I made this one for the pokemon fans on this site.
It's not a accurate looking clone, but it has a properly working RPG engine.
You can level up your pokemon and fight other pokemon and gain XP and money. It also has no bugs so it would be a good project to remix.
http://scratch.mit.edu/projects/archmage/182422
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No offense, but mines better. I also spent more time on it (which is probably why), and when it's done, It will have all those things. And that was a weird use of variables. How many different Pokemon are there, can you catch them, when you lose health, does it remember, etc. But that was cause of that dare, wasn't it? It was good for how quickly it was made
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It is pretty good actually.
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Bluestribute wrote:
No offense, but mines better. I also spent more time on it (which is probably why), and when it's done, It will have all those things. And that was a weird use of variables. How many different Pokemon are there, can you catch them, when you lose health, does it remember, etc. But that was cause of that dare, wasn't it? It was good for how quickly it was made
Yours does look more like the actual pokemon game because I didn't bother to make mine look like a perfect clone. But look at the way I coded it, for the most part the code is structured and efficient. Overall, mine has less glitches and a proper battle system, but yours is cool as well.
Last edited by archmage (2008-06-07 09:42:09)
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this is just a copy of bluestribute's! and yours will probably get more views and stuff because your more popular, but bluestribute's will be better, and not as well known.
Last edited by funkymonkey (2008-06-07 10:01:38)
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Hey, hey hey, Lets not start a flame war over two good projects. Just settle down and comment on how you like both on both of them. This thread is for Archmages so tell him how much you like it.
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archmage wrote:
Bluestribute wrote:
No offense, but mines better. I also spent more time on it (which is probably why), and when it's done, It will have all those things. And that was a weird use of variables. How many different Pokemon are there, can you catch them, when you lose health, does it remember, etc. But that was cause of that dare, wasn't it? It was good for how quickly it was made
Yours does look more like the actual pokemon game because I didn't bother to make mine look like a perfect clone. But look at the way I coded it, for the most part the code is structured and efficient. Overall, mine has less glitches and a proper battle system, but yours is cool as well.
Your code is weird. For a simple Pokemon game, you had like pick random divided by varaible times varaible divded by varaible plus pick random -1 to variable. Confusing
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Bobby500 wrote:
Hey, hey hey, Lets not start a flame war over two good projects. Just settle down and comment on how you like both on both of them. This thread is for Archmages so tell him how much you like it.
im just pointing something out. archmages is good though
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funkymonkey wrote:
Bobby500 wrote:
Hey, hey hey, Lets not start a flame war over two good projects. Just settle down and comment on how you like both on both of them. This thread is for Archmages so tell him how much you like it.
im just pointing something out. archmages is good though
Yeah, he already has almost equal views than mine, and mines been up for 1 day and his 11 hours or something
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Bluestribute wrote:
funkymonkey wrote:
Bobby500 wrote:
Hey, hey hey, Lets not start a flame war over two good projects. Just settle down and comment on how you like both on both of them. This thread is for Archmages so tell him how much you like it.
im just pointing something out. archmages is good though
Yeah, he already has almost equal views than mine, and mines been up for 1 day and his 11 hours or something
That's because people are constantly checking his profile, lots of people do that daily, or even hourly because they all think archmage is the best scratcher ever.
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coolstuff wrote:
Bluestribute wrote:
funkymonkey wrote:
im just pointing something out. archmages is good thoughYeah, he already has almost equal views than mine, and mines been up for 1 day and his 11 hours or something
That's because people are constantly checking his profile, lots of people do that daily, or even hourly because they all think archmage is the best scratcher ever.
And he'll get up on the front page, and I'll be depressed and stop working on my game because it's going to be way better than Archmages cause it's not a dare, I'll be spending way more time on it, and I actually want to make it, but nobody will care... They just look at his (which is good for the amount of time spent on it)
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thats exactly what i said! but im going to look at yours cuz i can't wait for it to come out
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funkymonkey wrote:
thats exactly what i said! but im going to look at yours cuz i can't wait for it to come out
And your a beta tester (speaking of which, I think the health is working, and when you heal it resets it)
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Bluestribute wrote:
For a simple Pokemon game, you had like pick random divided by varaible times varaible divded by varaible plus pick random -1 to variable. Confusing
Believe me, RPG battle systems are hardly simple, and use a lot of random math. In the Pokemon games, your Pokemon actually does have an agility variable, a defense variable, etc., and each attack has a "base damage" variable too. These numbers are parsed in some way and changed randomly for the final damage. This is probably very close to what was actually used in the Pokemon games.
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S65 wrote:
Bluestribute wrote:
For a simple Pokemon game, you had like pick random divided by varaible times varaible divded by varaible plus pick random -1 to variable. Confusing
Believe me, RPG battle systems are hardly simple, and use a lot of random math. In the Pokemon games, your Pokemon actually does have an agility variable, a defense variable, etc., and each attack has a "base damage" variable too. These numbers are parsed in some way and changed randomly for the final damage. This is probably very close to what was actually used in the Pokemon games.
Well, mine is (I use a pen to make the health bars more realistic)
[blocks]<move( <pick random( -1 )to( -10 )steps>[/blocks]
And mine is working just fine. Of course, I have no defensive moves yet
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Bluestribute wrote:
funkymonkey wrote:
thats exactly what i said! but im going to look at yours cuz i can't wait for it to come out
And your a beta tester (speaking of which, I think the health is working, and when you heal it resets it)
coolio. thanks.i never said anything bout the health tho
Last edited by funkymonkey (2008-06-07 13:43:55)
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funkymonkey wrote:
Bluestribute wrote:
funkymonkey wrote:
thats exactly what i said! but im going to look at yours cuz i can't wait for it to come out
And your a beta tester (speaking of which, I think the health is working, and when you heal it resets it)
coolio. thanks.i never said anything bout the health tho
But your a beta tester. I need that tested Cause my computer is ****
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S65 wrote:
Bluestribute wrote:
For a simple Pokemon game, you had like pick random divided by varaible times varaible divded by varaible plus pick random -1 to variable. Confusing
Believe me, RPG battle systems are hardly simple, and use a lot of random math. In the Pokemon games, your Pokemon actually does have an agility variable, a defense variable, etc., and each attack has a "base damage" variable too. These numbers are parsed in some way and changed randomly for the final damage. This is probably very close to what was actually used in the Pokemon games.
Ah you must have looked at the code
I just wanted to make a version with a properly built battle engine. Most other RPGs I have seen do a set amount of damage or a totally random number and don't use proper calculations for dealing damage.
If you want the details of the battle formula used in the actual pokemon games then this link may interest you.
http://www.math.miami.edu/~jam/azure/compendium/battdam.htm
Not what I would call simple.
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Bluestribute wrote:
funkymonkey wrote:
Bluestribute wrote:
And your a beta tester (speaking of which, I think the health is working, and when you heal it resets it)coolio. thanks.i never said anything bout the health tho
But your a beta tester. I need that tested Cause my computer is ****
o i didn't understand wat u ment. yup its works! awesome
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