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#2201 2010-05-07 12:53:26

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

naw, that's disproving my point. You can if you like, just be sure not to spam it O_o


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#2202 2010-05-07 15:09:13

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

sparks wrote:

naw, that's disproving my point. You can if you like, just be sure not to spam it O_o

It was a joke.  tongue


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#2203 2010-05-07 15:21:42

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I know MP


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#2204 2010-05-07 16:30:16

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

TheGameMaster1231 wrote:

Panther Team, If You Are Reading This, Then Good. I Think Everyone's Been Blind Of How Awesome Panther Is To See It, But PANTHER IS A SPAM MOD. That's Right. I Can Prove It Too. This Is A Post On The Slash Forum:

SeptimusHeap wrote:

It all got started with that Panther... Then everyone wanted to best it... (Which no-one's going to do!)

SPAM. That Just Proves Panther Is A Spam Mod.

Note To Panther Team: I Don't Hate Your Mod, I Think It's Pretty Awesome Too And I Still Can't Wait For It's Release. I Just Wanted  To Show You Guys That You Have A Spam Mod Too (Because You're Always Telling Everyone How Awesome Panther Is And Stuff). So Don't Think I Totally HATE Panther.

What the--?
I don't think I have to say anymore.


nXIII

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#2205 2010-05-07 16:35:17

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

release date?


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#2206 2010-05-07 16:36:10

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

waveOSBeta wrote:

release date?

None for sure.


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#2207 2010-05-07 16:50:38

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

Update for non-devs: I have given Panther blocks a new look:
http://i44.tinypic.com/9izb07.jpg


nXIII

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#2208 2010-05-07 16:58:01

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

Expecting it in 1-2 weeks. The website says Early may.


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#2209 2010-05-07 17:57:53

bharvey
Scratcher
Registered: 2008-08-10
Posts: 1000+

Re: Panther development thread

nXIII wrote:

I have given Panther blocks a new look

I vote for zebra coloring!


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#2210 2010-05-07 18:11:34

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

bharvey wrote:

nXIII wrote:

I have given Panther blocks a new look

I vote for zebra coloring!

Hm... how did you do that? Oh, it's in ComputeHighlightColors.


nXIII

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#2211 2010-05-07 19:08:59

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Panther development thread

This looks and feels awesome!


Feeling nonexistent things is the programmer's 6th sense. xD

Gosh, this looks hard-core! Good luck!


-End Transmission-

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#2212 2010-05-07 19:09:00

bigreader
Scratcher
Registered: 2007-08-14
Posts: 100+

Re: Panther development thread

INTERVIEW TIME!!!


1. Are there any major changes other than new blocks and a new category?

2. What will you do for security? The [open URL] block has been pointed out for danger when it has been suggested before, and the File blocks also pose some hazards.

3. How many of the features do you think should be in future versions of Scratch?

4. Is Panther recommended for the same age group as Scratch?

5. Will the sharing feature be up and running with the release of Panther, or is that coming later?

6. Will new blocks have help screens, like the currently existing ones? BYOB, Streak, and other mods have no new screens, but is this due to a lack of a way to add new ones in?

7. Will any existing blocks be removed?

8. Will the release be open source? If not, will the source code be released?

9. Will there continue to be updates with bug fixes and new blocks, like Scratch?

10. Is there a definitive date of the public release? If so, when?


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Zing - now even easier to install!

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#2213 2010-05-07 19:31:36

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

10. Aww!


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#2214 2010-05-07 20:36:45

TheGameMaster1231
Scratcher
Registered: 2009-07-24
Posts: 1000+

Re: Panther development thread

nXIII wrote:

TheGameMaster1231 wrote:

Panther Team, If You Are Reading This, Then Good. I Think Everyone's Been Blind Of How Awesome Panther Is To See It, But PANTHER IS A SPAM MOD. That's Right. I Can Prove It Too. This Is A Post On The Slash Forum:

SeptimusHeap wrote:

It all got started with that Panther... Then everyone wanted to best it... (Which no-one's going to do!)

SPAM. That Just Proves Panther Is A Spam Mod.

Note To Panther Team: I Don't Hate Your Mod, I Think It's Pretty Awesome Too And I Still Can't Wait For It's Release. I Just Wanted  To Show You Guys That You Have A Spam Mod Too (Because You're Always Telling Everyone How Awesome Panther Is And Stuff). So Don't Think I Totally HATE Panther.

What the--?
I don't think I have to say anymore.

