SPRITE MORPH ONLY code: attachSprite: t1
self addMorph: t1
blockspec: ('attach%m' #- #attachSprite:)
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Good how about a un attach block
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johnnydean1 wrote:
Good how about a un attach block
Something like
unAttachMe
| owner |
owner _ self owner owner.
(self owner isKindOf: ScratchStageMorph) ifTrue: [ ^ self].
self delete.
owner addMorphFront: self.
Except I forget if owner is a var or a message
Last edited by nXIII (2010-04-28 16:59:13)
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Unattatch doesn't work, and attatched sprites don't appear on the <x position of sprite1> block.
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Could you make a detach all block?
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nXIII wrote:
Billybob-Mario wrote:
Could you make a detach all block?
yes.
How?
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