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#26 2010-04-30 19:07:20

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

Sadly, it seems the scratch team are on the side of the artists.

Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#27 2010-04-30 19:10:11

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

cocoanut wrote:

illusionist wrote:

Leave Scratch in peace. Spam projects that don't do anything somewhere else.

It's not the art that's causing disruptions in Scratch, it's you.

Naw, it's the art. Without that the person wouldn't be causing the disruptions in scratch.

Whatever you lead it back to art is the underlying problem, you can't change or work around that.

But you guys make it a big deal.


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#28 2010-04-30 19:10:35

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

cocoanut wrote:

RHY3756547 wrote:

cocoanut wrote:


It's not the art that's causing disruptions in Scratch, it's you.

Naw, it's the art. Without that the person wouldn't be causing the disruptions in scratch.

Whatever you lead it back to art is the underlying problem, you can't change or work around that.

But you guys make it a big deal.

ikr


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#29 2010-04-30 19:11:18

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: This is How We Feel.

webgal15 wrote:

RHY3756547 wrote:

Sadly, it seems the scratch team are on the side of the artists.

Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?

Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#30 2010-04-30 19:14:37

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

demosthenes wrote:

Because ~90% of projects have little (1-5 useless scripts) to no programming.

So?

demosthenes wrote:

You say ignore art, that is impossible when it's constantly on the front page.

You ignore the front page.

demosthenes wrote:

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Not when you search for games and look at them.

demosthenes wrote:

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.

...And?


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#31 2010-04-30 19:15:03

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: This is How We Feel.

I'm with the artist/RPers!!! (even though I never really post my art here, I post art on my dA...)

Most of the "programmers" have serious issues -_- Why can't they accept that more people like art? If you wanna get artists off the front page, then MAKE BETTER GAMES!!! Or advertise them more (NO, not by spam >.>


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#32 2010-04-30 19:15:33

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: This is How We Feel.

webgal15 wrote:

RHY3756547 wrote:

Sadly, it seems the scratch team are on the side of the artists.

Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?

That is the biggest lie I have ever heard.

"We're just making our projects, minding our own business, and then it pops up on the front page!"

Wut.

99% of these projects are DESIGNED to land on the front page. Animation tests, contests, series, art pieces and much more.

All made for FAME.

The wrong kind of fame, promoting the wrong use of scratch, which is supposed to be a collaborative programming tool!

If they didn't want the fame, they would post it on deviant art, not scratch. But do they? Child artists are moving off of deviant art to scratch just for this fame and it is wrong.

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#33 2010-04-30 19:16:28

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: This is How We Feel.

demosthenes wrote:

webgal15 wrote:

RHY3756547 wrote:

Sadly, it seems the scratch team are on the side of the artists.

Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?

Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.


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#34 2010-04-30 19:17:51

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

99% of these projects are DESIGNED to land on the front page. Animation tests, contests, series, art pieces and much more.

No excuse for put-downs about how Scratch wasn't created for art.


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#35 2010-04-30 19:18:08

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: This is How We Feel.

Let's answer with one of those standard replies.

When you feel like someone is insulting you or your work, flag it. The Scratch Team will then look through this comment and think about what should be done with the situation.

Art projects hit the frontpage more because a lot of people like the artists and added them as friends. Be nice to others and get yourself a similar following

btw, just start a collab with the artists, great programming and great art will conquer the front page ^^


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#36 2010-04-30 19:18:36

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: This is How We Feel.

cocoanut wrote:

demosthenes wrote:

webgal15 wrote:


Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?

Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

I completely agree with cocoanut.


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#37 2010-04-30 19:19:22

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

JSO wrote:

Let's answer with one of those standard replies.

When you feel like someone is insulting you or your work, flag it. The Scratch Team will then look through this comment and think about what should be done with the situation.

Art projects hit the frontpage more because a lot of people like the artists and added them as friends. Be nice to others and get yourself a similar following

btw, just start a collab with the artists, great programming and great art will conquer the front page ^^

Completely agreed.


