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#176 2010-05-31 15:45:10

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

My List Of Listiness-es
- Seeing other Players 100%
- Connection (Login, making accounts) 100%
- Recruitment 100%
- Items and chat 100%

YAY!
*Listines-es: a Adverb used to discribe how listiness a list is


You can now reach me on Twitter @johnnydean1_

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#177 2010-05-31 17:11:54

Zorbak42
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Registered: 2009-01-27
Posts: 100+

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#178 2010-05-31 17:19:08

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Well it all works?


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#179 2010-05-31 21:03:19

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

now we gotta work on revamping the graphics and music and that shtuff.  good news:  i'm back on coding duty.  Scratch is unblocked.


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#180 2010-06-01 03:18:55

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Yay!


You can now reach me on Twitter @johnnydean1_

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#181 2010-06-01 07:25:30

Zorbak42
Scratcher
Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

AmoebaMan wrote:

now we gotta work on revamping the graphics and music and that shtuff.  good news:  i'm back on coding duty.  Scratch is unblocked.

Hooray!  big_smile

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#182 2010-06-01 20:18:42

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

alright, I think I've fallen behind in the programming a bit, but am I correct in guessing that the saving still doesn't work quite right?  does anybody know what the problem is there?

also, it looks like the game has a bit of a mixed personality disorder.  it seems like half wants to be retro-arcade (my personal preference), and half wants to be super-realistic world of warcraft material.  we should either go back to the style with the circle characters and enemies, or upgrade the scenery along with the characters.


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#183 2010-06-02 03:04:57

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

I had a go at the saving......
Well I dont mind. (RETRO ARCADE!!!)


You can now reach me on Twitter @johnnydean1_

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#184 2010-06-05 17:11:00

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

We are still developing to let ou know


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#185 2010-06-06 11:56:31

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

Yay! Scratch is unblocked! I personally think we should go WoW style. This is 2010, not 1981. On another topic, what does everyone think of the new bank and shop sprites? I know the shop isn't good, but i am proud of the bank.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#186 2010-06-06 12:00:15

Zorbak42
Scratcher
Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

I like the new bank and shop sprites, and I agree, we should make all the graphics good.

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#187 2010-06-06 13:34:04

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

Thanks Zorbak. So that is 2-2 on the style the mmog should be:

"Retro/1981 Arcade" style-------------------------------2  JD1 and AmoebaMan
"WoW" style--------------------------------------------------2  F219(me) and Z42


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#188 2010-06-06 13:35:22

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Just make diffrent grapgic settings


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#189 2010-06-06 13:38:55

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

ok


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#190 2010-06-06 21:05:07

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

we could release two different versions...  that is, we keep the same engine, but tweak the areas, graphics, quests, eneimes, and so forth...


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#191 2010-06-07 18:19:27

Zorbak42
Scratcher
Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

Like the idea of graphic setting. Are we gonna have like, an Alpha, Beta, ect.? 'Cause people keep asking me if they can do some beta testing for it.

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#192 2010-06-08 10:54:27

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

I like the idea too. And we probably want to make at least some Beta Versions for the public to get people interested.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#193 2010-06-08 11:07:30

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

You can make the current version into a 'Beta' version, which I will upload.


You can now reach me on Twitter @johnnydean1_

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#194 2010-06-08 12:11:12

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

lol if it will upload... how large is the file?


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#195 2010-06-08 15:15:53

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

N E W S
We have a Beta version to be uploaded soon!


You can now reach me on Twitter @johnnydean1_

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#196 2010-06-08 15:27:42

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

johnnydean1 wrote:

N E W S
We have a Beta version to be uploaded soon!

lik i said, how big is the file?


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#197 2010-06-08 17:10:07

johnnydean1
Scratcher
Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Link to beta: http://scratch.mit.edu/galleries/view/80231


You can now reach me on Twitter @johnnydean1_

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#198 2010-06-11 10:00:09

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

The Beta is 1.33 MB.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#199 2010-06-11 12:20:37

AmoebaMan
Scratcher
Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

wow thought it'd be more than that...   my project Shadow Script Engine 2.0 has less scripts than that, but its so big i can't upload (pushing 12 megs...)

Last edited by AmoebaMan (2010-06-11 12:21:23)


http://i942.photobucket.com/albums/ad269/RyanScathe/AmoebaMan.png

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#200 2010-06-17 18:00:43

fire219
Scratcher
Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

bump.  big_smile  no one has said anything in 6 days. lol


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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