This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#176 2010-04-26 18:14:03

DaGamez
Scratcher
Registered: 2010-04-18
Posts: 1000+

Re: Xenotype 10 Official Collaboration

I can make the login! I'm pretty good at making logins... lol

Last edited by DaGamez (2010-04-26 18:14:22)


http://scratchhtmlviewer.net23.net/image.php?project=1229757&user=DaGamez

Offline

 

#177 2010-04-26 18:36:03

Greatdane
Scratcher
Registered: 2007-06-05
Posts: 1000+

Re: Xenotype 10 Official Collaboration

DaGames, if you look through this thread, or on my account Morb, you can see that we have made a pretty good login already.

iCode- Um, yeah. That file system is like a pre-alpha gamma or something. It doesn't even work. It's unbelievably tricky to create a file system, I've been reviewing my pseudo-code for several weeks and I still just can't figure it out. I could try to import what I have of various fragments of code and experiments, but I abandoned them a long time ago. They don't even work together.

Maybe I'll refresh my mind and start working on it again. I've researched and such, but once again I'll need some time to work on it on my own.

Right now I'm concentrated on building People apps for Sangle(You haven't seen the word processor yet- you'd be amazed if you thought my mockup was great).

And I'm doing the selection thingy. It's also great.


The future belongs to those who believe in the beauty of their dreams.
        ~ Eleanor Roosevelt

Offline

 

#178 2010-04-26 18:43:03

DaGamez
Scratcher
Registered: 2010-04-18
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Greatdane wrote:

DaGames, if you look through this thread, or on my account Morb, you can see that we have made a pretty good login already.

iCode- Um, yeah. That file system is like a pre-alpha gamma or something. It doesn't even work. It's unbelievably tricky to create a file system, I've been reviewing my pseudo-code for several weeks and I still just can't figure it out. I could try to import what I have of various fragments of code and experiments, but I abandoned them a long time ago. They don't even work together.

Maybe I'll refresh my mind and start working on it again. I've researched and such, but once again I'll need some time to work on it on my own.

Right now I'm concentrated on building People apps for Sangle(You haven't seen the word processor yet- you'd be amazed if you thought my mockup was great).

And I'm doing the selection thingy. It's also great.

Lol you're right... Just saw all that logging in discussion on the thread about 'I won't do it, I will do it' I was yet very confused. lol


http://scratchhtmlviewer.net23.net/image.php?project=1229757&user=DaGamez

Offline

 

#179 2010-04-27 20:55:35

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

http://scratch.mit.edu/users/fg123_tests

Guys. I uploaded.


Hai.

Offline

 

#180 2010-04-28 03:03:31

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

@GreatDane: I'm pretty far along, and mine works pretty well... I just have so many instances of blocks all over the place, it's taking a while to finish. Good luck, and never give up! Wait...Amateurs shouldn't say things like that to professionals.  big_smile

@fg123: I need a job. Just assign me something! Thanks.


-End Transmission-

Offline

 

#181 2010-04-28 06:37:16

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Xenotype 10 Official Collaboration

fg123 wrote:

http://scratch.mit.edu/users/fg123_tests

Guys. I uploaded.

I am a bit confused by the obsolete blocks, but I can work on the actual login in to the desktop.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

Offline

 

#182 2010-04-28 06:57:35

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Dazachi wrote:

fg123 wrote:

http://scratch.mit.edu/users/fg123_tests

Guys. I uploaded.

I am a bit confused by the obsolete blocks, but I can work on the actual login in to the desktop.

Actually, I can't. But I can work on whichever version is free on the weekend. Sorry.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

Offline

 

#183 2010-04-28 10:29:21

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Ok. I'll update to the non-obsolete block...


Hai.

Offline

 

#184 2010-04-28 16:23:58

Dazachi
Retired Community Moderator
Registered: 2009-09-12
Posts: 1000+

Re: Xenotype 10 Official Collaboration

fg123 wrote:

Ok. I'll update to the non-obsolete block...

Ok, thanks.


Dazachi, Retired Community Moderator
May also know me as OJACheung.

