randalpik wrote:
nXIII wrote:
randalpik wrote:
I don't see the need for that... you can just change the pen size and colorno, you need a 'set pen to eraser'
Why don't you just have "set pen color to white"
That's not the same as TRANSPARENT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ! ! ! !!!!!!!!!!!!!!!!!!!!!!!!
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Do You Know How To Make The Clone/Delete Blocks Work In Presentation Mode? I Need Some Help With This One. Maybe You Know How To Do It?
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TheGameMaster1231 wrote:
Do You Know How To Make The Clone/Delete Blocks Work In Presentation Mode? I Need Some Help With This One. Maybe You Know How To Do It?
Yes I Do But I Am Not Going To Tell You Because You're Typing Like This And You Are Just Going To Steal Them And Put Them In Some Spam Mod.
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nXIII wrote:
TheGameMaster1231 wrote:
Do You Know How To Make The Clone/Delete Blocks Work In Presentation Mode? I Need Some Help With This One. Maybe You Know How To Do It?
Yes I Do But I Am Not Going To Tell You Because You're Typing Like This And You Are Just Going To Steal Them And Put Them In Some Spam Mod.
Umm... I Wasn't Really Talking To You, But, Ok. And Would I REALLY Be Stealing A Block That's In About Every Single Mod?
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TheGameMaster1231 wrote:
nXIII wrote:
TheGameMaster1231 wrote:
Do You Know How To Make The Clone/Delete Blocks Work In Presentation Mode? I Need Some Help With This One. Maybe You Know How To Do It?
Yes I Do But I Am Not Going To Tell You Because You're Typing Like This And You Are Just Going To Steal Them And Put Them In Some Spam Mod.
Umm... I Wasn't Really Talking To You, But, Ok. And Would I REALLY Be Stealing A Block That's In About Every Single Mod?
no, the ones that work in pres mode are not in any mod except Panther
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nXIII wrote:
TheGameMaster1231 wrote:
nXIII wrote:
Yes I Do But I Am Not Going To Tell You Because You're Typing Like This And You Are Just Going To Steal Them And Put Them In Some Spam Mod.Umm... I Wasn't Really Talking To You, But, Ok. And Would I REALLY Be Stealing A Block That's In About Every Single Mod?
no, the ones that work in pres mode are not in any mod except Panther
Ohhhhhhh. But Panther Isn't Released Yet.
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nXII, there's my post that got lost somewhere like 5 pages ago. when i add the category selectors, it says 'key not found'. that's probably because of the image, but i created it in ScratchSkin under the main directory and it still doesnt work. help?
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tom5X5 wrote:
how do you make the show dialog titled[ ] with contents [something] block? i really want to know.
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comp500 wrote:
Can i help with Bingo?
hmm.. bingo is pretty on a stall right now, if you know what i mean. i'm stuck with the programming and really need someone experienced who can help. i'm way better in VB than in squeak
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waveOSBeta wrote:
What if the BG color changes?
Oh, so it would just remove the pen marks. I get it now. You would have to have these blocks:
switch to eraser
switch to pen
set pen/eraser size to ()
set pen color to ()
set pen shade to ()
pen/eraser down
pen/eraser up
stamp
clear
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I'm wondering if any of you know how to make these blocks:
(costume# for name () )
(costume name)
(total number of costumes)
show dialog [] with contents [] with checkboxes [] [] [] radiobuttons [] [] [] with buttons [] [] [] with textbox []*
To go with that block there would be 6 variable readouts so you could manipulate what happened based on the dialog:
(radiobutton output) : a reporter with answer 0 for no radiobuttons pressed, 1, 2, or 3 depending on the radio button pressed
<checkbox 1 true>
<checkbox 2 true>
<checkbox 3 true>
These would report if the checkbox had been selected (since more than 1 can be selected.) They are boolean.
(button output) : a reporter with the answer of whatever the button name that you clicked was
(textbox output) : a reporter with the answer of whatever you typed in the textbox
*this block would be hugely long, so maybe there would be a code for every different kind of button so it would be like this:
"show dialog [] with contents [] with buttons [] [] [] [] [] [] [] [] [] []"
where nothing before a readout indicates a button, %t is a textbox, %c is a checkbox, and %r is a radiobutton.
Last edited by randalpik (2010-05-09 10:07:50)
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randalpik wrote:
I'm wondering if any of you know how to make these blocks:
(costume# for name () )
(costume name)
(total number of costumes)
show dialog [] with contents [] with checkboxes [] [] [] radiobuttons [] [] [] with buttons [] [] [] with textbox []
wow! that's sopme pretty long stuff you've got there! i can try to make one, i'll tell you later if it's a success (or a fail lol)
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LS97 wrote:
comp500 wrote:
What is the block spec? is it something like this:
Code:
('open %s' #s #gotoopen)Comp500
yes, that's pretty close. you can have this:
Code:
('link to %s' #- #openLink: 'http://scratch.mit.edu')but obviously the title of the actual block code has to be openLink: t1
I actually used someone else's code so But Google chrome doesn't work with scratch
Last edited by comp500 (2010-05-09 11:14:26)
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LS97 wrote:
comp500 wrote:
Can i help with Bingo?
hmm.. bingo is pretty on a stall right now, if you know what i mean. i'm stuck with the programming and really need someone experienced who can help. i'm way better in VB than in squeak
So am i
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comp500 wrote:
Google chrome doesn't work with scratch
hmm... try putting this into the block:
"whateverThePathForBrowserIs.exe" "http://whateverWebsite.com/"
it might work
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Joeman592 wrote:
Joeman592 wrote:
Can SOMEONE please tell me how to make another catagory, with a more detailed description?
please?
PLEASE TOO!
nXIII, you're the best one in squeak
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