forest wrote:
http://www.maplin.co.uk/Module.aspx?ModuleNo=266257&source=1#features
just found this and wondered if this could be somehow interelated with scratch program..sensors blocks
etc..
I dont think so... Thats a bit too advanced.
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markyparky56 wrote:
forest wrote:
http://www.maplin.co.uk/Module.aspx?ModuleNo=266257&source=1#features
just found this and wondered if this could be somehow interelated with scratch program..sensors blocks
etc..I dont think so... Thats a bit too advanced.
I think it could, it's just scratch would work very, very slowly, and you wouldn't be able to do much.
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AnonymousTom wrote:
markyparky56 wrote:
forest wrote:
http://www.maplin.co.uk/Module.aspx?ModuleNo=266257&source=1#features
just found this and wondered if this could be somehow interelated with scratch program..sensors blocks
etc..I dont think so... Thats a bit too advanced.
I think it could, it's just scratch would work very, very slowly, and you wouldn't be able to do much.
If scratch was moddified to work with it, sure. But yes, it would be extremenly slow. Plus why would you want to make it work with it?
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markyparky56 wrote:
AnonymousTom wrote:
markyparky56 wrote:
I dont think so... Thats a bit too advanced.I think it could, it's just scratch would work very, very slowly, and you wouldn't be able to do much.
If scratch was moddified to work with it, sure. But yes, it would be extremenly slow. Plus why would you want to make it work with it?
Quite a few reasons. sensors and programming interfacing with other devices are areas i have not really covered but are
what my nephew wanted to know more about.. Also i thought it would be of use in a particular career context.
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forest wrote:
markyparky56 wrote:
AnonymousTom wrote:
I think it could, it's just scratch would work very, very slowly, and you wouldn't be able to do much.If scratch was moddified to work with it, sure. But yes, it would be extremenly slow. Plus why would you want to make it work with it?
Quite a few reasons. sensors and programming interfacing with other devices are areas i have not really covered but are
what my nephew wanted to know more about.. Also i thought it would be of use in a particular career context.
There are better programming languages for that kind of thing, Scratch isn't really the best thing to use for that, doesn't it come with controls or a program?
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I have this and it can be controlled from Python so it is possible to use it with Scratch indirectly. You would need some more Python code to talk to Scratch via Remote Sensors (aka "Scratch Connections/Networking", http://scratchconnections.wik.is/). The device is very basic though and there are no physical sensors to tell you how far each joint is rotated. Still, it could be an interesting project to add your own :-) There are two basic types of rotational sensors, "relative" and "absolute". The first provides a pulse per degree (for example) while the second provides the actual angle (from some reference point). Relative sensors are the easiest to create and interface to a computer. I use to print out a pattern (like spokes on a bicycle wheel) onto a projector slide then cut out a disc. A light detector can then be used to sense rotation.
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markyparky56 wrote:
forest wrote:
markyparky56 wrote:
If scratch was moddified to work with it, sure. But yes, it would be extremenly slow. Plus why would you want to make it work with it?Quite a few reasons. sensors and programming interfacing with other devices are areas i have not really covered but are
what my nephew wanted to know more about.. Also i thought it would be of use in a particular career context.There are better programming languages for that kind of thing, Scratch isn't really the best thing to use for that, doesn't it come with controls or a program?
He was just wondering, and it was answered anyway.
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dmoko wrote:
I have this and it can be controlled from Python so it is possible to use it with Scratch indirectly. You would need some more Python code to talk to Scratch via Remote Sensors (aka "Scratch Connections/Networking", http://scratchconnections.wik.is/). The device is very basic though and there are no physical sensors to tell you how far each joint is rotated. Still, it could be an interesting project to add your own :-) There are two basic types of rotational sensors, "relative" and "absolute". The first provides a pulse per degree (for example) while the second provides the actual angle (from some reference point). Relative sensors are the easiest to create and interface to a computer. I use to print out a pattern (like spokes on a bicycle wheel) onto a projector slide then cut out a disc. A light detector can then be used to sense rotation.
That is what i needed to know. thankyou
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