>}
[show]
{else}
[hide]
{end}
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