You Don't. (Again, I Do NOT Hate Panther.)

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#2215 2010-05-07 20:45:30

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

TheGameMaster1231 wrote:

nXIII wrote:

TheGameMaster1231 wrote:

Panther Team, If You Are Reading This, Then Good. I Think Everyone's Been Blind Of How Awesome Panther Is To See It, But PANTHER IS A SPAM MOD. That's Right. I Can Prove It Too. This Is A Post On The Slash Forum:


SPAM. That Just Proves Panther Is A Spam Mod.

Note To Panther Team: I Don't Hate Your Mod, I Think It's Pretty Awesome Too And I Still Can't Wait For It's Release. I Just Wanted  To Show You Guys That You Have A Spam Mod Too (Because You're Always Telling Everyone How Awesome Panther Is And Stuff). So Don't Think I Totally HATE Panther.

What the--?
I don't think I have to say anymore.

You Don't. (Again, I Do NOT Hate Panther.)

Apparently, I do...
OK. Here we go:
1. Your "proof" doesn't prove anything. SeptimusHeap was merely complaining about another mod that seemed to mostly consist of blocks that had already been made by other Scratch users.
2. Do you know that a spam mod is NOT just one that is advertised a lot? That would be called an over-advertised mod, which Panther is, a bit. A spam mod is a mod that is basically a waste of space and time. It has mostly/all blocks ripped from the forums and (usually) no other new features, it usually violates the ToS, and is generally considered to not be a very good mod that will attract a lot of users.
3. Wait, do I honestly even NEED a third point? That's right, I didn't think so!

You REALLY need to Stop Typing Like This

Last edited by nXIII (2010-05-07 20:46:55)


nXIII

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#2216 2010-05-07 20:50:59

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

PLEASE release a beta


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#2217 2010-05-07 20:54:21

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

waveOSBeta wrote:

PLEASE release a beta

Nah, you don't want it in THIS state...


nXIII

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#2218 2010-05-07 20:55:40

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Panther development thread

when's it come out?


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#2219 2010-05-08 05:30:52

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

bigreader wrote:

INTERVIEW TIME!!!


1. Are there any major changes other than new blocks and a new category?
yes, the variables have been reordered, you can create new variables in the code, and the variable dropdown in variable blocks is a text box so that currently non-existent variable names can be typed in. We also (will) have the ability to type into watchers. Furthermore, we have included a news feature that pops up when you start Panther and tells you what's going on.

2. What will you do for security? The [open URL] block has been pointed out for danger when it has been suggested before, and the File blocks also pose some hazards.
we do not have an open URL block for those exact reasons. our "URL" block reads the HTTP code from a webpage and reports it, it does not open a browser. We also have very unsubtle warning messages for all I/O features in Panther. To stop files in the computer being damaged by the "clear" and "write to" file blocks, we are going to cordon the file address path off so you can only edit files in a specially created folder in the Panther folder. This "sandboxing" technique will eliminate the risks posed by these blocks.

3. How many of the features do you think should be in future versions of Scratch?
We understand that many of our new features are for slightly advanced users, and for that reason, I think the file blocks as well as the new, more intergratable but harder to use variable types would not be adopted by Scratch, but we do think that providing more keys for the "key [space] pressed" block and hat as we have done would be much appreciated. I think many of the artists and fractural drawing Scratchers would love to see the new "colors" category too, as so much can be achieved with them, as well as our webcam integration blocks.

4. Is Panther recommended for the same age group as Scratch?
No, Scratch is aimed at young people from 10 up, and surveys show that the vast majority of Scratchers are aged 10-13. Panther is not exactly aimed at an age group because we believe that age isn't really a definition of programming ability when you look at the current scratch community. Instead we simply aim to provide more functionality and integratability for Scratchers who feel they are ready for a small step higher, regardless of age.

5. Will the sharing feature be up and running with the release of Panther, or is that coming later?
The sharing feature will hopefully be a way to entice users to continue to program with Panther, we think that one of the main reasons Scratch is so popular, and other mods have nowhere near as many users is that people cannot share their projects. We will probably release Panther 1.0 without the sharing site, simply because the site is going to take a while and people want us to "release it already!". The next update should hopefully come with sharing options to our site, as well as the distant, only lightly thought about at the moment by us option to convert to "EXE" projects.

