This is a read-only archive of the old Scratch 1.x Forums.
Try searching the current Scratch discussion forums.

#1826 2010-04-18 10:46:04

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Yes, but what do I do for the smalltalk? Will:

blah: t1
^t1 work?


http://i46.tinypic.com/dw7zft.png

Offline

 

#1827 2010-04-18 10:49:20

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

What are the ()s and selfs for?


http://i46.tinypic.com/dw7zft.png

Offline

 

#1828 2010-04-18 10:49:52

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

SeptimusHeap wrote:

Yes, but what do I do for the smalltalk? Will:

blah: t1
^t1 work?

Yuh huh. As long as the smalltalk is correct, it will work.


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

Offline

 

#1829 2010-04-18 10:51:57

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

How would I add:

('save stage area to sprite' #- #grabFromScreen)


http://i46.tinypic.com/dw7zft.png

Offline

 

#1830 2010-04-18 11:01:00

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

SeptimusHeap wrote:

How would I add:

('save stage area to sprite' #- #grabFromScreen)

In the coding box put:

Code:

grabScreen
grabFromScreen.

I think this should work.


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

Offline

 

#1831 2010-04-18 11:04:10

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Sperry wrote:

SeptimusHeap wrote:

How would I add:

('save stage area to sprite' #- #grabFromScreen)

In the coding box put:

Code:

grabScreen
grabFromScreen.

I think this should work.

So, is this what it should look like?

blah         -
grabScreen
grabFromScreen.

?

Nothing happens. Nothing much happens when I make any block...

Glitch?


http://i46.tinypic.com/dw7zft.png

Offline

 

#1832 2010-04-18 11:09:47

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

we need to remind nXIII that markyparky & sperry aren't under current developers in the Panther help menu.


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#1833 2010-04-18 11:12:27

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

Sperry wrote:

SeptimusHeap wrote:

How would I add:

('save stage area to sprite' #- #grabFromScreen)

In the coding box put:

Code:

grabScreen
grabFromScreen.

I think this should work.

So, is this what it should look like?

blah         -
grabScreen
grabFromScreen.

?

Nothing happens. Nothing much happens when I make any block...

Glitch?

Help?


http://i46.tinypic.com/dw7zft.png

Offline

 

#1834 2010-04-18 11:26:56

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

no idea sep


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#1835 2010-04-18 11:35:56

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

Ahh...
This might be it:
add
^ self
at the end of the code


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

Offline

 

#1836 2010-04-18 11:38:20

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

Hmm...

I took deleted the old image and popped the new one in, is that OK?


http://i46.tinypic.com/dw7zft.png

Offline

 

#1837 2010-04-18 12:16:24

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

I need a new block urgently!!!!

I need a block that will convert number to character, like 1=A, 2=B e.t.c and an option to report it uppercase or lowercase! It has to be a reporter.

I can't think how to do it!


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

Offline

 

#1838 2010-04-18 13:22:32

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I've just accidentally got us a lot of publicity. Skystar did a request of a Panther for our site, and her projects always get A LOT of hits, so our view ratings for the site are gonna shoot up, and we're gonna get a lot of people interested  tongue


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#1839 2010-04-18 13:25:52

Sperry
Scratcher
Registered: 2010-03-09
Posts: 500+

Re: Panther development thread

sparks wrote:

I've just accidentally got us a lot of publicity. Skystar did a request of a Panther for our site, and her projects always get A LOT of hits, so our view ratings for the site are gonna shoot up, and we're gonna get a lot of people interested  tongue

Nice ... XD

Where is nXIII? This is the least active I have ever known him to be.


http://img709.imageshack.us/img709/3252/gobanim2.gifhttp://ls.gd/bo

Offline

 

#1840 2010-04-18 13:29:49

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

*goes and crys in cornner again*
WHY WON'T YOU WORK PASSWORD!! WHYYYYYYYYYY!!!!!!!!!!!


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#1841 2010-04-18 13:52:13

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

oh poor you mp. er, he's away, gets back this evening. thing is, evening for him is early morning for me, and I have a physics assesment tomorrow so I won't see what's he has to say till the afternoon :'( hols are over.


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#1842 2010-04-18 13:55:34

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

sparks wrote:

oh poor you mp. er, he's away, gets back this evening. thing is, evening for him is early morning for me, and I have a physics assesment tomorrow so I won't see what's he has to say till the afternoon :'( hols are over.

