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#1 2008-05-12 15:13:15

SonicPops
Scratcher
Registered: 2007-06-10
Posts: 100+

Volume Bar on projects

Well, I'm listening to my FinalFantasy music when I see a project that really takes my fancy, but there's music in it.

I know I could just stop the music, but I always hum to it and get annoyed when I have to stop humming, I really just enjoy it -_-

Not a very great suggestion, but if there was a volume bar (like YouTube and that) then we could set the volume to low, or high if you wanted to, or not on at all. Just a thought  smile

Regards,
SonicPops


smile  Go Crank. Inc!  smile
Not much to say  wink

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#2 2008-05-13 11:16:52

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: Volume Bar on projects

You can count me in!


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#3 2008-05-13 12:26:53

MyRedNeptune
Community Moderator
Registered: 2007-05-07
Posts: 1000+

Re: Volume Bar on projects

Hmmmm good idea but not really necessary Imo. You can just press the stop button.  smile


http://i52.tinypic.com/5es7t0.png I know what you're thinking! "Neptune! Get rid of those filthy advertisements and give us back the Zarathustra siggy, you horrible person!" Well, don't worry about it, the Zara siggy will be back soon, new and improved! ^^ Meanwhile, just do what the sig tells you to. >.>

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#4 2008-05-13 12:52:44

SonicPops
Scratcher
Registered: 2007-06-10
Posts: 100+

Re: Volume Bar on projects

MyRedNeptune wrote:

Hmmmm good idea but not really necessary Imo. You can just press the stop button.  smile

I mean turn down the volume while you're playing the project  smile


smile  Go Crank. Inc!  smile
Not much to say  wink

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#5 2008-05-13 13:02:18

MyRedNeptune
Community Moderator
Registered: 2007-05-07
Posts: 1000+

Re: Volume Bar on projects

SonicPops wrote:

MyRedNeptune wrote:

Hmmmm good idea but not really necessary Imo. You can just press the stop button.  smile

I mean turn down the volume while you're playing the project  smile

Hmmmm yeah, perhaps you're right.  wink


http://i52.tinypic.com/5es7t0.png I know what you're thinking! "Neptune! Get rid of those filthy advertisements and give us back the Zarathustra siggy, you horrible person!" Well, don't worry about it, the Zara siggy will be back soon, new and improved! ^^ Meanwhile, just do what the sig tells you to. >.>

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#6 2008-05-13 14:33:46

SonicPops
Scratcher
Registered: 2007-06-10
Posts: 100+

Re: Volume Bar on projects

MyRedNeptune wrote:

SonicPops wrote:

MyRedNeptune wrote:

Hmmmm good idea but not really necessary Imo. You can just press the stop button.  smile

I mean turn down the volume while you're playing the project  smile

Hmmmm yeah, perhaps you're right.  wink

Muahaha, I'm simply the best, aren't I?  wink


smile  Go Crank. Inc!  smile
Not much to say  wink

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#7 2008-05-13 15:55:01

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Volume Bar on projects

SonicPops wrote:

MyRedNeptune wrote:

SonicPops wrote:

I mean turn down the volume while you're playing the project  smile

Hmmmm yeah, perhaps you're right.  wink

Muahaha, I'm simply the best, aren't I?  wink

Is a smiley face really necessary at the end of each post? http://planetsmilies.net/confused-smiley-17460.gif

Anyways, I agree. sometimes the music is really bad, and I want to listen to something else, but I want to keep playing the game, without downloading it.

Last edited by boinoinoi (2008-05-13 15:56:30)


http://i30.tinypic.com/335fpxx.jpg
"Boinoinoi is the only person on the forums that I expect to be wearing a monocle all the time behind that screen, so I'm sure being as classy as he is, he knows what he's doing"        http://myfastcounter.com/count.php?c_style=88&id=1284259111http://myfastcounter.com/count.php?c_style=88&id=1286068127

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#8 2008-05-17 08:35:23

OJY321
Scratcher
Registered: 2007-08-03
Posts: 68

Re: Volume Bar on projects

Go to the scripts of this project and invent a volume bar using the set volume to block!

