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#76 2008-06-06 21:28:17

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

gbear605 wrote:

i did not copy you with pokemon world

??? What ??? Did I advertise on your Pokemon™ project? And I'll add you too the Beta testers


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#77 2008-06-06 22:20:42

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

O.K., question: Do you think having maybe 5 different Pokemon™, 1 special one, and one gym would be too big of a file? It has too remember each Pokemon™ you got, and HP, as well as experience (and I have the tests of all these already).


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#78 2008-06-06 22:42:07

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Please give me feedback. Do I need to say the features again?

Health remembrance (if you switch Pokemon, it remembers their health)
Choose your Pokemon (at the start, choose your Pokemon)
Evolvtion (only Squirtle currently)
A med center
The ability to catch Pokemon
Each Pokemon has their own set of moves!!!


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#79 2008-06-07 01:54:55

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

I've been looking around at other Pokemon™ games, and this is the most realistic by far! And most complicated


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#80 2008-06-07 11:29:21

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

I added you Funkymonkey


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#81 2008-06-07 12:09:42

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Beta testers, I still never heard from you about the health bar, and whether it remembers your health


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#82 2008-06-07 12:13:21

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

For me, it only remembers your health for the battle. After the battle is over, I get completely refreshed health.

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#83 2008-06-07 12:15:33

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

coolstuff wrote:

For me, it only remembers your health for the battle. After the battle is over, I get completely refreshed health.

That's odd, but I don't fuly understand. Let me look at my scripts, because it should remember


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#84 2008-06-07 13:35:19

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Okay, I am here! Bluestribute, I uploaded the demo, so go check it out and please bump my thread, I need the advertiseing it gives. I will take a look at your newer, better game shortly! Right now I have to advertise mine to the world!

The thread is here --- http://scratch.mit.edu/forums/viewtopic.php?id=6038

And the game is --- http://scratch.mit.edu/projects/Bobby500/182591

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#85 2008-06-07 14:51:31

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

I'm bored and don't know what to work on. Testers (woops. typed something else first), what do you want fixed right now?

Last edited by Bluestribute (2008-06-07 14:51:54)


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#86 2008-06-07 15:00:32

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Erm, I am not sure because I have not played it in a while. Try adding a different pokemon to it and see whether that works.

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#87 2008-06-07 15:01:56

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Bobby500 wrote:

Erm, I am not sure because I have not played it in a while. Try adding a different pokemon to it and see whether that works.

Ok. I'll try. And I hope your working on your game to. Then maybe, if they both get front page (hopefuly), we'll each have a project at the same time on the front page


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#88 2008-06-07 15:03:36

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

I'll work on it later (seeing I need to rework a lot of it for at least 2 Pokemon™). I'll be back later


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#89 2008-06-07 15:03:37

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Yeah, Right now I am makeing a cut scene on mine for the end of the level. It is really cool but choppy. I will add it once I am finished and that will be the end of the demo.

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#90 2008-06-07 17:02:09

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

I've been inspired... I'm making my own Pokemon game! (excuse the accent that doesn't exist)

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#91 2008-06-07 17:03:52

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

coolstuff wrote:

I've been inspired... I'm making my own Pokemon game! (excuse the accent that doesn't exist)

I have an idea: My game will feature 2 gyms, and yours will be a "sequel" by having new places and new gyms, as well as new Pokemon™ (and I'll allow you to remix mine only since I know why your doing this)


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#92 2008-06-07 17:06:32

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

Bluestribute wrote:

coolstuff wrote:

I've been inspired... I'm making my own Pokemon game! (excuse the accent that doesn't exist)

I have an idea: My game will feature 2 gyms, and yours will be a "sequel" by having new places and new gyms, as well as new Pokemon™ (and I'll allow you to remix mine only since I know why your doing this)

Well, I've already got it going... maybe later, first, I'm making my own. I worked really hard on some of the scripts, because I don't normally rip sprites and only just got used to the centering and stuff.

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#93 2008-06-07 17:08:13

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

coolstuff wrote:

Bluestribute wrote:

coolstuff wrote:

I've been inspired... I'm making my own Pokemon game! (excuse the accent that doesn't exist)

I have an idea: My game will feature 2 gyms, and yours will be a "sequel" by having new places and new gyms, as well as new Pokemon™ (and I'll allow you to remix mine only since I know why your doing this)

Well, I've already got it going... maybe later, first, I'm making my own. I worked really hard on some of the scripts, because I don't normally rip sprites and only just got used to the centering and stuff.

I hate centering. Here's a hint: Erase all but the top of his hat and line up the next costume with it)


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#94 2008-06-07 17:10:19

funkymonkey
Scratcher
Registered: 2007-06-03
Posts: 1000+

Re: Pokemon™ Demo

Number bosses I want (keep it low): 3-5 i guess
Number different Pokemon™ (keep it low): 10-20 maybe?
Evolve?: yes!
Special Pokemon™ I want: groudon, entei, kyogre


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#95 2008-06-07 17:20:34

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

You two guys could do different regions, like cool stuff and do the second one, and bluestribute can do the first!

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#96 2008-06-07 19:05:05

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Bobby500 wrote:

You two guys could do different regions, like cool stuff and do the second one, and bluestribute can do the first!

That's what I said,but Coolstuff said he already started...


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#97 2008-06-07 20:05:17

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

Yeah, I'm pretty far into the game. I was making an RPG already, but was short on ideas. So I switched to Pokemon and my life is so much easier now!

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#98 2008-06-07 20:07:52

Bobby500
Scratcher
Registered: 2008-04-19
Posts: 1000+

Re: Pokemon™ Demo

Have you seen my scroller yet? I didn't see a comment by you. Oh and, how is your game going to be?

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#99 2008-06-07 20:12:43

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: Pokemon™ Demo

My game? Oh, it's going to be pretty good. Just as soon as I get some invisible sensor glitches over with.

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#100 2008-06-07 20:52:25

Bluestribute
Scratcher
Registered: 2008-01-24
Posts: 1000+

Re: Pokemon™ Demo

Iz Bez Bumpz Itz ( smile  )


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