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#151 2010-05-25 10:56:49

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

K ask your brother  smile


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#152 2010-05-25 10:58:00

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Editing Mmog


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#153 2010-05-25 11:56:04

johnnydean1
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Re: Mesh MMOG Thread

done


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#154 2010-05-25 12:15:53

AmoebaMan
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Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

hey, i recently put a few soundtracks i made in garageband on the dropbox thingie.  what do you guys think?


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#155 2010-05-25 14:12:31

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Good, but prefer them made with DJ.


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#156 2010-05-25 14:30:04

AmoebaMan
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Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

johnnydean1 wrote:

Good, but prefer them made with DJ.

yeh, but the problem is that the DJ thing just doesn't have that kind of capability. (only one track, and only flat line rythym)


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#157 2010-05-25 15:17:47

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Ahh your wrong.... You can put a "I" before a note to chnage instrument and add a drum beat in the 2nd track


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#158 2010-05-26 09:24:57

fire219
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Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

I think the GarageBand songs are MUCH MUCH better, but take more space. :-\ @AmoebaMan: When your dad unlocks your Scratch, check out the ad I made in the new folder.


http://bluetetrarpg.x10.mx/usercard/img.php?name=fire219

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#159 2010-05-26 10:01:21

AmoebaMan
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Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

fire219 wrote:

I think the GarageBand songs are MUCH MUCH better, but take more space. :-\ @AmoebaMan: When your dad unlocks your Scratch, check out the ad I made in the new folder.

i think that if it doesnt lag the game too much, we should use the garageband.  anyway, doesnt scratch autocompress sounds and images?


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#160 2010-05-26 19:34:59

Zorbak42
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Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

editing mmog what will I add? *cough*chocolate*cough*

Last edited by Zorbak42 (2010-05-26 19:35:39)

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#161 2010-05-26 19:58:14

Zorbak42
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Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

done editing mmog *cough* shop - Chocolate Bar (will be used eventually) *cough*

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#162 2010-05-27 11:59:19

fire219
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Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

Yes, Scratch does some compression automaticly. Really, It doesn't matter right now with the longest song so far is only a little over 1 MB. As long as we dont use more than like 7 Garageband songs, we're fine.


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#163 2010-05-27 15:15:32

AmoebaMan
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Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

fire219 wrote:

Yes, Scratch does some compression automaticly. Really, It doesn't matter right now with the longest song so far is only a little over 1 MB. As long as we dont use more than like 7 Garageband songs, we're fine.

yes, and the only reason that the one is 1 meg is that its a full song.  if were doing game music, esp. battle and fight music, it'll probably be an 8 measure loop, which is only about 300 kilobs


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#164 2010-05-28 14:29:26

fire219
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Registered: 2008-02-07
Posts: 1000+

Re: Mesh MMOG Thread

exactly. as long as we dont add loads of full songs, we're good to go. on another topic, i think i can make the mmog look like it is professional, as far as opening goes. i can make it start in presentation mode, and make a real or fake installer for it. I am not sure about a splash screen, though.


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#165 2010-05-28 15:49:21

AmoebaMan
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Registered: 2009-01-26
Posts: 500+

Re: Mesh MMOG Thread

i wish there was a way to make it go fully full-screen, rather than still qaving the border and buttons...


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#166 2010-05-28 16:07:01

The-Whiz
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Registered: 2007-07-09
Posts: 1000+

Re: Mesh MMOG Thread

I'll help. THis is something I've always wanted to do.

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#167 2010-05-28 16:28:03

MathWizz
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Registered: 2009-08-31
Posts: 1000+

Re: Mesh MMOG Thread

XD I was going to say I would join yesterday but I never got around to it. The-Whiz reminded me.  wink


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#168 2010-05-28 16:31:55

The-Whiz
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Registered: 2007-07-09
Posts: 1000+

Re: Mesh MMOG Thread

MathWizz wrote:

XD I was going to say I would join yesterday but I never got around to it. The-Whiz reminded me.  wink

Hey, instead of joining this one, do you want to create a new one with me? I'm sure we could make something great, using our own code...

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#169 2010-05-28 16:39:19

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Hey if you want to join send me a email. (signiture link to website)


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#170 2010-05-28 16:44:57

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

thats page for stuff on me


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#171 2010-05-28 16:47:54

MathWizz
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Registered: 2009-08-31
Posts: 1000+

Re: Mesh MMOG Thread

The-Whiz wrote:

MathWizz wrote:

XD I was going to say I would join yesterday but I never got around to it. The-Whiz reminded me.  wink

Hey, instead of joining this one, do you want to create a new one with me? I'm sure we could make something great, using our own code...

Ok... That would me cool!

LOL! You might not get this but I pressed control + s to post this. XD


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#172 2010-05-28 16:48:36

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Hey MathWizz want me to tell you how to work it?


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#173 2010-05-28 17:09:42

MathWizz
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Registered: 2009-08-31
Posts: 1000+

Re: Mesh MMOG Thread

johnnydean1 wrote:

Hey MathWizz want me to tell you how to work it?

Work what? The MMOG?


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#174 2010-05-28 17:19:17

johnnydean1
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Registered: 2010-02-12
Posts: 1000+

Re: Mesh MMOG Thread

Yes how to make unlimited players


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#175 2010-05-31 15:28:19

Zorbak42
Scratcher
Registered: 2009-01-27
Posts: 100+

Re: Mesh MMOG Thread

Decided to post a to do and done list here because if the other people working on the mmog are lazy like me, I'm pretty sure they won't look through dropbox to find one that isn't up to date at all, and so people that aren't working on the mmog viewing this can see what the game will be like. Note: Everyone working on the mmog should make one of these, each person only putting things they have/will work on. And only put stuff related to the actual game, not advertising.

LIST OF LISTINESS* (Zorbak42 Edition): (List of what!?)
-Item drops from enemies 100%
-Quest Engine 100%
-Storyline 85%
-Areas 30%
-More coming soon...

*listiness: A property showing how list-like something is.

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