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#38 2010-04-30 19:19:45

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: This is How We Feel.

JSO wrote:

Let's answer with one of those standard replies.

When you feel like someone is insulting you or your work, flag it. The Scratch Team will then look through this comment and think about what should be done with the situation.

Art projects hit the frontpage more because a lot of people like the artists and added them as friends. Be nice to others and get yourself a similar following

btw, just start a collab with the artists, great programming and great art will conquer the front page ^^

One more thing I completely agree with.


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#39 2010-04-30 19:21:58

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: This is How We Feel.

cocoanut wrote:

demosthenes wrote:

webgal15 wrote:


Well of course they're on the side of the artists. We're just making our projects, minding our own business, and then it pops up on the front page! We didn't do anything to get it there, but the community viewed/loved/remixed it. This is such an honor! Until the programmers complain and make us feel bad for expressing ourselves.

YU LIKE PROGRAMMING. YU UPLOAD PROGRAMMING. YU VIEW PROGRAMMING.
WE LIKE ART. WE UPLOAD ART. WE VIEW ART.
WE NO COME ON PROGRAMMING AND COMPLAIN BECAUSE IT NOT WHAT WE LIKE UPLOADING.
SO WHY YU DO IT?

Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

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#40 2010-04-30 19:23:02

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

cocoanut wrote:

demosthenes wrote:


Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

Oh god, I see a flame war coming -_-


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#41 2010-04-30 19:24:23

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

keikij wrote:

RHY3756547 wrote:

cocoanut wrote:


With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

Oh god, I see a flame war coming -_-

That's why programmers should type in "games" in the search bar and look at games instead of flaming artists.


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#42 2010-04-30 19:24:38

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: This is How We Feel.

webgal15 wrote:

demosthenes wrote:

Because ~90% of projects have little (1-5 useless scripts) to no programming.

So?

SCRATCH
image * program * share
Happens to be the slogan of the site. Attention has veered away from Scratch's purpose. An educational tool that functions as a first step towards learning more complex programming languages, and a way to improve reasoning, logical thinking etc . . . Not a website to share your recent drawings or "OMGZZZZ I haz teh flue" as many front-page projects seem to be recently.

demosthenes wrote:

You say ignore art, that is impossible when it's constantly on the front page.

You ignore the front page.

That's a pathetic philosophy.
"Seem something you don't like and believe it could be fixed and improve the community, what should you do? Ignore it!"
That doesn't seem like the best strategy to me. I'm not saying eliminate are (although there should be more programming involved), we want diversity on the front-page.

demosthenes wrote:

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Not when you search for games and look at them.

Okay. I'll just sift through the thousands of games in hopes of stumbling on an okay one. The point of the front page is (or should be) to display recent, high-quality projects. I shouldn't have to browse thousands of search results.

demosthenes wrote:

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.

...And?

Again, diversity. 'Tis easier to find games you like when they show up on the front page, and it makes the creator, who spent weeks/months on the project feel appreciated and gratified to know their game was enjoyed.


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#43 2010-04-30 19:24:52

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: This is How We Feel.

keikij wrote:

I see a flame war coming -_-

Me too and I'd like to encourage you all not to start one. This could turn into a very interesting discussion, don't ruin it by flaming please...


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#44 2010-04-30 19:25:29

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

cocoanut wrote:

demosthenes wrote:


Because ~90% of projects have little (1-5 useless scripts) to no programming.

You say ignore art, that is impossible when it's constantly on the front page.

I'm not arguing (well maybe I am  tongue ) but you can't ignore something when it's everything you see.