6. Will new blocks have help screens, like the currently existing ones? BYOB, Streak, and other mods have no new screens, but is this due to a lack of a way to add new ones in?
We haven't given that much thought yet, but it is a very good idea. We shall have to look into it, though you could argue that since Panther is aimed at people familiar with scratch, and capable of learning through experimentation, the help options are not really necessary. As it is, we are releasing Panther 1.0 with a German translation for all the blocks and hopefully the new menus too as I come from Switzerland. Other translations could be supplied by the community if they wanted.

7. Will any existing blocks be removed?
as far as I'm aware, the only block we are removing is the "size" blocks, as we have replaced them with individual blocks for vertical and horizontal stretching. The block may not be removed though, we are still deciding.

8. Will the release be open source? If not, will the source code be released?
The first release will definitely not be open source, as there are a lot of forum topics currently ripping code from mods and distributing them without credit (something that will be a violation of Panther's terms of service.) and we have already had a few pieces of code taken from us and redistributed without credit. It does not feel nice, to not have our hard work acknowledged. Future releases of Panther will likely be open source if the current ripping "craze" dies down, as we still support Scratch's views on sharing, we want people to be able to learn from our changes in Panther, not steal them.

9. Will there continue to be updates with bug fixes and new blocks, like Scratch?
Of course, we plan to update regularly, and fix as many of the reported glitches as possible. Thanks to our new news feature, a box that pops up when you start Panther, people will know what's going on with us, including links to pages where glitches can be reported, and notifications when new versions are released.

10. Is there a definitive date of the public release? If so, when?
Sadly, I have no idea when it will be released. We are just fixing the last few problems at the moment, so it shouldn't be long.

I hope this answers all your questions, you can visit our site at pantherprogramming.weebly.com (direct link to site)

Last edited by sparks (2010-05-08 05:32:39)


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#2220 2010-05-08 06:21:32

meew0
Scratcher
Registered: 2010-02-22
Posts: 1000+

Re: Panther development thread

nXIII wrote:

Update for non-devs: I have given Panther blocks a new look:
http://i44.tinypic.com/9izb07.jpg

Looks great!


http://i.imgur.com/mJV3j.pnghttp://i.imgur.com/HwWAX.pnghttp://i.imgur.com/sZ7Ui.pnghttp://i.imgur.com/0y6yh.pnghttp://i.imgur.com/nOC4l.png

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#2221 2010-05-08 06:56:13

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I was thinking people might like an idea of what can be achieved with Panther that can't be done in Scratch so here's a few things that you can do:

•Using the file blocks it's possible to save project data without having to save the project! using the write blocks, a file can be used to store data like usernames, current level, health, position on screen, completion level, list of items in inventory and anything else you can think of, it can then be easily read by the project next time you start up to load your current settings, you can even have multiple users!

•Thanks to the [length of file at URL []] block, it's a piece of cake to get a project that pops when someone comments on one of your scratch projects, something new is added to a forum you are watching, or even notifies you of new emails and facebook messages!

As the new colour blocks support hexadecimal, you can create a project that makes rainbow text for forum posts

• using the colour detection blocks in the "colors" tab with the webcam features means that it is possible (with a lot of hard work) to create object recognition, colour identification and movement detection projects!

• using the streach feature, you can make a one-sprite-one-script-one-costume health bar, that saves a lot of project space as before, the only way to do it was multiple sprites, multiple costumes or a stamping system which can be ineffective.
___________________________________________________________________________
http://www.weebly.com/uploads/4/0/7/6/4076678/8921567.gif?531
program that pops when the length of a webpage changes (indicating a new post or comment)

http://www.weebly.com/uploads/4/0/7/6/4076678/489468.jpg?599
A simple colour recognition project that tells you the state of each square you hold up to the camera, in this case, black or white.

Last edited by sparks (2010-05-09 06:11:45)


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#2222 2010-05-08 07:41:59

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Hmmph. I answered the interview, sparks!


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#2223 2010-05-08 07:43:44

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

SeptimusHeap wrote:

Hmmph. I answered the interview, sparks!

Yes, but you were a bit too brief


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#2224 2010-05-08 07:50:22

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Sperry wrote:

SeptimusHeap wrote:

Hmmph. I answered the interview, sparks!

Yes, but you were a bit too brief

I deleted mine  sad


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#2225 2010-05-08 07:56:49

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

SeptimusHeap wrote:

Sperry wrote:

SeptimusHeap wrote:

Hmmph. I answered the interview, sparks!

Yes, but you were a bit too brief

I deleted mine  sad

You didnt need to... It was alright


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