Have Any Hacked Blocks You Want To Share With Everyone Else? Well Here Is The Place Be Then! Post All Of Your Block Code Here!
Here Is The Block Code Posted So Far:
By: TheGameMaster1231 What It Does: It Reports If The Sprite Is Hidden Or Not. Code: ('hidden?' #b #isHidden) Other Notes: No Other Notes.
By meew0 What it does: squeak error Code (block specs): 'error with message %s' #- #errorMessage: 'an error') Code (other ops): errorMessage: t1 self error: t1 Other Notes: Works only if error catching is off!
Now Post Your Own Block Code!
*Note* I Need This Block Code For My New Mod. So Please Try To Post Blocks You Have Made Without Tutorials Or Anything. Thank You.
Last edited by TheGameMaster1231 (2010-04-28 16:58:45)
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('any key pressed?') ALl of the KEY PRESSEd codes would be put in
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I made this topic before link here
http://scratch.mit.edu/forums/viewtopic.php?id=33653
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by: electrified123
SPRITEMORPH code: attachSprite: t1
self addMorph: t1
blockspec: ('attach%m' #- #attachSprite:)
makes the sprite attach to the selected sprite, useful huh,
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electrified123 wrote:
by: electrified123
SPRITEMORPH code: attachSprite: t1
self addMorph: t1
blockspec: ('attach%m' #- #attachSprite:)
makes the sprite attach to the selected sprite, useful huh,
It Didn't Work For Me. Are You Sure It Works? And Are You Sure That's The Right Code?
Oh Wait, It Works, But It Doesn't Attach When You Use A [go to x: () y: ()] Or Anything Like That. It Does, However, Attach When You're Dragging One Of Them.
Last edited by TheGameMaster1231 (2010-04-28 17:03:42)
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Yes they have to be ontop of each other
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As he probably had caps lock on
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BWOG wrote:
Why Do You Talk Like This, huh?
ARG!!!!!! CAN ANYONE JUST GIVE ME A BREAK!?!?!? Ugh... Sorry About That... I Do It Because It's A Habit Of Mine... Geesh... (And No I Don't Have My Caps-Lock On.)
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I'll Make a version of scratch with all of these.
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TheGameMaster1231 wrote:
BWOG wrote:
Why Do You Talk Like This, huh?
ARG!!!!!! CAN ANYONE JUST GIVE ME A BREAK!?!?!? Ugh... Sorry About That... I Do It Because It's A Habit Of Mine... Geesh... (And No I Don't Have My Caps-Lock On.)
I can't stand doing it for one post. Besides, you can type faster with both hands
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save project:
('save project' #- #saveScratchProject)
open project named []:
('open project named%s' #- #openScratchProjectNamed:)
quit scratch:
('quit scratch' #- #quitScratch)
all of these are pre-defined in the code XD i just made the block specs
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poppypaynterscratch wrote:
save project:
('save project' #- #saveScratchProject)
open project named []:
('open project named%s' #- #openScratchProjectNamed:)
quit scratch:
('quit scratch' #- #quitScratch)
all of these are pre-defined in the code XD i just made the block specs
Cool Blocks! Do They All Work, And Do They All Work In Presentation Mode? I Can't Check Right Now.
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ummm... idk i didnt test them in FSM yet.... i will soon
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poppypaynterscratch wrote:
ummm... idk i didnt test them in FSM yet.... i will soon
What Is FSM? Well, Just Answer Me After You Test Them.
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abootflock wrote:
I'll Make a version of scratch with all of these.
No You Won't. I'm Making A Version Of Scratch With All Of These. And If You Decide To Post It, I'll Tell Everyone That Uses It That The Blocks Came From This Forum.
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TheGameMaster1231 wrote:
poppypaynterscratch wrote:
save project:
('save project' #- #saveScratchProject)
open project named []:
('open project named%s' #- #openScratchProjectNamed:)
quit scratch:
('quit scratch' #- #quitScratch)
all of these are pre-defined in the code XD i just made the block specsCool Blocks! Do They All Work, And Do They All Work In Presentation Mode? I Can't Check Right Now.
They dont work!
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Joeman592 wrote:
TheGameMaster1231 wrote:
poppypaynterscratch wrote:
save project:
('save project' #- #saveScratchProject)
open project named []:
('open project named%s' #- #openScratchProjectNamed:)
quit scratch:
('quit scratch' #- #quitScratch)
all of these are pre-defined in the code XD i just made the block specsCool Blocks! Do They All Work, And Do They All Work In Presentation Mode? I Can't Check Right Now.
They dont work!
Oh Well.
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well, not all of them work in presentation mode, and you *kinda* need to figure in some stuff.... im not sure i can really post how here... or even repeat it
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distructo wrote:
i know!
its a [blocks]<(saying [)>[/blocks] block!
code:('saying %w' report if saying anything
but im warning you, it might not work
Wow... You Are Not Very Experienced In Squeak Are You...
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distructo wrote:
i know!
its a [blocks]<(saying [)>[/blocks] block!
code:('saying %w' report if saying anything
but im warning you, it might not work
it works partly when you put it in this way ('saying %w' #report #if #saying #anything)
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