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#51 2008-05-30 19:23:02

coolstuff
Community Moderator
Registered: 2008-03-06
Posts: 1000+

Re: awesome new blocks

Jman720 wrote:

ooogabooga wrote:

On Macs, use control-option-apple-8 to make your computer cool looking.

I tried that on my mac and it worked! How'd you figure that out?

Or you can go to system prefs>keyboard/mouse>keyboard shortcuts... You can find every keyboard shortcut there. Me, I like ctrl+scroll, it's fuN!

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#52 2008-05-30 19:28:00

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: awesome new blocks

Jman720 wrote:

ooogabooga wrote:

On Macs, use control-option-apple-8 to make your computer cool looking.

I tried that on my mac and it worked! How'd you figure that out?

I found that, too! Also, use ctrl+opt+8 to enable/disable zoom. Then, hit ctrl+opt+(plus or minus key) to zoom in or out! Lots of fun in computer class!


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#53 2008-06-02 12:24:25

tcb
Scratcher
Registered: 2008-03-25
Posts: 100+

Re: awesome new blocks

ooogabooga wrote:

You can do that with the"change____effect by___" block.

no,you can't stretch  on the block.
fullmoon:you could do tht once? i've wanted that for so long!


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#54 2008-06-03 23:49:21

knoxskorner
Scratcher
Registered: 2008-06-03
Posts: 2

Re: awesome new blocks

i got an idea how about a <when[sprite2  ]clicked> option when you are trying to activivate something on sprite1 or something like: say youre playeing a shooter game like halo...  and an ammo pack is sprite2, master cheif is sprite one... so when you click on the ammo pack, you pick it up  smile   smile   smile   smile   smile   smile  B)

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#55 2008-06-03 23:53:01

CFCRubiks
Scratcher
Registered: 2008-05-11
Posts: 100+

Re: awesome new blocks

Woah! Ctrl option whatever looks AWESOME!!!

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#56 2008-06-04 13:39:01

dingdong
Scratcher
Registered: 2007-08-09
Posts: 1000+

Re: awesome new blocks

ooogabooga wrote:

Scratch should become 3d. It could be promoted as the "Advanced Version" to a higher tier of users.

I doubt it, the change would require scratch to be at a size of maybe even 1GB and it could take 1 year to make, going 3D is huge step, the only thing scratch should do is figure out how to improve 2D games in scratch


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#57 2008-06-05 16:01:07

mletreat
Scratcher
Registered: 2008-05-01
Posts: 100+

Re: awesome new blocks

for 3-D programming, try Alice: http://www.alice.org/

their "sprite library" will soon include all the characters/places/things from SIMS...

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#58 2008-06-08 07:52:44

ooogabooga
Scratcher
Registered: 2007-10-30
Posts: 56

Re: awesome new blocks

Thanks for the tip.


I am ooogabooga, lord of all scratch and the Internet, and also the "Suggestions" forum. Buwhahahahahahahahhahaahahahahahhahahhahahahahahah!
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#59 2008-11-21 16:48:17

ooogabooga
Scratcher
Registered: 2007-10-30
Posts: 56

Re: awesome new blocks

When you have a variable block, you should be able to change it into another variable, for example "score" into "health"


I am ooogabooga, lord of all scratch and the Internet, and also the "Suggestions" forum. Buwhahahahahahahahhahaahahahahahhahahhahahahahahah!
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#60 2008-11-22 05:30:35

yambanshee
Scratcher
Registered: 2007-11-06
Posts: 500+

Re: awesome new blocks

fullmoon wrote:

Here's an idea. One of the things I miss most in Scratch os the ability to morph sprites, so they can be really wide or tall, or be skewed. This could be put into a new "transform effects" block.

You mean change the width/height of a sprite. If so, I agree, and think it should go with the size block

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