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#9 2008-05-19 17:40:22

S65
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: Volume Bar on projects

What OJY321 said; if it's that much of a problem, do the following:

- Download the project
- Create a new variable called Volume, and make it a slider.
- Assuming the stage is what's playing the music, go to the Stage and put this script:

[blocks]
   <forever>
      Set volume to (Volume)%
[/blocks]

Last edited by S65 (2008-05-19 17:40:39)

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#10 2008-05-19 17:47:09

funkymonkey
Scratcher
Registered: 2007-06-03
Posts: 1000+

Re: Volume Bar on projects

but i don't think that someone would want to go through that much hassle just to turn down the volume. why can't the scratch team just add a slider thing at the bottom of every project, like on youtube, where you can adjust the volume?


http://i243.photobucket.com/albums/ff67/hprules_photos/banner2.jpg
Kuzimu: Dawn of a New Age                                                                                                  Coming May 2010

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#11 2008-05-19 18:05:21

boinoinoi
Scratcher
Registered: 2007-06-05
Posts: 500+

Re: Volume Bar on projects

S65 wrote:

What OJY321 said; if it's that much of a problem, do the following:

- Download the project
- Create a new variable called Volume, and make it a slider.
- Assuming the stage is what's playing the music, go to the Stage and put this script:


[blocks]
    forever [/blocks]
      Set volume to (Volume)%

funkymonkey wrote:

but i don't think that someone would want to go through that much hassle just to turn down the volume. why can't the scratch team just add a slider thing at the bottom of every project, like on youtube, where you can adjust the volume?

That's pretty much what It's like, because otherwise, when you want to do that to SOMEONE ELSE's project (keyword), you can't then. I might start doing this with my projects. Until, of course, they (hopefully) put this plan into action.


http://i30.tinypic.com/335fpxx.jpg
"Boinoinoi is the only person on the forums that I expect to be wearing a monocle all the time behind that screen, so I'm sure being as classy as he is, he knows what he's doing"        http://myfastcounter.com/count.php?c_style=88&amp;id=1284259111http://myfastcounter.com/count.php?c_style=88&amp;id=1286068127

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#12 2008-05-19 18:24:38

Heybrian-
Scratcher
Registered: 2008-04-30
Posts: 100+

Re: Volume Bar on projects

Well, that would tune down the sound effects too.


www.bungie.net . Halo 3. World Domination.

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#13 2008-05-19 18:34:35

S65
Scratcher
Registered: 2007-05-18
Posts: 100+

Re: Volume Bar on projects

Heybrian- wrote:

Well, that would tune down the sound effects too.

Most projects don't have sound effects played by the Stage, they're in the individual sprites themselves. The volume block only counts for that particular sprite (or the Stage). (I can see many applications for this property.)

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#14 2008-05-19 21:43:59

Cyclone103
Scratcher
Registered: 2008-03-20
Posts: 500+

Re: Volume Bar on projects

Having a volume-control for every project at the bottom of every project would be a great idea!


All your base are belong to us

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#15 2008-05-20 18:27:10

fullmoon
Retired Community Moderator
Registered: 2007-06-04
Posts: 1000+

Re: Volume Bar on projects

I took the liberty of designing a whole new Scratch player in Photoshop. The two new buttons in the top right corner are for volume and presentation mode. The red and green buttons simply replace the ugly flag/stop sign.
http://i302.photobucket.com/albums/nn100/fullmoon32/scratchplayercopy.jpg

Last edited by fullmoon (2008-05-20 18:32:39)


http://i302.photobucket.com/albums/nn100/fullmoon32/wow.jpg

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#16 2008-05-20 18:52:24

funkymonkey
Scratcher
Registered: 2007-06-03
Posts: 1000+

Re: Volume Bar on projects

boinoinoi wrote:

I might start doing this with my projects. Until, of course, they (hopefully) put this plan into action.

