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I'm working on a game sort of, and I have my character bouncing up and down. I have this in my scripts (after a broadcasting block - "when i receive..."):
[blocks]<forever>
<glide(0.5)secs to x -160) y: (-120)
<glide(2)secs to x -160) y: (20)
<end>[/blocks]
I have a start button that broadcasts "start" when it is clicked. I want my character to stop bouncing and go to the opposite corner when "start" is broadcast. For some reason, I can't figure out how to get him to stop bouncing!
Any help would be greatly appreciated
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