I think there should be blocks that change a sprite's rotation point in the middle of running a project.
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You could always make costumes that look the same, but have seperate rotation points Then, you could use "switch to costume [ ]".
I'm not sure if making these blocks would be easy, and I probably wouldn't use them But I guess they could be useful to others.
Last edited by Wolfie1996 (2010-05-27 11:42:27)
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For some things, costumes won't work, because of how many you would need
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