good idea
and cool, fullmoon


http://i243.photobucket.com/albums/ff67/hprules_photos/banner2.jpg
Kuzimu: Dawn of a New Age                                                                                                  Coming May 2010

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#17 2008-05-20 19:04:51

Cyclone103
Scratcher
Registered: 2008-03-20
Posts: 500+

Re: Volume Bar on projects

fullmoon wrote:

I took the liberty of designing a whole new Scratch player in Photoshop. The two new buttons in the top right corner are for volume and presentation mode. The red and green buttons simply replace the ugly flag/stop sign.
http://i302.photobucket.com/albums/nn10 … ercopy.jpg

I really like that idea, having a full-size online presentation mode! perhaps there could be a script viewer online as well.

Last edited by Cyclone103 (2008-05-20 19:05:11)


All your base are belong to us

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#18 2008-05-28 21:04:11

jamie
Scratcher
Registered: 2007-03-28
Posts: 100+

Re: Volume Bar on projects

I made a volume controller for use with your projects:

http://scratch.mit.edu/projects/jamie/175362


Check out my flash game site at http://subgaming.net/

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#19 2008-05-29 02:27:42

MyRedNeptune
Community Moderator
Registered: 2007-05-07
Posts: 1000+

Re: Volume Bar on projects

boinoinoi wrote:

SonicPops wrote:

MyRedNeptune wrote:


Hmmmm yeah, perhaps you're right.  wink

Muahaha, I'm simply the best, aren't I?  wink

Is a smiley face really necessary at the end of each post? http://planetsmilies.net/confused-smiley-17460.gif

YES!  big_smile

Btw, now that I think of it, a volume bar would've been really cool.


http://i52.tinypic.com/5es7t0.png I know what you're thinking! "Neptune! Get rid of those filthy advertisements and give us back the Zarathustra siggy, you horrible person!" Well, don't worry about it, the Zara siggy will be back soon, new and improved! ^^ Meanwhile, just do what the sig tells you to. >.>

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#20 2008-05-29 03:05:38

piplupquaza
Scratcher
Registered: 2008-02-19
Posts: 73

Re: Volume Bar on projects

I like that idea! but you could just turn the volume down on your computer...

http://uchaogarden.com/userchao/hero/power/power/power.gif


http://www5d.biglobe.ne.jp/~aoi-k/scribble/scrib251.gif Look at the little dudes dance!!! 
Ultimate game for sonic fans here: http://scratch.mit.edu/projects/piplupquaza/143340

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#21 2008-05-29 04:12:52

MyRedNeptune
Community Moderator
Registered: 2007-05-07
Posts: 1000+

Re: Volume Bar on projects

piplupquaza wrote:

I like that idea! but you could just turn the volume down on your computer...

But that way you wouldn't be able to hear anything else! What she is talking about is playing the project muted and listening to music at the same time.


http://i52.tinypic.com/5es7t0.png I know what you're thinking! "Neptune! Get rid of those filthy advertisements and give us back the Zarathustra siggy, you horrible person!" Well, don't worry about it, the Zara siggy will be back soon, new and improved! ^^ Meanwhile, just do what the sig tells you to. >.>

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#22 2008-05-29 04:16:38

piplupquaza
Scratcher
Registered: 2008-02-19
Posts: 73

Re: Volume Bar on projects

MyRedNeptune wrote:

piplupquaza wrote:

I like that idea! but you could just turn the volume down on your computer...

But that way you wouldn't be able to hear anything else! What she is talking about is playing the project muted and listening to music at the same time.

oh i see now! yeah!! thats a great idea!
http://www5d.biglobe.ne.jp/~aoi-k/scribble/scrib251.gif Look at the little dudes dance!!!


http://www5d.biglobe.ne.jp/~aoi-k/scribble/scrib251.gif Look at the little dudes dance!!! 
Ultimate game for sonic fans here: http://scratch.mit.edu/projects/piplupquaza/143340

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