Most games get unrecognized. Art with no programming or "announcement" projects from famous art-makers get all the attention.


~~~~~~~~


And Tonks, you say you're drawing took 2 hours, that is no time at all. Most good games take solid weeks-months of programming.

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

Two full days.
Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuude.

But that doesn't matter anyway. You're still the only ones making art a big deal.


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#45 2010-04-30 19:26:35

RHY3756547
Scratcher
Registered: 2009-08-15
Posts: 1000+

Re: This is How We Feel.

keikij wrote:

RHY3756547 wrote:

cocoanut wrote:


With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

Oh god, I see a flame war coming -_-

I can see an arrogant RPer over the horizon, but you don't see me complaining.

I would at least like everyone to remember that this is a programming site-

STOP RIGHT THERE DON'T HIT THAT REPLY BUTTON AND SAY "But..."

and that people have a right to be angry that their on-topic work is not being appreciated on the corresponding site. Got it?

Now you can hit the reply button with lots of "but..." but I will not listen nor reply because it's just pathetic.

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#46 2010-04-30 19:27:40

webgal15
Scratcher
Registered: 2009-06-17
Posts: 1000+

Re: This is How We Feel.

JSO wrote:

keikij wrote:

I see a flame war coming -_-

Me too and I'd like to encourage you all not to start one. This could turn into a very interesting discussion, don't ruin it by flaming please...

Interesting?

All it is...

...is flamebait...

...over a thing like PEOPLE'S INTERESTS.

No offense, but IMO this discussion is irritating, not interesting.


Now only using this account to post in Miscellaneous, but when Miss_Webgal becomes a Scratcher I'm ditching this account.

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#47 2010-04-30 19:28:49

demosthenes
Retired Community Moderator
Registered: 2008-02-19
Posts: 1000+

Re: This is How We Feel.

cocoanut wrote:

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Obviously not. But 3 weeks, 21 days, with an average of about ~30 minutes a day (and this is no-where near the higher extremes) comes out to 620 minutes. About 10 hours. Significantly more than the drawing LTL mentioned. (And I, for some reason, doubt the are we see on the front page took two hours)


I've taken a long hiatus, but I still visit sometimes. Give me some time to answer any messages you post on my projects!

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#48 2010-04-30 19:30:06

JSO
Community Moderator
Registered: 2007-06-23
Posts: 1000+

Re: This is How We Feel.

webgal15 wrote:

JSO wrote:

keikij wrote:

I see a flame war coming -_-

Me too and I'd like to encourage you all not to start one. This could turn into a very interesting discussion, don't ruin it by flaming please...

Interesting?

All it is...

...is flamebait...

...over a thing like PEOPLE'S INTERESTS.

No offense, but IMO this discussion is irritating, not interesting.

I really believe it is interesting to hear how artists think about the game makers after all of their - our - complaints.

And I think it's a good thing to discuss people's interests  smile


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#49 2010-04-30 19:30:12

keikij
Scratcher
Registered: 2009-02-22
Posts: 1000+

Re: This is How We Feel.

RHY3756547 wrote:

keikij wrote:

RHY3756547 wrote:

Dude, my latest project took 8 hours total. Bigger ones I have worked on for greater than 24 hours, and some 48 (but haven't finished most of them)

Oh god, I see a flame war coming -_-

I can see an arrogant RPer over the horizon, but you don't see me complaining.

I would at least like everyone to remember that this is a programming site-

STOP RIGHT THERE DON'T HIT THAT REPLY BUTTON AND SAY "But..."

and that people have a right to be angry that their on-topic work is not being appreciated on the corresponding site. Got it?

Now you can hit the reply button with lots of "but..." but I will not listen nor reply because it's just pathetic.

roll  Not taking your bait.


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#50 2010-04-30 19:31:39

cocoanut
Scratcher
Registered: 2007-07-10
Posts: 1000+

Re: This is How We Feel.

demosthenes wrote:

cocoanut wrote:

With 24 hours a day?

A good scratch game could take five to ten hours. But you don't work on it all at one time.

Obviously not. But 3 weeks, 21 days, with an average of about ~30 minutes a day (and this is no-where near the higher extremes) comes out to 620 minutes. About 10 hours. Significantly more than the drawing LTL mentioned. (And I, for some reason, doubt the are we see on the front page took two hours)

As I said, that hardly matters.


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