Same here, but iv got a physcis test and a business management test.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#1843 2010-04-18 14:05:03

SeptimusHeap
Scratcher
Registered: 2010-02-01
Posts: 1000+

Re: Panther development thread

I think something's messed up with my version of 1.2... None of my created blocks work...


http://i46.tinypic.com/dw7zft.png

Offline

 

#1844 2010-04-18 14:22:09

markyparky56
Scratcher
Registered: 2008-03-20
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

I think something's messed up with my version of 1.2... None of my created blocks work...

NxIII did that that it wasn't finished and was only Experimental.


http://j.mp/jgVnTq
Check out my game engine development site: NewDawn I'm a Level 171 Scratcher.I am http://bit.ly/nkvLNT

Offline

 

#1845 2010-04-18 15:30:29

MathWizz
Scratcher
Registered: 2009-08-31
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

I think something's messed up with my version of 1.2... None of my created blocks work...

What's your code?


http://block.site90.net/scratch.mit/text.php?size=30&text=%20A%20signature!&color=333333

Offline

 

#1846 2010-04-18 16:27:05

sparks
Community Moderator
Registered: 2008-11-05
Posts: 1000+

Re: Panther development thread

I've made some changes to the site, including the competitions page. Please check it out and make sure you agree with the changes ^_^


http://img541.imageshack.us/img541/7563/scratchbetabanner.png

Offline

 

#1847 2010-04-18 18:40:36

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

SeptimusHeap wrote:

What are the ()s and selfs for?

self is the receiver of whatever message you are sending (the function). Just putting the message wouldn't work, it would say 'message not understood'. The ()'s are to help with layout, because if you put
self pointToX: self getVar: 'blah' y: 0.
it wouldn't work because 'pointToX:getVar:y:' isn't a message, whereas with
self pointToX: (self getVar: 'blah') y: 0.
the messages are 'pointToX:y:' and 'getVar:'.

@Sep:
You aren't defining a new message (well, you're defining doIt and doitIn:, but let's not get into evaluations and contexts), so don't put the message name at the top. For example, your 'grab patch from screen' block would look like this:
___________________________________
grab from screen                |  -       |
-----------------------------------------------------
grabFromScreen.
^ self (optional, automatically included)
____________________________________

@someone
I don't think it's necessary to add the variable/list exists blocks, please give me a couple scenarios in which this cannot be accomplished with a few other blocks.

Just so people know, I am removing the dev menus and the shift-click file menus from the final public version and making the source available elsewhere. This helps prevent people just hacking and not giving proper credit to the Panther developers in their derivative works.

Last edited by nXIII (2010-04-18 18:48:29)


nXIII

Offline

 

#1848 2010-04-18 18:52:30

MathWizz
Scratcher
Registered: 2009-08-31
Posts: 1000+

Re: Panther development thread

nXIII wrote:

@Sep:
You aren't defining a new message (well, you're defining doIt and doitIn:, but let's not get into evaluations and contexts), so don't put the message name at the top. For example, your 'grab patch from screen' block would look like this:
___________________________________
grab from screen                |  -       |
-----------------------------------------------------
grabFromScreen.
^ self (optional, automatically included)
____________________________________

Don't you need 'self' in front of grabFromScreen?

nXIII wrote:

@someone
I don't think it's necessary to add the variable/list exists blocks, please give me a couple scenarios in which this cannot be accomplished with a few other blocks.

Just so people know, I am removing the dev menus and the shift-click file menus from the final public version and making the source available elsewhere. This helps prevent people just hacking and not giving proper credit to the Panther developers in their derivative works.

You could do that but it won't stop people from looking at the source. All they need to do is make a block that turns full screen off...


http://block.site90.net/scratch.mit/text.php?size=30&text=%20A%20signature!&color=333333

Offline

 

#1849 2010-04-18 19:00:06

samurai768
Scratcher
Registered: 2009-07-21
Posts: 1000+

Re: Panther development thread

You should ask this guy to be on your team for panther: http://scratch.mit.edu/forums/viewtopic.php?id=34152

He looks like he knows what he's doing.

Offline

 

#1850 2010-04-18 19:08:48

nXIII
Community Moderator
Registered: 2009-04-21
Posts: 1000+

Re: Panther development thread

samurai768 wrote:

You should ask this guy to be on your team for panther: http://scratch.mit.edu/forums/viewtopic.php?id=34152

He looks like he knows what he's doing.

Nah, those are all either no-code blocks, 1-line blocks or other people's hacks.


nXIII

Offline

 

Board footer