Offline

 

#185 2010-04-29 04:24:00

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Anything for me to do?

I've asked like... 3 times... When do I get an answer?


-End Transmission-

Offline

 

#186 2010-04-29 19:01:00

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Sorry. But you will have to wait until I've updated Xenotype 10 with the non-obsolete blocks.  sad


Hai.

Offline

 

#187 2010-04-29 19:20:22

waveOSBeta
Scratcher
Registered: 2009-12-08
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Do you mind if I use your login platform for WaveOS TW? I'll give credit.


http://internetometer.com/image/10202.png]
New signature coming soon!  smile

Offline

 

#188 2010-04-29 19:46:54

Greatdane
Scratcher
Registered: 2007-06-05
Posts: 1000+

Re: Xenotype 10 Official Collaboration

waveOSBeta wrote:

Do you mind if I use your login platform for WaveOS TW? I'll give credit.

Ask me.

No.

Come up with your own ideas.  tongue  Unless fg123 disagrees.

I spent work on that for xenotype, your TW or whatever doesn't really fit.


The future belongs to those who believe in the beauty of their dreams.
        ~ Eleanor Roosevelt

Offline

 

#189 2010-04-29 19:55:43

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

fg123 wrote:

Sorry. But you will have to wait until I've updated Xenotype 10 with the non-obsolete blocks.  sad

Sure. Waiting...


-End Transmission-

Offline

 

#190 2010-05-01 19:47:02

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Uh... Bump...?


-End Transmission-

Offline

 

#191 2010-05-02 18:51:42

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Are we giving up on this? fg123, please assign me a job to do.


-End Transmission-

Offline

 

#192 2010-05-02 19:01:15

rocket101
Scratcher
Registered: 2009-08-21
Posts: 500+

Re: Xenotype 10 Official Collaboration

iCode-747 wrote:

Are we giving up on this? fg123, please assign me a job to do.

Same with me. I need a job!!

Offline

 

#193 2010-05-02 23:04:30

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Ok. You guys are so demanding...xD I will upload my update in the next 24 hours...  smile


Hai.

Offline

 

#194 2010-05-07 03:07:17

iCode-747
Scratcher
Registered: 2009-11-21
Posts: 1000+

Re: Xenotype 10 Official Collaboration

*bump*

We needed that.


-End Transmission-

Offline

 

#195 2010-05-07 10:15:49

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Oops. Ouch. **.* I forgot. Sorry. Have to go to school now. I promise I will update it after I come back.  sad  I FORGOT. WHY???


Hai.

Offline

 

#196 2010-05-07 20:28:19

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

Woot. I Finally Updated It. Look On Test Account.


Hai.

Offline

 

#197 2010-05-09 07:08:01

jeromi
Scratcher
Registered: 2008-07-01
Posts: 49

Re: Xenotype 10 Official Collaboration

May i please work on an application? I built a music player. Oh and by the way, do you need the close button to use x and y coordinates, or close by clicking a sprite?


I need a job!

Jeromi, creator of smile os


Darkness3560 is my new account. Check out my projects there.

Offline

 

#198 2010-05-09 11:41:41

carnack
Scratcher
Registered: 2009-06-30
Posts: 100+

Re: Xenotype 10 Official Collaboration

sorry, I was away. really behind.


http://i853.photobucket.com/albums/ab95/7x9/Carnack.png
Carnack The Bug

Offline

 

#199 2010-05-09 12:30:50

fg123
Scratcher
Registered: 2008-11-13
Posts: 1000+

Re: Xenotype 10 Official Collaboration

K. We need someone to work on window designs. YOU ALL MAKE THEM, and see who's the best.

Jeromi: We'll decide later. Work on ^^ first.


Hai.

Offline

 

#200 2010-05-09 12:40:07

carnack
Scratcher
Registered: 2009-06-30
Posts: 100+

Re: Xenotype 10 Official Collaboration

Okay.


http://i853.photobucket.com/albums/ab95/7x9/Carnack.png
Carnack The Bug

Offline

 

Board footer